Player Matchup

Tsukuyomi
Tsukuyomi
Bronze I
JakeTheSnake5344
Tsukuyomi
Bronze I
Level 55
God Stats
5W - 12L
1,430 SR
Queue Stats
57W - 92L
717 MMR
Solo
Cerberus
Cerberus
Silver IV
RsYezidi
Cerberus
Silver IV
Level 113
God Stats
1W - 3L
1,400 SR
Queue Stats
112W - 135L
812 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
TankerDemon
Sun Wukong
Bronze III
Level 89
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 5L
1,317 MMR
Party 1
Jing Wei
Jing Wei
Bronze IV
WillBo_Dabbins
Jing Wei
Bronze IV
Level 131
God Stats
0W - 2L
1,585 SR
Queue Stats
2W - 12L
1,048 MMR
Party 1
Chang'e
Chang'e
Silver IV
badboydom18
Chang'e
Silver IV
Level 148
God Stats
33W - 24L
1,573 SR
Queue Stats
450W - 476L
784 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,439 SR
936 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 80
1,384 SR
920 MMR
Chaac
Chaac
Bronze II
Archabult
Chaac
Bronze II
Level 48
God Stats
5W - 9L
1,360 SR
Queue Stats
76W - 99L
955 MMR
Party 2
Ra
Ra
Silver I
Realsamesta6
Ra
Silver I
Level 102
God Stats
2W - 5L
1,367 SR
Queue Stats
112W - 127L
1,088 MMR
Solo
Anhur
Anhur
Silver IV
TeO_Paradox
Anhur
Silver IV
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 70L
613 MMR
Solo
Anubis
Anubis
Bronze I
Thunderkiss96
Anubis
Bronze I
Level 41
God Stats
23W - 20L
1,418 SR
Queue Stats
55W - 71L
927 MMR
Party 2
King Arthur
King Arthur
Silver I
teakjoe
King Arthur
Silver I
Level 125
God Stats
5W - 7L
1,277 SR
Queue Stats
683W - 690L
1,015 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
8 / 11 / 5
15,656
505
22,454
32,473
12,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
RsYezidi
Cerberus
20
2 / 12 / 15
15,406
497
13,795
40,755
37,446
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TankerDemon
Sun Wukong
20
7 / 7 / 8
14,289
461
14,834
34,180
31,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
20
8 / 8 / 8
15,603
503
23,890
29,722
10,250
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
badboydom18
Chang'e
20
10 / 8 / 12
16,866
544
31,260
33,315
11,632
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaSetCthulhuGilgameshHera

VS

Bans
DanzaburouFenrirBacchusDiscordiaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Archabult
Chaac
20
8 / 4 / 17
15,478
499
20,951
27,128
20,322
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 9 / 16
15,273
493
20,233
22,233
9,522
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 6 / 10
16,447
531
26,946
29,553
12,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
12 / 7 / 10
17,750
573
31,068
28,417
13,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
teakjoe
King Arthur
20
6 / 9 / 11
14,849
479
29,938
45,654
53,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
109
35
Kills
45
46
Deaths
35
48
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Chaac
Archabult
Chaac
8
4
17
4.13
L
Tsukuyomi
8
11
5
0.95
W
5
9
16
1.44
L
Cerberus
RsYezidi
Cerberus
2
12
15
0.79
L
Sun Wukong
TankerDemon
Sun Wukong
7
7
8
1.57
W
14
6
10
3.17
W
12
7
10
2.43
L
Jing Wei
8
8
8
1.5
L
Chang'e
badboydom18
Chang'e
10
8
12
2
W
King Arthur
teakjoe
King Arthur
6
9
11
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,233
Damage
129,136
170,445
Taken
152,985
103,053
Mitigated
109,836
58,553
Healing
64,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Archabult
Chaac
20,951
4,042
410
11,763
27,128
20,322
3,522
9,984
16,895
129
91,264
L
Tsukuyomi
22,454
3,622
0
7,117
32,473
12,103
2,437
9,326
22,975
0
108,336
W
20,233
2,420
7,805
7,880
22,233
9,522
889
10,778
10,861
109,272
0
L
Cerberus
RsYezidi
Cerberus
13,795
451
762
8,530
40,755
37,446
457
10,551
29,948
48,411
0
L
Sun Wukong
TankerDemon
Sun Wukong
14,834
2,310
1,051
6,244
34,180
31,622
406
8,494
25,478
0
72,182
W
26,946
16,165
0
11,909
29,553
12,948
4,750
7,040
22,353
0
125,084
W
31,068
876
0
14,390
28,417
13,674
684
5,891
22,360
130,630
0
L
Jing Wei
23,890
18,359
845
11,992
29,722
10,250
6,310
8,320
21,270
0
98,378
L
Chang'e
badboydom18
Chang'e
31,260
1,133
6,533
15,479
33,315
11,632
1,387
13,449
19,344
109,087
0
W
King Arthur
teakjoe
King Arthur
29,938
4,316
0
10,744
45,654
53,370
93
9,806
35,461
77
100,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,820
Gold Earned
79,797
692
Minions Killed
708
0
Camps Cleared
0
2,486,760
Distance Traveled
2,548,106
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,478
499
112
4
0
585,461
3
L
Tsukuyomi
15,656
505
174
6
0
489,303
2
W
Ra
15,273
493
167
5
0
534,194
2
L
Cerberus
15,406
497
90
3
0
523,826
2
L
Sun Wukong
14,289
461
100
3
0
505,689
2
W
Anhur
16,447
531
125
4
0
487,560
5
W
Anubis
17,750
573
185
6
0
457,128
6
L
Jing Wei
15,603
503
148
5
0
482,851
3
L
Chang'e
16,866
544
180
6
0
485,091
6
W
King Arthur
14,849
479
119
4
0
483,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role