Player Matchup

Danzaburou
Danzaburou
Aveman99
Danzaburou
Level 45
God Stats
15W - 12L
1,602 SR
Queue Stats
156W - 126L
1,627 Elo+
Party 3
Ra
Ra
Grievousz
Ra
Level 139
God Stats
13W - 7L
1,526 SR
Queue Stats
470W - 339L
1,633 Elo+
Party 3
Mercury
Mercury
Jocelyn1
Mercury
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
547W - 408L
1,652 Elo+
Party 3
Cupid
Cupid
coomie_boi27
Cupid
Level 45
God Stats
15W - 7L
1,640 SR
Queue Stats
255W - 154L
1,633 Elo+
Party 1
Gilgamesh
Gilgamesh
xHappy_PRx
Gilgamesh
Level 136
God Stats
9W - 8L
1,659 SR
Queue Stats
337W - 243L
1,622 Elo+
Party 1
Team Averages
Level 86
1,585 SR
1,633 Elo+

VS

Team Averages
Level 66
1,589 SR
1,500 Elo+
Zhong Kui
Zhong Kui
BatBat55
Zhong Kui
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
221W - 224L
1,534 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InspectahPhat
Tsukuyomi
Level 13
God Stats
3W - 3L
1,477 SR
Queue Stats
9W - 19L
1,436 Elo+
Party 2
Vulcan
Vulcan
PossibleHazard
Vulcan
Level 106
God Stats
1W - 1L
1,759 SR
Queue Stats
279W - 307L
1,472 Elo+
Party 2
Tyr
Tyr
Yboor
Tyr
Level 77
God Stats
6W - 6L
1,663 SR
Queue Stats
251W - 253L
1,493 Elo+
Party 2
Cupid
Cupid
blindside044
Cupid
Level 48
God Stats
6W - 8L
1,546 SR
Queue Stats
234W - 238L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aveman99
Danzaburou
16
4 / 5 / 10
11,159
531
8,450
16,693
6,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
16 / 2 / 9
14,209
677
24,765
15,985
7,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
Jocelyn1
Mercury
17
6 / 1 / 13
12,097
576
8,020
18,949
12,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 4 / 6
11,227
535
9,383
12,971
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
xHappy_PRx
Gilgamesh
18
6 / 5 / 2
11,664
555
12,884
17,374
14,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BatBat55
Zhong Kui
14
2 / 12 / 4
9,781
466
17,036
22,094
13,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
InspectahPhat
Tsukuyomi
13
2 / 6 / 2
9,666
460
5,908
14,316
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 7 / 2
9,069
432
4,105
13,762
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Yboor
Tyr
17
5 / 4 / 2
10,971
522
11,220
18,012
15,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 6 / 2
11,119
529
7,440
13,192
4,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
35
Kills
17
17
Deaths
35
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aveman99
Danzaburou
4
5
10
1.8
L
Zhong Kui
BatBat55
Zhong Kui
2
12
4
0.33
W
16
2
9
10.25
L
Tsukuyomi
InspectahPhat
Tsukuyomi
2
6
2
0.5
W
Mercury
Jocelyn1
Mercury
6
1
13
12.5
L
2
7
2
0.43
L
Tyr
Yboor
Tyr
5
4
2
1.5
L
6
6
2
1.17
W
3
4
6
1.5
W
Gilgamesh
xHappy_PRx
Gilgamesh
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,502
Damage
45,709
81,972
Taken
81,376
45,902
Mitigated
46,937
32,507
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aveman99
Danzaburou
8,450
4,042
0
5,241
16,693
6,534
1,002
4,816
11,877
0
76,845
L
Zhong Kui
BatBat55
Zhong Kui
17,036
1,770
0
6,436
22,094
13,052
567
7,554
13,693
49,124
0
W
24,765
3,004
2,235
7,378
15,985
7,952
351
6,029
9,956
112,562
0
L
Tsukuyomi
InspectahPhat
Tsukuyomi
5,908
1,383
0
2,224
14,316
9,125
799
3,915
10,213
0
23,465
W
Mercury
Jocelyn1
Mercury
8,020
1,876
0
7,835
18,949
12,265
358
3,240
15,709
0
43,598
L
4,105
1,895
0
2,965
13,762
4,456
0
2,586
11,070
46,714
0
L
Tyr
Yboor
Tyr
11,220
1,711
0
5,148
18,012
15,548
0
6,374
11,358
0
63,149
L
7,440
3,864
122
3,692
13,192
4,756
4,103
4,131
8,833
0
61,440
W
9,383
3,742
338
4,754
12,971
4,848
930
2,462
10,509
0
79,497
W
Gilgamesh
xHappy_PRx
Gilgamesh
12,884
3,995
0
4,726
17,374
14,303
260
7,211
10,163
0
72,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,356
Gold Earned
50,606
618
Minions Killed
435
0
Camps Cleared
0
2,064,247
Distance Traveled
1,811,168
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,159
531
116
6
0
390,795
4
L
Zhong Kui
9,781
466
62
3
0
360,707
3
W
Ra
14,209
677
179
9
0
443,061
7
L
Tsukuyomi
9,666
460
36
2
0
337,400
4
W
Mercury
12,097
576
64
3
0
463,743
5
L
Vulcan
9,069
432
80
4
0
376,557
3
L
Tyr
10,971
522
138
7
0
406,985
1
L
Cupid
11,119
529
119
6
0
329,519
1
W
Cupid
11,227
535
131
6
0
356,778
1
W
Gilgamesh
11,664
555
128
6
0
409,870
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role