Player Matchup

Cthulhu
Cthulhu
Ectalow
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 72L
1,335 Elo+
Solo
Kukulkan
Kukulkan
ROBISLOVE
Kukulkan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 16L
1,667 Elo+
Solo
Anhur
Anhur
TwojStaryWie
Anhur
Level 24
God Stats
3W - 4L
1,729 SR
Queue Stats
55W - 43L
1,581 Elo+
Solo
Team Averages
Level 22
1,576 SR
1,528 Elo+

VS

Team Averages
Level 118
1,471 SR
1,587 Elo+
Ares
Ares
Aliesthegamer
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 134L
1,652 Elo+
Party 1
Hachiman
Hachiman
Finl33t
Hachiman
Level 108
God Stats
4W - 3L
1,613 SR
Queue Stats
140W - 162L
1,508 Elo+
Party 1
Discordia
Discordia
Omena11
Discordia
Level 139
God Stats
1W - 2L
1,301 SR
Queue Stats
322W - 298L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ectalow
Cthulhu
13
1 / 5 / 8
10,291
643
7,457
17,518
17,939
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ROBISLOVE
Kukulkan
15
3 / 7 / 2
10,625
664
5,708
11,517
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 8 / 3
11,323
708
15,430
18,088
7,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 6
12,430
777
14,949
20,160
24,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Finl33t
Hachiman
15
6 / 4 / 8
11,824
739
11,985
12,716
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Omena11
Discordia
16
2 / 2 / 13
11,274
705
13,516
9,062
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
9
Kills
20
20
Deaths
9
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
12
3
6
5
L
Cthulhu
Ectalow
Cthulhu
1
5
8
1
W
Hachiman
Finl33t
Hachiman
6
4
8
2.5
W
Discordia
Omena11
Discordia
2
2
13
4.25
L
Kukulkan
ROBISLOVE
Kukulkan
3
7
2
0.57
L
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
40,450
47,123
Taken
41,938
30,047
Mitigated
32,888
5,967
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,949
1,529
569
2,394
20,160
24,685
978
7,739
12,421
28,270
0
L
Cthulhu
Ectalow
Cthulhu
7,457
1,758
404
967
17,518
17,939
103
9,522
7,996
15,522
0
W
Hachiman
Finl33t
Hachiman
11,985
7,397
0
5,028
12,716
5,326
655
4,272
8,444
0
54,877
W
Discordia
Omena11
Discordia
13,516
912
0
790
9,062
2,877
875
1,236
7,826
73,662
0
L
Kukulkan
ROBISLOVE
Kukulkan
5,708
1,037
0
0
11,517
4,525
57
9,063
2,454
46,553
0
L
15,430
10,226
0
4,596
18,088
7,583
1,513
9,968
8,120
0
58,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,239
Gold Earned
35,528
177
Minions Killed
201
0
Camps Cleared
0
792,409
Distance Traveled
830,874
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,430
777
23
1
0
302,213
2
L
Cthulhu
10,291
643
17
1
0
299,468
3
W
Hachiman
11,824
739
65
4
0
245,902
1
W
Discordia
11,274
705
113
7
0
282,759
4
L
Kukulkan
10,625
664
91
6
0
249,082
5
L
Anhur
11,323
708
69
4
0
243,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role