Player Matchup

Merlin
Merlin
CondorX766
Merlin
Level 80
God Stats
10W - 8L
1,730 SR
Queue Stats
64W - 46L
1,532 Elo+
Party 2
Gilgamesh
Gilgamesh
EzraFromTheGym
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
GamerGrillUwU
Neith
Level 28
God Stats
4W - 3L
1,528 SR
Queue Stats
74W - 25L
1,796 Elo+
Party 2
Ao Kuang
Ao Kuang
MercinHoes
Ao Kuang
Level 46
God Stats
1W - 0L
1,729 SR
Queue Stats
12W - 0L
1,945 Elo+
Party 2
Tyr
Tyr
axeltheflame
Tyr
Level 160
God Stats
13W - 15L
1,607 SR
Queue Stats
381W - 376L
1,541 Elo+
Party 2
Team Averages
Level 83
1,619 SR
1,663 Elo+

VS

Team Averages
Level 90
1,455 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GoldViper1999
Merlin
Level 88
God Stats
71W - 56L
1,555 SR
Queue Stats
741W - 610L
1,482 Elo+
Party 1
Bakasura
Bakasura
OREZGRVTY
Bakasura
Level 101
God Stats
11W - 12L
1,434 SR
Queue Stats
782W - 692L
1,475 Elo+
Party 1
Artio
Artio
SADBOYHOURS99
Artio
Level 61
God Stats
13W - 25L
1,233 SR
Queue Stats
730W - 704L
1,453 Elo+
Party 1
Vamana
Vamana
Sh4RPSh00T3R001
Vamana
Level 108
God Stats
4W - 13L
1,552 SR
Queue Stats
610W - 560L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CondorX766
Merlin
6
0 / 1 / 0
3,803
634
932
1,400
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
EzraFromTheGym
Gilgamesh
6
2 / 1 / 5
4,569
762
2,616
3,915
1,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
4 / 0 / 2
4,681
780
2,920
2,670
673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Ao Kuang
MercinHoes
Ao Kuang
9
1 / 0 / 0
4,554
759
988
2,409
648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 0
4,361
727
3,020
3,373
1,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
4
0 / 3 / 1
3,252
542
1,172
2,890
504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 1
3,600
600
1,274
1,483
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes

Shoes

+6%
Movement Speed

Bakasura
OREZGRVTY
Bakasura
8
1 / 0 / 0
4,310
718
513
3,814
1,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 3 / 0
3,666
611
954
4,086
1,297
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 2 / 0
3,891
649
2,068
4,934
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
2
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
Merlin
CondorX766
Merlin
0
1
0
0
W
Gilgamesh
EzraFromTheGym
Gilgamesh
2
1
5
4.5
W
4
0
2
5
L
0
0
1
0.5
W
Ao Kuang
MercinHoes
Ao Kuang
1
0
0
1
L
Bakasura
OREZGRVTY
Bakasura
1
0
0
1
L
1
3
0
0.33
L
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,476
Damage
5,981
13,767
Taken
17,207
4,217
Mitigated
6,110
7,178
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,172
413
99
745
2,890
504
0
0
2,890
0
9,458
W
Merlin
CondorX766
Merlin
932
0
0
279
1,400
355
0
584
766
14,818
0
W
Gilgamesh
EzraFromTheGym
Gilgamesh
2,616
852
0
1,912
3,915
1,460
0
1,072
2,843
0
7,696
W
2,920
1,271
0
1,621
2,670
673
405
478
2,192
0
19,900
L
1,274
148
0
531
1,483
401
0
971
460
15,937
0
W
Ao Kuang
MercinHoes
Ao Kuang
988
372
0
1,153
2,409
648
0
94
2,305
24,433
0
L
Bakasura
OREZGRVTY
Bakasura
513
431
0
1,634
3,814
1,441
0
312
3,458
0
16,323
L
954
222
64
991
4,086
1,297
0
0
4,086
8,936
0
L
2,068
750
0
2,342
4,934
2,467
0
541
4,393
0
18,665
W
3,020
375
0
2,213
3,373
1,081
0
0
3,373
0
19,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,968
Gold Earned
18,719
202
Minions Killed
154
0
Camps Cleared
0
649,272
Distance Traveled
615,367
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,252
542
16
3
0
83,986
2
W
Merlin
3,803
634
36
6
0
115,608
2
W
Gilgamesh
4,569
762
15
3
0
132,298
1
W
Neith
4,681
780
38
6
0
104,591
0
L
Merlin
3,600
600
25
4
0
127,000
0
W
Ao Kuang
4,554
759
60
10
0
154,488
1
L
Bakasura
4,310
718
53
9
0
145,686
2
L
Artio
3,666
611
14
2
0
139,427
3
L
Vamana
3,891
649
46
8
0
119,268
1
W
Tyr
4,361
727
53
9
0
142,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role