Player Matchup

Achilles
Achilles
AydenBTV
Achilles
Level 144
God Stats
3W - 1L
1,752 SR
Queue Stats
215W - 174L
1,656 Elo+
Party 1
Vamana
Vamana
Pattywagon611
Vamana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,636 Elo+
Party 1
Chang'e
Chang'e
dillonski22
Chang'e
Level 22
God Stats
7W - 5L
1,679 SR
Queue Stats
218W - 239L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
hungryboiii
Sylvanus
Level 123
God Stats
5W - 6L
1,580 SR
Queue Stats
140W - 127L
1,511 Elo+
Solo
Apollo
Apollo
kobknightmare
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 107
1,602 SR
1,569 Elo+

VS

Team Averages
Level 92
1,507 SR
1,500 Elo+
Osiris
Osiris
Anita Dumpy
Osiris
Level 80
God Stats
3W - 6L
1,517 SR
Queue Stats
10W - 16L
1,477 Elo+
Party 2
Ra
Ra
MakaSoWavy
Ra
Level 128
God Stats
0W - 3L
1,639 SR
Queue Stats
115W - 92L
1,494 Elo+
Party 2
Ymir
Ymir
MommyMilker7
Ymir
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 6L
1,514 Elo+
Party 2
Olorun
Olorun
ShadyEggs
Olorun
Level 142
God Stats
80W - 80L
1,682 SR
Queue Stats
316W - 320L
1,511 Elo+
Solo
Bakasura
Bakasura
TRICKSTOJESUS
Bakasura
Level 104
God Stats
1W - 2L
1,445 SR
Queue Stats
38W - 37L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AydenBTV
Achilles
6
3 / 0 / 0
3,944
789
2,637
1,933
504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 1
3,569
714
925
2,304
919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
dillonski22
Chang'e
6
0 / 0 / 2
3,536
707
1,336
1,675
324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
hungryboiii
Sylvanus
5
0 / 0 / 0
3,271
654
193
798
274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 0
3,432
686
525
2,309
560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
5
0 / 0 / 0
3,114
623
752
2,333
1,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

5
0 / 2 / 0
3,041
608
957
2,542
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
2,439
488
0
0
0
Olorun
ShadyEggs
Olorun
5
0 / 0 / 0
3,018
604
800
1,036
170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes

Shoes

+6%
Movement Speed

Bakasura
TRICKSTOJESUS
Bakasura
5
0 / 1 / 0
3,340
668
887
3,180
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
3
Kills
0
0
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
0
0
0
W
Achilles
AydenBTV
Achilles
3
0
0
3
L
0
2
0
0
L
0
0
0
0
W
0
0
1
0.5
L
Olorun
ShadyEggs
Olorun
0
0
0
0
L
Bakasura
TRICKSTOJESUS
Bakasura
0
1
0
0
W
Chang'e
dillonski22
Chang'e
0
0
2
1
W
Sylvanus
hungryboiii
Sylvanus
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,616
Damage
3,396
9,019
Taken
9,091
2,581
Mitigated
3,374
4,808
Healing
3,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
752
204
0
420
2,333
1,433
0
0
2,158
0
7,256
W
Achilles
AydenBTV
Achilles
2,637
653
0
696
1,933
504
0
284
1,595
0
12,546
L
957
170
163
989
2,542
662
0
863
1,679
10,786
0
L
0
0
0
0
0
0
0
0
0
0
0
W
925
260
0
1,788
2,304
919
0
0
2,179
0
11,215
L
Olorun
ShadyEggs
Olorun
800
165
0
682
1,036
170
0
193
843
10,065
0
L
Bakasura
TRICKSTOJESUS
Bakasura
887
614
0
1,154
3,180
1,109
0
473
2,677
0
10,526
W
Chang'e
dillonski22
Chang'e
1,336
155
0
1,299
1,675
324
252
525
1,026
12,493
0
W
Sylvanus
hungryboiii
Sylvanus
193
0
0
340
798
274
156
221
577
6,797
0
W
525
430
0
685
2,309
560
0
579
1,730
0
17,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,752
Gold Earned
14,952
138
Minions Killed
86
0
Camps Cleared
0
502,694
Distance Traveled
396,374
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,114
623
23
5
0
101,660
0
W
Achilles
3,944
789
35
7
0
126,980
1
L
Ra
3,041
608
14
3
0
92,201
1
L
Ymir
2,439
488
0
0
0
0
0
W
Vamana
3,569
714
24
5
0
96,561
0
L
Olorun
3,018
604
15
3
0
90,236
0
L
Bakasura
3,340
668
34
7
0
112,277
0
W
Chang'e
3,536
707
25
5
0
95,172
0
W
Sylvanus
3,271
654
14
3
0
87,345
2
W
Apollo
3,432
686
40
8
0
96,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role