Player Matchup

Mercury
Mercury
DixiNormus131
Mercury
Level 28
God Stats
2W - 2L
1,314 SR
Queue Stats
172W - 128L
1,626 Elo+
Party 1
Ganesha
Ganesha
Gearhead63
Ganesha
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 29L
1,636 Elo+
Party 1
Hercules
Hercules
MrChrispyBoi
Hercules
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 106L
1,582 Elo+
Party 1
Izanami
Izanami
SimplyDre
Izanami
Level 15
God Stats
10W - 1L
1,500 SR
Queue Stats
179W - 161L
1,649 Elo+
Party 1
Nu Wa
Nu Wa
TwoRays
Nu Wa
Level 4
God Stats
3W - 2L
1,654 SR
Queue Stats
4W - 4L
1,378 Elo+
Solo
Team Averages
Level 20
1,494 SR
1,574 Elo+

VS

Team Averages
Level 22
1,508 SR
1,482 Elo+
Ymir
Ymir
Dar267
Ymir
Level 3
God Stats
7W - 12L
1,500 SR
Queue Stats
112W - 96L
1,356 Elo+
Solo
Nox
Nox
DrMonokuma
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,473 Elo+
Solo
Anhur
Anhur
EnVyHaTaKe
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
GraciousColt139
Gilgamesh
Level 89
God Stats
19W - 14L
1,549 SR
Queue Stats
46W - 51L
1,497 Elo+
Party 2
Thanatos
Thanatos
wolfpack743
Thanatos
Level 7
God Stats
8W - 13L
1,490 SR
Queue Stats
18W - 23L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
16
7 / 1 / 4
9,716
572
10,805
10,436
3,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Gearhead63
Ganesha
12
1 / 4 / 14
8,976
528
4,000
9,548
6,624
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
MrChrispyBoi
Hercules
14
5 / 2 / 5
9,128
537
10,320
9,900
7,829
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
SimplyDre
Izanami
16
12 / 1 / 2
10,359
609
8,287
8,451
2,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TwoRays
Nu Wa
15
2 / 1 / 7
9,016
530
9,172
7,291
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dar267
Ymir
13
3 / 4 / 2
7,807
459
4,540
14,256
13,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 4 / 3
7,587
446
6,710
7,908
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
8
0 / 8 / 1
5,934
349
2,014
9,282
1,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
GraciousColt139
Gilgamesh
13
2 / 3 / 2
7,597
447
7,280
10,977
6,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
wolfpack743
Thanatos
11
2 / 8 / 2
7,561
445
2,832
14,074
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
27
Kills
9
9
Deaths
27
32
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
Dar267
Ymir
3
4
2
1
W
Mercury
7
1
4
9
L
2
4
3
0.88
L
Anhur
0
8
1
0.06
W
Ganesha
Gearhead63
Ganesha
1
4
14
2
L
Gilgamesh
GraciousColt139
Gilgamesh
2
3
2
1
W
Hercules
MrChrispyBoi
Hercules
5
2
5
3.75
W
Izanami
SimplyDre
Izanami
12
1
2
13
W
Nu Wa
TwoRays
Nu Wa
2
1
7
5.5
L
Thanatos
wolfpack743
Thanatos
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,584
Damage
23,376
45,626
Taken
56,497
24,050
Mitigated
29,305
8,566
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Dar267
Ymir
4,540
889
0
8
14,256
13,742
245
3,708
10,403
41,598
0
W
Mercury
10,805
6,022
0
465
10,436
3,880
28
2,342
7,898
0
63,042
L
6,710
577
0
0
7,908
2,697
0
2,822
4,904
29,082
0
L
Anhur
2,014
1,271
0
1,458
9,282
1,770
0
1,339
7,807
0
17,973
W
Ganesha
Gearhead63
Ganesha
4,000
742
0
0
9,548
6,624
199
3,746
5,514
12,866
0
L
Gilgamesh
GraciousColt139
Gilgamesh
7,280
1,764
0
3,302
10,977
6,428
0
2,335
8,442
0
28,367
W
Hercules
MrChrispyBoi
Hercules
10,320
3,161
0
1,116
9,900
7,829
270
1,828
7,756
0
43,468
W
Izanami
SimplyDre
Izanami
8,287
6,747
0
3,692
8,451
2,972
3,865
1,090
7,333
0
71,750
W
Nu Wa
TwoRays
Nu Wa
9,172
2,821
42
3,251
7,291
2,745
1,627
1,686
5,365
55,046
0
L
Thanatos
wolfpack743
Thanatos
2,832
455
0
4,467
14,074
4,668
0
2,055
11,769
0
33,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,195
Gold Earned
36,486
450
Minions Killed
272
0
Camps Cleared
0
1,526,688
Distance Traveled
1,408,581
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,807
459
70
4
0
280,443
0
W
Mercury
9,716
572
102
6
0
376,035
4
L
Nox
7,587
446
64
4
0
288,057
0
L
Anhur
5,934
349
30
2
0
240,054
0
W
Ganesha
8,976
528
6
0
0
297,626
1
L
Gilgamesh
7,597
447
43
3
0
328,187
3
W
Hercules
9,128
537
95
6
0
312,837
3
W
Izanami
10,359
609
138
8
0
285,044
5
W
Nu Wa
9,016
530
109
6
0
255,146
5
L
Thanatos
7,561
445
65
4
0
271,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role