Player Matchup

Osiris
Osiris
Anita Dumpy
Osiris
Level 80
God Stats
3W - 6L
1,499 SR
Queue Stats
10W - 16L
1,461 Elo+
Party 3
Ra
Ra
MakaSoWavy
Ra
Level 128
God Stats
0W - 3L
1,549 SR
Queue Stats
115W - 92L
1,486 Elo+
Party 3
Sobek
Sobek
SchmoneyMoves
Sobek
Level 8
God Stats
3W - 1L
1,633 SR
Queue Stats
3W - 4L
1,469 Elo+
Party 3
Gilgamesh
Gilgamesh
TRICKSTOJESUS
Gilgamesh
Level 104
God Stats
4W - 8L
1,618 SR
Queue Stats
38W - 37L
1,493 Elo+
Party 3
Team Averages
Level 80
1,575 SR
1,477 Elo+

VS

Team Averages
Level 45
1,612 SR
1,485 Elo+
Athena
Athena
SeveN62ARMED
Athena
Level 38
God Stats
58W - 55L
1,480 SR
Queue Stats
340W - 397L
1,386 Elo+
Solo
Nemesis
Nemesis
ThatsCrucial
Nemesis
Level 29
God Stats
2W - 1L
1,745 SR
Queue Stats
12W - 7L
1,570 Elo+
Party 1
Guan Yu
Guan Yu
YaMansVonte
Guan Yu
Level 14
God Stats
2W - 1L
1,496 SR
Queue Stats
127W - 126L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
bertolucci5
Aphrodite
Level 63
God Stats
10W - 7L
1,802 SR
Queue Stats
44W - 47L
1,527 Elo+
Party 1
Ullr
Ullr
taiydatruth
Ullr
Level 80
God Stats
3W - 4L
1,536 SR
Queue Stats
250W - 290L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
4
0 / 5 / 0
5,434
286
924
4,460
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
7 / 8 / 4
10,072
530
10,780
13,348
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 5 / 4
7,670
404
6,105
14,888
12,693
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
TRICKSTOJESUS
Gilgamesh
16
5 / 9 / 4
10,035
528
16,248
18,302
9,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 1 / 12
9,972
525
4,860
17,200
13,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
ThatsCrucial
Nemesis
17
9 / 5 / 3
10,818
569
9,049
14,878
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
YaMansVonte
Guan Yu
20
9 / 2 / 4
12,691
668
10,100
17,439
14,535
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
bertolucci5
Aphrodite
19
11 / 5 / 7
12,101
637
20,990
21,779
10,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 3 / 5
10,126
533
7,268
12,819
4,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
65
14
Kills
34
27
Deaths
16
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
5
0
0
L
7
8
4
1.13
L
2
5
4
0.8
W
Athena
0
1
12
6
L
Gilgamesh
TRICKSTOJESUS
Gilgamesh
5
9
4
0.78
W
Nemesis
ThatsCrucial
Nemesis
9
5
3
2.1
W
Guan Yu
YaMansVonte
Guan Yu
9
2
4
5.5
W
Aphrodite
bertolucci5
Aphrodite
11
5
7
2.9
W
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,057
Damage
52,267
50,998
Taken
84,115
28,857
Mitigated
49,488
7,202
Healing
29,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
924
441
0
438
4,460
2,233
0
1,196
3,264
0
7,198
L
10,780
1,661
1,104
2,374
13,348
4,556
0
5,735
7,613
41,153
0
L
6,105
803
0
1,961
14,888
12,693
0
8,048
6,840
13,828
0
W
Athena
4,860
827
0
1,059
17,200
13,772
868
2,568
14,518
23,697
0
L
Gilgamesh
TRICKSTOJESUS
Gilgamesh
16,248
5,145
0
1,325
18,302
9,375
0
5,409
12,893
0
73,619
W
Nemesis
ThatsCrucial
Nemesis
9,049
4,212
0
875
14,878
6,404
171
1,783
13,019
0
77,011
W
Guan Yu
YaMansVonte
Guan Yu
10,100
2,729
210
6,358
17,439
14,535
1,166
2,581
14,817
0
82,405
W
Aphrodite
bertolucci5
Aphrodite
20,990
781
3,606
14,801
21,779
10,170
1,089
5,191
16,371
92,543
0
W
7,268
4,487
0
2,097
12,819
4,607
4,244
4,146
8,505
0
54,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
55,708
212
Minions Killed
569
0
Camps Cleared
0
1,119,500
Distance Traveled
1,719,645
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,434
286
9
0
0
95,595
0
L
Ra
10,072
530
72
4
0
345,674
6
L
Sobek
7,670
404
15
1
0
352,973
5
W
Athena
9,972
525
40
2
0
412,312
4
L
Gilgamesh
10,035
528
116
6
0
325,258
0
W
Nemesis
10,818
569
120
6
0
331,896
3
W
Guan Yu
12,691
668
163
9
0
324,030
7
W
Aphrodite
12,101
637
154
8
0
341,655
1
W
Ullr
10,126
533
92
5
0
309,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role