Player Matchup

Anhur
Anhur
AsuraLogic
Anhur
Level 20
God Stats
6W - 1L
1,737 SR
Queue Stats
19W - 6L
1,781 Elo+
Party 1
Set
Set
Feagle
Set
Level 15
God Stats
5W - 1L
1,862 SR
Queue Stats
14W - 4L
1,824 Elo+
Party 1
Khepri
Khepri
Idealles
Khepri
Level 5
God Stats
3W - 0L
1,811 SR
Queue Stats
6W - 1L
1,803 Elo+
Party 1
Anubis
Anubis
chiefjumbo
Anubis
Level 14
God Stats
13W - 2L
1,877 SR
Queue Stats
13W - 2L
1,916 Elo+
Party 1
Poseidon
Poseidon
cleverbot7
Poseidon
Level 16
God Stats
8W - 1L
1,879 SR
Queue Stats
23W - 5L
1,949 Elo+
Party 1
Team Averages
Level 14
1,833 SR
1,855 Elo+

VS

Team Averages
Level 28
1,602 SR
1,575 Elo+
Artemis
Artemis
BrotherSham
Artemis
Level 26
God Stats
0W - 2L
1,430 SR
Queue Stats
86W - 124L
1,455 Elo+
Solo
Geb
Geb
ChronoxLogic
Geb
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 104L
1,622 Elo+
Solo
Arachne
Arachne
YoTruk
Arachne
Level 28
God Stats
38W - 24L
1,791 SR
Queue Stats
838W - 738L
1,596 Elo+
Solo
Tyr
Tyr
jesusbatman1
Tyr
Level 28
God Stats
17W - 9L
1,594 SR
Queue Stats
147W - 129L
1,621 Elo+
Solo
Discordia
Discordia
mangelinabrolee
Discordia
Level 29
God Stats
1W - 1L
1,696 SR
Queue Stats
16W - 10L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
3 / 2 / 2
9,278
580
4,256
8,143
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Set
Feagle
Set
16
8 / 1 / 4
9,709
607
6,693
10,468
4,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Idealles
Khepri
12
3 / 4 / 7
8,322
520
4,842
10,316
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
chiefjumbo
Anubis
15
2 / 2 / 9
8,841
553
9,265
8,631
4,492
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
cleverbot7
Poseidon
15
3 / 0 / 4
9,280
580
9,359
4,723
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BrotherSham
Artemis
12
0 / 5 / 4
7,025
439
6,152
9,523
2,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
1 / 4 / 4
7,499
469
3,427
10,769
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
YoTruk
Arachne
14
6 / 3 / 2
8,877
555
8,370
11,296
5,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 2 / 0
7,657
479
5,161
12,435
9,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
mangelinabrolee
Discordia
13
1 / 5 / 2
7,967
498
3,804
7,592
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
19
Kills
9
9
Deaths
19
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
3
2
2
2
L
Artemis
BrotherSham
Artemis
0
5
4
0.4
L
1
4
4
0.75
W
Set
Feagle
Set
8
1
4
10
W
Khepri
Idealles
Khepri
3
4
7
1.63
L
Arachne
YoTruk
Arachne
6
3
2
2.33
W
Anubis
chiefjumbo
Anubis
2
2
9
3.25
W
Poseidon
cleverbot7
Poseidon
3
0
4
5
L
1
2
0
0.5
L
Discordia
mangelinabrolee
Discordia
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,415
Damage
26,914
42,281
Taken
51,615
21,881
Mitigated
23,009
11,292
Healing
14,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
4,256
2,157
0
4,035
8,143
2,468
2,122
979
7,164
0
58,144
L
Artemis
BrotherSham
Artemis
6,152
2,283
0
2,699
9,523
2,272
0
2,444
7,039
0
43,450
L
3,427
1,188
0
1,126
10,769
4,567
0
3,577
7,182
25,428
0
W
Set
Feagle
Set
6,693
3,322
0
346
10,468
4,194
787
1,022
9,394
0
72,332
W
Khepri
Idealles
Khepri
4,842
1,026
0
878
10,316
9,146
33
2,355
7,935
11,751
0
L
Arachne
YoTruk
Arachne
8,370
5,456
0
3,918
11,296
5,144
0
4,652
6,606
0
60,463
W
Anubis
chiefjumbo
Anubis
9,265
382
0
4,853
8,631
4,492
392
2,451
5,834
56,282
0
W
Poseidon
cleverbot7
Poseidon
9,359
1,985
0
1,180
4,723
1,581
219
0
4,723
55,433
0
L
5,161
484
0
6,239
12,435
9,100
558
7,112
4,861
0
44,499
L
Discordia
mangelinabrolee
Discordia
3,804
142
0
500
7,592
1,926
324
5,129
2,461
44,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
39,025
514
Minions Killed
426
0
Camps Cleared
0
1,470,264
Distance Traveled
1,458,553
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,278
580
127
8
0
257,081
0
L
Artemis
7,025
439
72
5
0
253,298
7
L
Geb
7,499
469
45
3
0
314,395
2
W
Set
9,709
607
125
8
0
323,293
0
W
Khepri
8,322
520
13
1
0
296,638
2
L
Arachne
8,877
555
112
7
0
280,520
3
W
Anubis
8,841
553
116
7
0
268,135
3
W
Poseidon
9,280
580
133
8
0
325,117
3
L
Tyr
7,657
479
88
6
0
328,805
4
L
Discordia
7,967
498
109
7
0
281,535
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role