Player Matchup

Cthulhu
Cthulhu
DanPendragon
Cthulhu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Jorge7878
Hades
Level 122
God Stats
2W - 1L
1,549 SR
Queue Stats
75W - 55L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
wolf9875
Danzaburou
Level 127
God Stats
4W - 6L
1,490 SR
Queue Stats
272W - 251L
1,596 Elo+
Party 1
Team Averages
Level 125
1,513 SR
1,565 Elo+

VS

Team Averages
Level 43
1,624 SR
1,577 Elo+
Anubis
Anubis
Gamerdude116
Anubis
Level 17
God Stats
26W - 5L
1,615 SR
Queue Stats
299W - 141L
1,724 Elo+
Solo
Sol
Sol
Legitliquid
Sol
Level 104
God Stats
2W - 3L
1,805 SR
Queue Stats
56W - 82L
1,474 Elo+
Solo
Fenrir
Fenrir
ScoHyrule
Fenrir
Level 9
God Stats
2W - 3L
1,452 SR
Queue Stats
3W - 4L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DanPendragon
Cthulhu
14
2 / 3 / 12
11,245
703
5,232
16,696
16,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
Jorge7878
Hades
15
3 / 7 / 7
11,440
715
13,379
14,826
7,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
wolf9875
Danzaburou
17
14 / 3 / 4
14,070
879
15,736
15,199
5,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
8 / 7 / 3
12,142
759
18,726
14,758
7,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 7 / 4
10,966
685
10,894
14,298
5,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
ScoHyrule
Fenrir
10
0 / 5 / 6
9,136
571
3,312
10,344
4,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
19
Kills
13
13
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DanPendragon
Cthulhu
2
3
12
2.67
L
Anubis
8
7
3
1.36
W
Hades
Jorge7878
Hades
3
7
7
0.93
L
5
7
4
1
L
Fenrir
ScoHyrule
Fenrir
0
5
6
0.6
W
Danzaburou
wolf9875
Danzaburou
14
3
4
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,347
Damage
32,932
46,721
Taken
39,400
28,929
Mitigated
17,473
14,055
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DanPendragon
Cthulhu
5,232
311
78
2,662
16,696
16,260
22
8,927
6,986
31,202
0
L
Anubis
18,726
1,307
0
4,851
14,758
7,037
76
8,440
6,318
51,581
0
W
Hades
Jorge7878
Hades
13,379
130
331
4,340
14,826
7,553
96
9,507
4,795
40,831
0
L
10,894
3,703
0
3,200
14,298
5,470
440
6,152
8,146
41,245
0
L
Fenrir
ScoHyrule
Fenrir
3,312
733
0
1,163
10,344
4,966
0
4,033
6,311
0
9,334
W
Danzaburou
wolf9875
Danzaburou
15,736
9,373
0
6,644
15,199
5,116
2,734
9,809
4,980
0
73,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,755
Gold Earned
32,244
196
Minions Killed
157
0
Camps Cleared
0
845,137
Distance Traveled
697,249
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,245
703
52
3
0
310,267
0
L
Anubis
12,142
759
84
5
0
233,641
5
W
Hades
11,440
715
48
3
0
260,549
0
L
Sol
10,966
685
56
4
0
268,371
0
L
Fenrir
9,136
571
17
1
0
195,237
0
W
Danzaburou
14,070
879
96
6
0
274,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role