Player Matchup

Xbalanque
Xbalanque
Avar32
Xbalanque
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Holrod
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
RaulForMayor2020
Odin
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,648 Elo+
Solo
Sun Wukong
Sun Wukong
ShinobiZeph
Sun Wukong
Level 159
God Stats
8W - 5L
1,661 SR
Queue Stats
626W - 588L
1,505 Elo+
Solo
Rama
Rama
T4ngra
Rama
Level 158
God Stats
3W - 2L
1,535 SR
Queue Stats
165W - 150L
1,577 Elo+
Solo
Team Averages
Level 138
1,539 SR
1,546 Elo+

VS

Team Averages
Level 135
1,551 SR
1,565 Elo+
Erlang Shen
Erlang Shen
AlterMann132
Erlang Shen
Level 126
God Stats
1W - 2L
1,352 SR
Queue Stats
196W - 213L
1,541 Elo+
Solo
Nike
Nike
Mavong
Nike
Level 145
God Stats
9W - 7L
1,573 SR
Queue Stats
425W - 423L
1,566 Elo+
Solo
Kukulkan
Kukulkan
Ooiit
Kukulkan
Level 126
God Stats
1W - 2L
1,737 SR
Queue Stats
191W - 173L
1,567 Elo+
Solo
Cthulhu
Cthulhu
fermax28
Cthulhu
Level 156
God Stats
8W - 5L
1,576 SR
Queue Stats
765W - 803L
1,554 Elo+
Solo
Cupid
Cupid
hoseinz
Cupid
Level 121
God Stats
2W - 2L
1,518 SR
Queue Stats
139W - 127L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Avar32
Xbalanque
18
5 / 2 / 17
10,297
858
15,730
12,644
6,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Holrod
Raijin
16
5 / 3 / 10
10,113
843
12,163
9,923
4,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
3 / 1 / 19
10,595
883
8,678
18,520
18,598
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
ShinobiZeph
Sun Wukong
17
5 / 3 / 13
10,488
874
11,377
16,629
18,503
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Rama
T4ngra
Rama
17
9 / 2 / 11
10,462
872
13,347
10,994
5,894
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AlterMann132
Erlang Shen
16
5 / 6 / 5
9,447
787
12,531
16,662
14,202
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nike
Mavong
Nike
15
3 / 6 / 4
9,015
751
11,281
16,339
17,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
Ooiit
Kukulkan
16
1 / 6 / 2
9,202
767
6,174
10,956
5,326
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
fermax28
Cthulhu
15
2 / 5 / 5
8,830
736
17,284
15,056
16,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
hoseinz
Cupid
10
0 / 4 / 4
6,878
573
5,786
7,214
2,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
31
27
Kills
11
11
Deaths
27
70
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AlterMann132
Erlang Shen
5
6
5
1.25
W
Xbalanque
Avar32
Xbalanque
5
2
17
6.75
W
Raijin
Holrod
Raijin
5
3
10
3.33
L
Nike
Mavong
Nike
3
6
4
0.83
L
Kukulkan
Ooiit
Kukulkan
1
6
2
0.33
W
3
1
19
12.5
W
Sun Wukong
ShinobiZeph
Sun Wukong
5
3
13
3.83
W
Rama
T4ngra
Rama
9
2
11
7.25
L
Cthulhu
fermax28
Cthulhu
2
5
5
0.9
L
Cupid
hoseinz
Cupid
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,295
Damage
53,056
68,710
Taken
66,227
54,500
Mitigated
55,800
26,341
Healing
17,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AlterMann132
Erlang Shen
12,531
5,964
1,322
3,626
16,662
14,202
0
3,147
13,515
0
19,881
W
Xbalanque
Avar32
Xbalanque
15,730
5,373
368
856
12,644
6,748
1,179
5,156
7,338
0
36,242
W
Raijin
Holrod
Raijin
12,163
856
1,748
1,847
9,923
4,757
958
3,660
6,233
27,408
0
L
Nike
Mavong
Nike
11,281
1,401
293
2,272
16,339
17,050
0
2,140
14,199
0
14,899
L
Kukulkan
Ooiit
Kukulkan
6,174
347
1,320
1,157
10,956
5,326
0
1,966
8,990
27,050
0
W
8,678
2,523
4,150
5,541
18,520
18,598
191
5,520
12,820
0
14,638
W
Sun Wukong
ShinobiZeph
Sun Wukong
11,377
1,376
2,544
4,832
16,629
18,503
743
4,137
12,312
0
22,971
W
Rama
T4ngra
Rama
13,347
9,905
2,289
2,166
10,994
5,894
2,755
4,985
5,859
0
23,316
L
Cthulhu
fermax28
Cthulhu
17,284
467
2,432
3,027
15,056
16,708
0
3,518
11,538
31,658
0
L
Cupid
hoseinz
Cupid
5,786
2,370
691
1,154
7,214
2,514
0
1,392
5,822
0
10,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,955
Gold Earned
43,372
125
Minions Killed
119
0
Camps Cleared
0
1,028,750
Distance Traveled
879,569
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,447
787
13
1
0
174,901
3
W
Xbalanque
10,297
858
44
4
0
209,906
1
W
Raijin
10,113
843
33
3
0
164,025
0
L
Nike
9,015
751
14
1
0
180,900
0
L
Kukulkan
9,202
767
56
5
0
193,576
0
W
Odin
10,595
883
9
1
0
242,872
1
W
Sun Wukong
10,488
874
19
2
0
225,554
3
W
Rama
10,462
872
20
2
0
186,393
1
L
Cthulhu
8,830
736
30
3
0
214,068
0
L
Cupid
6,878
573
6
1
0
116,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role