Player Matchup

Anubis
Anubis
BombitaMasiv
Anubis
Level 28
God Stats
17W - 18L
1,509 SR
Queue Stats
97W - 118L
1,367 Elo+
Solo
Cernunnos
Cernunnos
IndiePunkish
Cernunnos
Level 29
God Stats
15W - 16L
1,379 SR
Queue Stats
263W - 302L
1,259 Elo+
Solo
King Arthur
King Arthur
JP77705vol1
King Arthur
Level 27
God Stats
47W - 49L
1,454 SR
Queue Stats
445W - 444L
1,460 Elo+
Solo
Janus
Janus
Ryukook8152
Janus
Level 27
God Stats
6W - 6L
1,682 SR
Queue Stats
65W - 69L
1,430 Elo+
Solo
Yemoja
Yemoja
XxIrvingXx15
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,403 Elo+

VS

Team Averages
Level 25
1,449 SR
1,387 Elo+
Gilgamesh
Gilgamesh
Manthefence316
Gilgamesh
Level 24
God Stats
17W - 22L
1,375 SR
Queue Stats
54W - 68L
1,328 Elo+
Solo
Nox
Nox
Massivephobic
Nox
Level 22
God Stats
12W - 14L
1,456 SR
Queue Stats
138W - 132L
1,382 Elo+
Solo
Pele
Pele
MercifulYeti480
Pele
Level 25
God Stats
34W - 29L
1,472 SR
Queue Stats
181W - 193L
1,358 Elo+
Solo
Anubis
Anubis
Ripperlol2193
Anubis
Level 28
God Stats
19W - 19L
1,698 SR
Queue Stats
157W - 185L
1,487 Elo+
Solo
Artemis
Artemis
Shamwil_7
Artemis
Level 25
God Stats
4W - 6L
1,243 SR
Queue Stats
138W - 157L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
8 / 3 / 8
12,028
547
9,769
15,495
6,058
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
IndiePunkish
Cernunnos
18
4 / 5 / 2
11,443
520
10,028
18,334
7,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
JP77705vol1
King Arthur
15
3 / 6 / 1
9,814
446
7,251
17,069
11,586
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
5 / 5 / 10
10,309
469
18,008
12,820
3,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
12
1 / 8 / 7
9,163
417
3,311
13,753
10,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Manthefence316
Gilgamesh
15
6 / 9 / 9
9,969
453
10,232
18,038
7,095
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
5 / 4 / 5
10,002
455
6,081
10,485
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 2 / 4
10,337
470
10,050
15,077
5,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
7 / 6 / 7
11,512
523
22,091
17,943
8,471
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Shamwil_7
Artemis
16
6 / 1 / 2
9,845
448
10,558
10,204
4,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
54
21
Kills
27
27
Deaths
22
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Anubis
8
3
8
4
L
Cernunnos
IndiePunkish
Cernunnos
4
5
2
1
L
King Arthur
JP77705vol1
King Arthur
3
6
1
0.58
W
Gilgamesh
Manthefence316
Gilgamesh
6
9
9
1.17
W
5
4
5
1.88
W
3
2
4
2.5
W
7
6
7
1.75
L
5
5
10
2
W
Artemis
Shamwil_7
Artemis
6
1
2
7
L
Yemoja
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,367
Damage
59,012
77,471
Taken
71,747
38,771
Mitigated
28,698
20,076
Healing
20,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,769
967
0
7,784
15,495
6,058
1,506
7,079
8,416
60,627
0
L
Cernunnos
IndiePunkish
Cernunnos
10,028
3,939
0
7,505
18,334
7,119
4,560
3,025
15,309
0
79,942
L
King Arthur
JP77705vol1
King Arthur
7,251
362
0
1,384
17,069
11,586
389
6,535
10,534
4,840
43,070
W
Gilgamesh
Manthefence316
Gilgamesh
10,232
3,663
0
2,583
18,038
7,095
983
8,014
9,632
0
30,152
W
6,081
609
0
39
10,485
3,726
763
4,095
6,248
43,930
0
W
10,050
3,048
0
5,270
15,077
5,181
242
4,868
10,143
0
72,334
W
22,091
867
0
8,707
17,943
8,471
2,434
9,794
7,831
72,968
0
L
18,008
1,201
0
1,945
12,820
3,648
564
5,534
7,286
60,769
0
W
Artemis
Shamwil_7
Artemis
10,558
4,407
0
3,730
10,204
4,225
1,425
4,324
5,700
0
49,706
L
Yemoja
3,311
1,640
737
721
13,753
10,360
324
5,999
7,754
18,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,757
Gold Earned
51,665
475
Minions Killed
402
0
Camps Cleared
0
1,840,732
Distance Traveled
1,974,117
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,028
547
119
5
0
391,599
2
L
Cernunnos
11,443
520
143
7
0
378,317
1
L
King Arthur
9,814
446
90
4
0
382,797
1
W
Gilgamesh
9,969
453
39
2
0
373,452
0
W
Nox
10,002
455
62
3
0
415,391
0
W
Pele
10,337
470
110
5
0
420,816
0
W
Anubis
11,512
523
116
5
0
375,032
3
L
Janus
10,309
469
85
4
0
390,860
2
W
Artemis
9,845
448
75
3
0
389,426
2
L
Yemoja
9,163
417
38
2
0
297,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role