Player Matchup

Ra
Ra
Kezzamant
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Lightgrave
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 73L
1,284 Elo+
Solo
Baron Samedi
Baron Samedi
SC0RPI0N_K1NGD0M
Baron Samedi
Level 17
God Stats
6W - 7L
1,383 SR
Queue Stats
22W - 51L
1,210 Elo+
Party 2
Kukulkan
Kukulkan
matrix120700
Kukulkan
Level 29
God Stats
38W - 23L
1,581 SR
Queue Stats
217W - 232L
1,468 Elo+
Solo
Chang'e
Chang'e
幸甚至灾
Chang'e
Level 7
God Stats
47W - 34L
1,693 SR
Queue Stats
167W - 165L
1,467 Elo+
Solo
Team Averages
Level 13
1,531 SR
1,386 Elo+

VS

Team Averages
Level 24
1,546 SR
1,445 Elo+
Nu Wa
Nu Wa
Austin520301
Nu Wa
Level 8
God Stats
10W - 10L
1,329 SR
Queue Stats
29W - 26L
1,331 Elo+
Solo
Loki
Loki
Michi111109
Loki
Level 27
God Stats
13W - 12L
1,539 SR
Queue Stats
109W - 100L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Ubersonic68
Danzaburou
Level 29
God Stats
8W - 3L
1,821 SR
Queue Stats
63W - 59L
1,479 Elo+
Party 1
Khepri
Khepri
YungRavie
Khepri
Level 27
God Stats
5W - 2L
1,667 SR
Queue Stats
32W - 27L
1,589 Elo+
Party 1
Chronos
Chronos
hitmangara
Chronos
Level 28
God Stats
1W - 3L
1,373 SR
Queue Stats
46W - 81L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
11,860
741
1,347
4,981
1,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Lightgrave
Bellona
20
1 / 8 / 5
14,293
893
11,686
28,242
21,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
SC0RPI0N_K1NGD0M
Baron Samedi
17
0 / 3 / 4
12,165
760
2,858
5,912
2,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
matrix120700
Kukulkan
20
9 / 4 / 0
16,761
1,048
50,237
21,278
9,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
幸甚至灾
Chang'e
20
4 / 7 / 8
15,387
962
20,646
30,763
10,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 16
14,695
918
22,215
12,471
4,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 0 / 12
14,489
906
6,528
16,681
7,877
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Ubersonic68
Danzaburou
20
13 / 4 / 11
17,353
1,085
33,571
20,133
7,920
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
YungRavie
Khepri
20
4 / 3 / 17
15,126
945
10,256
23,731
29,543
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
hitmangara
Chronos
20
3 / 5 / 12
14,203
888
13,546
19,605
7,067
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
14
Kills
26
26
Deaths
14
17
Assists
68
Player
Kills
Deaths
Assists
KDA
W
4
2
16
6
L
0
4
0
0
L
Bellona
Lightgrave
Bellona
1
8
5
0.44
W
2
0
12
8
L
Baron Samedi
SC0RPI0N_K1NGD0M
Baron Samedi
0
3
4
0.67
W
Danzaburou
Ubersonic68
Danzaburou
13
4
11
4.63
W
Khepri
YungRavie
Khepri
4
3
17
4.17
W
Chronos
hitmangara
Chronos
3
5
12
1.8
L
Kukulkan
matrix120700
Kukulkan
9
4
0
2.25
L
Chang'e
幸甚至灾
Chang'e
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,774
Damage
86,116
91,176
Taken
92,621
45,706
Mitigated
56,889
15,996
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,215
4,564
426
1,490
12,471
4,482
0
11,015
1,456
50,734
0
L
1,347
143
0
68
4,981
1,790
0
2,879
2,102
6,764
0
L
Bellona
Lightgrave
Bellona
11,686
3,451
0
879
28,242
21,256
0
14,104
14,138
1,050
34,880
W
6,528
1,660
1,695
2,987
16,681
7,877
0
12,250
4,431
0
31,346
L
Baron Samedi
SC0RPI0N_K1NGD0M
Baron Samedi
2,858
535
139
221
5,912
2,601
0
2,972
2,940
4,662
0
W
Danzaburou
Ubersonic68
Danzaburou
33,571
19,488
1,290
3,292
20,133
7,920
0
16,853
3,280
0
59,144
W
Khepri
YungRavie
Khepri
10,256
642
0
0
23,731
29,543
0
18,803
4,928
29,975
0
W
Chronos
hitmangara
Chronos
13,546
6,137
0
2,474
19,605
7,067
0
17,133
2,472
46,415
0
L
Kukulkan
matrix120700
Kukulkan
50,237
3,636
0
0
21,278
9,321
0
8,910
12,368
118,884
0
L
Chang'e
幸甚至灾
Chang'e
20,646
1,083
5,696
8,993
30,763
10,738
0
17,152
13,611
66,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,466
Gold Earned
75,866
346
Minions Killed
306
4
Camps Cleared
10
1,071,209
Distance Traveled
1,493,797
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,695
918
72
5
1
320,596
0
L
Ra
11,860
741
18
1
0
48,916
0
L
Bellona
14,293
893
50
3
2
300,098
0
W
Loki
14,489
906
35
2
5
314,430
3
L
Baron Samedi
12,165
760
5
0
0
70,358
0
W
Danzaburou
17,353
1,085
67
4
2
272,383
0
W
Khepri
15,126
945
42
3
1
332,529
0
W
Chronos
14,203
888
90
6
1
253,859
5
L
Kukulkan
16,761
1,048
172
11
1
337,375
0
L
Chang'e
15,387
962
101
6
1
314,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role