Player Matchup

Pele
Pele
Silver I
FatherAvatar
Pele
Silver I
Level 126
God Stats
5W - 3L
1,632 SR
Queue Stats
157W - 159L
1,217 MMR
Solo
Ra
Ra
Platinum II
TanakaJP
Ra
Platinum II
Level 102
God Stats
6W - 3L
1,745 SR
Queue Stats
88W - 67L
1,940 MMR
Party 1
Ullr
Ullr
Gold I
Tempperr
Ullr
Gold I
Level 64
God Stats
17W - 23L
1,316 SR
Queue Stats
214W - 201L
1,847 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
tamagobolo199
Guan Yu
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver V
丨Aatrox
Cthulhu
Silver V
Level 79
God Stats
2W - 5L
1,156 SR
Queue Stats
9W - 20L
1,216 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,470 SR
1,544 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,664 SR
1,550 MMR
Yemoja
Yemoja
Gold I
Marcoxd472YT
Yemoja
Gold I
Level 147
God Stats
4W - 3L
1,879 SR
Queue Stats
113W - 99L
1,615 MMR
Party 2
Nox
Nox
Gold I
RiskToWin
Nox
Gold I
Level 159
God Stats
18W - 11L
1,858 SR
Queue Stats
298W - 288L
1,722 MMR
Solo
Apollo
Apollo
Silver I
ShrekOnIce
Apollo
Silver I
Level 128
God Stats
23W - 19L
1,619 SR
Queue Stats
289W - 290L
1,120 MMR
Solo
Serqet
Serqet
Platinum II
llDeironll
Serqet
Platinum II
Level 160
God Stats
7W - 8L
1,464 SR
Queue Stats
596W - 594L
1,791 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
xlBananaMonkeylx
Gilgamesh
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 5
13,878
555
13,536
20,252
8,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 3 / 8
15,760
630
25,654
18,897
9,687
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
4 / 5 / 7
12,626
505
14,553
16,006
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
18
2 / 3 / 11
12,357
494
14,130
29,506
32,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
丨Aatrox
Cthulhu
17
1 / 1 / 13
11,297
452
7,834
16,397
20,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SetTiamatAthenaSobek

VS

Bans
TsukuyomiAnhurKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 5 / 2
11,094
444
6,937
18,735
21,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 7 / 2
11,600
464
17,844
17,507
8,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
ShrekOnIce
Apollo
20
3 / 4 / 6
13,585
543
11,667
18,514
7,996
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
llDeironll
Serqet
19
4 / 4 / 5
12,392
496
8,939
21,928
10,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
20
5 / 6 / 3
13,715
549
22,810
28,787
20,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
26
Kills
17
17
Deaths
26
44
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
5
5
2.5
L
Yemoja
2
5
2
0.6
L
3
7
2
0.57
L
Apollo
ShrekOnIce
Apollo
3
4
6
1.5
W
9
3
8
4.33
W
Ullr
4
5
7
1.5
L
Serqet
llDeironll
Serqet
4
4
5
1.63
W
Guan Yu
2
3
11
2.5
L
Gilgamesh
5
6
3
1.08
W
Cthulhu
丨Aatrox
Cthulhu
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,707
Damage
68,197
101,058
Taken
105,471
77,758
Mitigated
68,471
35,494
Healing
29,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,536
3,278
0
2,792
20,252
8,141
1,455
4,362
15,114
0
96,789
L
Yemoja
6,937
1,675
3,200
3,346
18,735
21,319
0
8,964
9,600
34,915
0
L
17,844
564
0
1,202
17,507
8,303
628
4,415
12,919
92,587
0
L
Apollo
ShrekOnIce
Apollo
11,667
7,138
0
7,204
18,514
7,996
906
4,384
14,014
0
103,851
W
25,654
1,021
6,528
8,447
18,897
9,687
1,169
6,397
11,385
144,153
0
W
Ullr
14,553
5,926
0
953
16,006
7,112
2,733
2,712
13,146
0
85,781
L
Serqet
llDeironll
Serqet
8,939
541
0
7,794
21,928
10,115
0
6,391
15,265
0
97,165
W
Guan Yu
14,130
1,780
3,164
12,373
29,506
32,292
366
6,443
22,098
0
75,520
L
Gilgamesh
22,810
4,568
0
6,425
28,787
20,738
0
8,364
20,185
15,905
94,140
W
Cthulhu
丨Aatrox
Cthulhu
7,834
341
1,237
0
16,397
20,526
301
6,683
8,195
36,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,918
Gold Earned
62,386
715
Minions Killed
739
0
Camps Cleared
0
2,516,215
Distance Traveled
2,336,563
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
13,878
555
135
5
0
520,100
5
L
Yemoja
11,094
444
42
2
0
421,073
3
L
Nox
11,600
464
166
7
0
463,535
4
L
Apollo
13,585
543
194
8
0
461,161
12
W
Ra
15,760
630
241
10
0
539,547
10
W
Ullr
12,626
505
141
6
0
418,973
9
L
Serqet
12,392
496
148
6
0
524,496
10
W
Guan Yu
12,357
494
139
6
0
533,871
6
L
Gilgamesh
13,715
549
189
8
0
466,298
7
W
Cthulhu
11,297
452
59
2
0
503,724
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role