Player Matchup

Loki
Loki
EddiFreddi
Loki
Level 20
God Stats
10W - 12L
1,430 SR
Queue Stats
59W - 59L
1,370 Elo+
Party 3
Apollo
Apollo
NastyaPOshlaya
Apollo
Level 17
God Stats
19W - 20L
1,500 SR
Queue Stats
92W - 84L
1,343 Elo+
Party 3
Discordia
Discordia
Wactumban
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 89L
1,328 Elo+
Solo
Gilgamesh
Gilgamesh
fadingcube_
Gilgamesh
Level 24
God Stats
21W - 33L
1,378 SR
Queue Stats
50W - 73L
1,315 Elo+
Party 4
Bellona
Bellona
fe3inho
Bellona
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
35W - 72L
1,216 Elo+
Party 4
Team Averages
Level 21
1,419 SR
1,314 Elo+

VS

Team Averages
Level 4
1,449 SR
1,406 Elo+
Anubis
Anubis
ACKAP6uHKA
Anubis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,326 Elo+
Party 1
Hel
Hel
CinnyBunny
Hel
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
LOWIQXD
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
Limiq
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
Maks42NVKZ
Loki
Level 4
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 3 / 12
11,830
563
13,002
14,448
5,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
14 / 2 / 4
12,498
595
17,449
17,270
6,422
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Wactumban
Discordia
20
17 / 0 / 10
13,948
664
14,348
11,014
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
fadingcube_
Gilgamesh
17
4 / 3 / 6
11,366
541
9,056
15,775
11,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
fe3inho
Bellona
17
7 / 1 / 12
11,181
532
6,758
9,047
6,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ACKAP6uHKA
Anubis
12
1 / 10 / 0
7,955
379
6,900
14,223
6,639
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

17
4 / 6 / 3
11,442
545
11,747
16,843
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
LOWIQXD
Apollo
13
1 / 12 / 4
9,049
431
7,582
15,235
5,454
Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Set
Limiq
Set
10
0 / 15 / 0
7,040
335
5,209
14,925
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 13 / 1
7,684
366
4,261
13,870
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
56
Kills
7
9
Deaths
56
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
ACKAP6uHKA
Anubis
1
10
0
0.1
L
4
6
3
0.92
W
14
3
12
6.67
L
Apollo
LOWIQXD
Apollo
1
12
4
0.25
L
Set
Limiq
Set
0
15
0
0
L
1
13
1
0.12
W
14
2
4
8
W
Discordia
Wactumban
Discordia
17
0
10
22
W
Gilgamesh
fadingcube_
Gilgamesh
4
3
6
2.33
W
Bellona
fe3inho
Bellona
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,613
Damage
35,699
67,554
Taken
75,096
34,431
Mitigated
29,002
28,801
Healing
13,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ACKAP6uHKA
Anubis
6,900
548
0
2,925
14,223
6,639
480
1,547
12,628
36,235
0
L
11,747
934
1,418
7,753
16,843
6,539
300
2,242
14,551
50,062
0
W
13,002
2,950
0
4,914
14,448
5,347
0
3,294
11,154
0
66,574
L
Apollo
LOWIQXD
Apollo
7,582
4,180
0
646
15,235
5,454
196
3,176
11,835
0
36,912
L
Set
Limiq
Set
5,209
2,283
0
85
14,925
6,397
0
5,204
9,335
0
26,073
L
4,261
864
0
470
13,870
3,973
313
1,295
12,399
0
24,435
W
17,449
10,018
0
9,360
17,270
6,422
7,059
5,458
11,812
0
91,175
W
Discordia
Wactumban
Discordia
14,348
1,197
0
5,877
11,014
4,657
211
799
10,215
119,334
0
W
Gilgamesh
fadingcube_
Gilgamesh
9,056
2,044
0
6,054
15,775
11,112
650
7,377
8,398
0
67,798
W
Bellona
fe3inho
Bellona
6,758
1,389
0
2,596
9,047
6,893
405
1,719
7,328
0
53,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,823
Gold Earned
43,170
671
Minions Killed
293
0
Camps Cleared
0
1,997,190
Distance Traveled
1,755,130
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,955
379
53
3
0
302,983
4
L
Hel
11,442
545
94
4
0
381,080
1
W
Loki
11,830
563
107
5
0
398,620
4
L
Apollo
9,049
431
65
3
0
330,142
3
L
Set
7,040
335
37
2
0
346,262
6
L
Loki
7,684
366
44
2
0
394,663
2
W
Apollo
12,498
595
162
8
0
376,647
8
W
Discordia
13,948
664
196
9
0
412,778
3
W
Gilgamesh
11,366
541
107
5
0
406,321
2
W
Bellona
11,181
532
99
5
0
402,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role