Player Matchup

Bacchus
Bacchus
DevilXDark
Bacchus
Level 94
God Stats
3W - 3L
1,652 SR
Queue Stats
189W - 178L
1,525 Elo+
Solo
Osiris
Osiris
Doubii21
Osiris
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 54L
1,316 Elo+
Solo
Yemoja
Yemoja
LittleOsha
Yemoja
Level 104
God Stats
7W - 5L
1,532 SR
Queue Stats
277W - 262L
1,487 Elo+
Solo
Nox
Nox
SearchMich
Nox
Level 68
God Stats
2W - 1L
1,856 SR
Queue Stats
191W - 220L
1,437 Elo+
Solo
Heimdallr
Heimdallr
Vardaanca
Heimdallr
Level 46
God Stats
1W - 2L
1,400 SR
Queue Stats
158W - 173L
1,432 Elo+
Solo
Team Averages
Level 67
1,588 SR
1,439 Elo+

VS

Team Averages
Level 83
1,542 SR
1,501 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ArbitrarilyGod
Tiamat
Level 92
God Stats
1W - 0L
1,768 SR
Queue Stats
107W - 67L
1,567 Elo+
Solo
Da Ji
Da Ji
Megaman69_69
Da Ji
Level 106
God Stats
4W - 2L
1,662 SR
Queue Stats
244W - 249L
1,439 Elo+
Solo
Aphrodite
Aphrodite
Methamphetameme
Aphrodite
Level 81
God Stats
11W - 14L
1,280 SR
Queue Stats
741W - 749L
1,443 Elo+
Solo
Persephone
Persephone
ronnyskj
Persephone
Level 30
God Stats
3W - 3L
1,500 SR
Queue Stats
826W - 850L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DevilXDark
Bacchus
19
2 / 9 / 11
14,178
675
18,198
44,444
52,672
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Osiris
Doubii21
Osiris
20
4 / 6 / 11
13,052
622
14,395
32,202
46,402
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
LittleOsha
Yemoja
20
1 / 6 / 13
12,084
575
10,495
25,848
20,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 6 / 7
14,380
685
18,603
26,298
11,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Vardaanca
Heimdallr
20
9 / 11 / 5
13,525
644
28,125
32,792
16,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
8 / 3 / 25
15,079
718
37,933
17,753
8,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 9 / 22
13,982
666
37,527
25,130
31,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 5 / 24
14,832
706
21,486
26,177
16,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Methamphetameme
Aphrodite
20
9 / 2 / 26
15,867
756
23,696
25,769
17,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
ronnyskj
Persephone
20
6 / 2 / 24
14,445
688
20,747
17,900
15,950
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
159
21
Kills
38
38
Deaths
21
47
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
3
25
6.83
W
5
9
22
1.78
L
Bacchus
DevilXDark
Bacchus
2
9
11
0.83
L
Osiris
Doubii21
Osiris
4
6
11
1.58
L
Yemoja
LittleOsha
Yemoja
1
6
13
1.25
W
10
5
24
4.4
W
Aphrodite
Methamphetameme
Aphrodite
9
2
26
11
L
5
6
7
1.42
L
Heimdallr
Vardaanca
Heimdallr
9
11
5
1.05
W
Persephone
ronnyskj
Persephone
6
2
24
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,816
Damage
141,389
161,584
Taken
112,729
148,571
Mitigated
90,027
60,981
Healing
62,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
37,933
3,217
2,695
3,686
17,753
8,698
1,676
7,205
10,535
54,078
0
W
37,527
3,995
2,388
5,122
25,130
31,168
127
11,498
13,632
70,945
0
L
Bacchus
DevilXDark
Bacchus
18,198
1,107
3,536
6,107
44,444
52,672
532
32,328
11,765
24,318
0
L
Osiris
Doubii21
Osiris
14,395
3,256
1,774
3,031
32,202
46,402
1,328
23,604
8,323
0
33,500
L
Yemoja
LittleOsha
Yemoja
10,495
2,233
21,297
6,792
25,848
20,935
916
18,476
7,156
25,649
0
W
21,486
2,531
2,888
4,937
26,177
16,260
453
10,816
15,361
0
30,023
W
Aphrodite
Methamphetameme
Aphrodite
23,696
1,144
18,962
16,913
25,769
17,951
928
11,098
14,671
51,776
0
L
18,603
3,035
2,730
8,634
26,298
11,688
723
20,503
5,548
47,992
0
L
Heimdallr
Vardaanca
Heimdallr
28,125
5,183
2,082
4,998
32,792
16,874
500
23,767
8,889
0
54,743
W
Persephone
ronnyskj
Persephone
20,747
2,212
1,215
3,741
17,900
15,950
1,656
6,679
11,219
39,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,219
Gold Earned
74,205
234
Minions Killed
226
0
Camps Cleared
0
1,619,219
Distance Traveled
2,088,052
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,079
718
32
2
0
489,640
0
W
Tiamat
13,982
666
61
3
0
388,539
0
L
Bacchus
14,178
675
12
1
0
330,828
0
L
Osiris
13,052
622
45
2
0
353,839
3
L
Yemoja
12,084
575
45
2
0
358,617
3
W
Da Ji
14,832
706
18
1
0
401,439
2
W
Aphrodite
15,867
756
78
4
0
447,985
0
L
Nox
14,380
685
77
4
0
292,076
5
L
Heimdallr
13,525
644
55
3
0
283,859
0
W
Persephone
14,445
688
37
2
0
360,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role