Player Matchup

Bellona
Bellona
Asscendancyy
Bellona
Level 17
God Stats
5W - 1L
1,922 SR
Queue Stats
55W - 48L
1,575 Elo+
Solo
Ra
Ra
Romarac
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 12L
1,684 Elo+
Solo
Zeus
Zeus
TorridestCorey
Zeus
Level 29
God Stats
1W - 2L
1,303 SR
Queue Stats
26W - 27L
1,468 Elo+
Solo
Ymir
Ymir
dingo767765
Ymir
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 92L
1,581 Elo+
Solo
Artemis
Artemis
xMr-Beeyz-813x
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,542 Elo+
Solo
Team Averages
Level 17
1,545 SR
1,570 Elo+

VS

Team Averages
Level 12
1,567 SR
1,528 Elo+
Sol
Sol
Alien Hole7640
Sol
Level 7
God Stats
9W - 18L
1,396 SR
Queue Stats
72W - 75L
1,568 Elo+
Solo
Apollo
Apollo
JD4D
Apollo
Level 16
God Stats
52W - 26L
1,871 SR
Queue Stats
134W - 100L
1,713 Elo+
Party 1
Bellona
Bellona
KeeKayDrums
Bellona
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,366 Elo+
Solo
Geb
Geb
SCUBBASTEVEDAMNU
Geb
Level 16
God Stats
21W - 14L
1,566 SR
Queue Stats
266W - 313L
1,491 Elo+
Solo
Loki
Loki
dramactic
Loki
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asscendancyy
Bellona
9
2 / 1 / 0
5,787
579
3,332
7,743
3,978
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 0
6,132
613
2,171
3,725
1,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
4,914
491
2,215
4,946
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,253
425
1,685
6,140
2,730
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 4 / 1
4,128
413
2,281
4,227
1,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,080
608
5,703
4,070
1,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
JD4D
Apollo
11
4 / 1 / 1
6,438
644
3,851
4,751
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
KeeKayDrums
Bellona
9
0 / 0 / 1
4,700
470
109
2,305
1,877
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

7
1 / 2 / 6
5,049
505
1,944
6,120
3,565
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Loki
10
5 / 0 / 2
6,175
618
4,692
4,099
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
16
16
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Bellona
Asscendancyy
Bellona
2
1
0
2
W
Apollo
JD4D
Apollo
4
1
1
4.5
W
Bellona
KeeKayDrums
Bellona
0
0
1
0.5
L
1
1
0
1
W
1
2
6
2
L
0
5
0
0
L
0
5
1
0.1
W
Loki
5
0
2
6
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,684
Damage
16,299
26,781
Taken
21,345
10,334
Mitigated
9,598
4,132
Healing
8,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,703
1,754
0
2,677
4,070
1,396
453
668
3,402
28,788
2,277
L
Bellona
Asscendancyy
Bellona
3,332
1,694
0
1,616
7,743
3,978
0
1,485
6,258
0
26,890
W
Apollo
JD4D
Apollo
3,851
2,385
0
2,063
4,751
1,647
879
2,491
2,037
0
33,161
W
Bellona
KeeKayDrums
Bellona
109
0
0
52
2,305
1,877
0
542
1,763
0
11,534
L
2,171
423
221
1,853
3,725
1,429
0
292
3,433
30,199
0
W
1,944
553
0
1,649
6,120
3,565
184
1,497
4,623
11,681
0
L
2,215
282
0
188
4,946
926
189
0
4,946
21,089
0
L
1,685
453
0
229
6,140
2,730
128
3,382
2,758
9,995
0
W
Loki
4,692
1,377
0
1,762
4,099
1,113
0
615
3,449
0
31,202
L
2,281
773
0
25
4,227
1,271
261
2,296
1,931
0
11,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,214
Gold Earned
28,442
230
Minions Killed
239
0
Camps Cleared
0
973,288
Distance Traveled
948,175
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,080
608
57
6
0
163,767
0
L
Bellona
5,787
579
55
6
0
212,247
0
W
Apollo
6,438
644
74
7
0
185,603
0
W
Bellona
4,700
470
24
2
0
172,831
0
L
Ra
6,132
613
77
8
0
203,681
1
W
Geb
5,049
505
12
1
0
188,978
0
L
Zeus
4,914
491
56
6
0
181,525
1
L
Ymir
4,253
425
21
2
0
181,784
0
W
Loki
6,175
618
72
7
0
236,996
5
L
Artemis
4,128
413
21
2
0
194,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role