Player Matchup

Cabrakan
Cabrakan
AsoziaI
Cabrakan
Level 17
God Stats
2W - 3L
1,509 SR
Queue Stats
49W - 72L
1,311 Elo+
Party 1
Loki
Loki
Dolanator0713
Loki
Level 4
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 4L
1,490 Elo+
Party 1
Sol
Sol
Lil Yeeto
Sol
Level 4
God Stats
1W - 2L
1,709 SR
Queue Stats
1W - 4L
1,490 Elo+
Party 1
Team Averages
Level 8
1,643 SR
1,430 Elo+

VS

Team Averages
Level 52
1,477 SR
1,524 Elo+
Rama
Rama
Pastero96
Rama
Level 48
God Stats
3W - 1L
1,682 SR
Queue Stats
130W - 143L
1,573 Elo+
Solo
Janus
Janus
abadie98
Janus
Level 49
God Stats
3W - 4L
1,383 SR
Queue Stats
39W - 40L
1,497 Elo+
Party 2
Horus
Horus
myshash67
Horus
Level 60
God Stats
3W - 5L
1,366 SR
Queue Stats
39W - 39L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AsoziaI
Cabrakan
10
2 / 5 / 3
8,367
697
4,828
13,683
18,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 9 / 2
7,947
662
5,738
11,021
3,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

10
0 / 7 / 5
7,111
593
4,423
9,539
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
16 / 1 / 4
11,095
925
14,704
7,269
3,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
abadie98
Janus
13
5 / 2 / 13
9,357
780
10,007
5,401
2,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
myshash67
Horus
11
0 / 2 / 20
8,365
697
3,289
9,076
7,942
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
5
Kills
21
21
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AsoziaI
Cabrakan
2
5
3
0.7
L
3
9
2
0.44
L
0
7
5
0.36
W
Rama
16
1
4
18
W
Janus
abadie98
Janus
5
2
13
5.75
W
Horus
myshash67
Horus
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
28,000
34,243
Taken
21,746
25,348
Mitigated
13,244
4,222
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AsoziaI
Cabrakan
4,828
851
405
1,368
13,683
18,284
0
3,715
9,968
16,544
0
L
5,738
1,994
0
678
11,021
3,946
0
2,997
8,024
0
16,150
L
4,423
754
0
1,771
9,539
3,118
0
3,319
6,220
21,667
0
W
Rama
14,704
12,044
0
631
7,269
3,130
2,461
2,702
4,537
0
51,649
W
Janus
abadie98
Janus
10,007
328
0
634
5,401
2,172
231
1,810
3,433
41,323
0
W
Horus
myshash67
Horus
3,289
1,728
481
1,545
9,076
7,942
138
4,389
4,033
0
6,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,425
Gold Earned
28,817
81
Minions Killed
147
0
Camps Cleared
0
547,117
Distance Traveled
585,593
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,367
697
25
2
0
182,750
0
L
Loki
7,947
662
22
2
0
181,419
2
L
Sol
7,111
593
34
3
0
182,948
0
W
Rama
11,095
925
81
7
0
188,970
3
W
Janus
9,357
780
61
5
0
204,628
1
W
Horus
8,365
697
5
0
0
191,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role