Player Matchup

Xbalanque
Xbalanque
DrContra
Xbalanque
Level 85
God Stats
87W - 97L
1,478 SR
Queue Stats
351W - 428L
1,366 Elo+
Solo
Olorun
Olorun
Primalnstinct11
Olorun
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
316W - 302L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RANDOMHATE
Cu Chulainn
Level 126
God Stats
3W - 13L
1,280 SR
Queue Stats
679W - 653L
1,463 Elo+
Party 1
Susano
Susano
Villuminati Sr
Susano
Level 66
God Stats
2W - 9L
1,355 SR
Queue Stats
234W - 290L
1,384 Elo+
Solo
Gilgamesh
Gilgamesh
iitzUzi
Gilgamesh
Level 65
God Stats
3W - 2L
1,313 SR
Queue Stats
120W - 175L
1,356 Elo+
Solo
Team Averages
Level 92
1,385 SR
1,415 Elo+

VS

Team Averages
Level 91
1,526 SR
1,431 Elo+
Loki
Loki
HighKingBubbles
Loki
Level 109
God Stats
11W - 7L
1,404 SR
Queue Stats
248W - 259L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
LongHector
Gilgamesh
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 76L
1,503 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shimakazee
Kumbhakarna
Level 102
God Stats
5W - 0L
1,801 SR
Queue Stats
189W - 168L
1,449 Elo+
Solo
Neith
Neith
Youngin_warrior4
Neith
Level 87
God Stats
20W - 25L
1,446 SR
Queue Stats
401W - 413L
1,352 Elo+
Solo
Sol
Sol
gingersithis
Sol
Level 68
God Stats
11W - 16L
1,480 SR
Queue Stats
257W - 338L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DrContra
Xbalanque
6
0 / 0 / 0
4,417
442
837
1,802
420
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 1 / 1
6,032
603
2,381
3,106
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
RANDOMHATE
Cu Chulainn
9
2 / 3 / 0
5,077
508
4,760
7,052
2,483
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 1
5,103
510
1,117
4,808
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
iitzUzi
Gilgamesh
8
0 / 2 / 0
4,607
461
1,348
4,293
2,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,664
566
1,179
4,294
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Gilgamesh
LongHector
Gilgamesh
10
0 / 0 / 1
5,970
597
1,450
4,278
1,468
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Shimakazee
Kumbhakarna
9
1 / 1 / 4
5,659
566
2,470
6,397
3,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 0 / 2
5,562
556
3,201
2,661
855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 1
5,319
532
2,484
5,467
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
7
7
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DrContra
Xbalanque
0
0
0
0
W
2
0
1
2.5
W
Gilgamesh
LongHector
Gilgamesh
0
0
1
0.5
L
1
1
1
1.5
L
Cu Chulainn
RANDOMHATE
Cu Chulainn
2
3
0
0.67
W
Kumbhakarna
Shimakazee
Kumbhakarna
1
1
4
3
L
0
1
1
0.5
W
3
0
2
4
W
1
2
1
0.75
L
Gilgamesh
iitzUzi
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,443
Damage
10,784
21,061
Taken
23,097
7,485
Mitigated
8,594
3,632
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DrContra
Xbalanque
837
193
0
572
1,802
420
0
0
1,802
0
10,666
W
1,179
119
0
2,603
4,294
1,043
0
193
4,057
0
24,245
W
Gilgamesh
LongHector
Gilgamesh
1,450
254
0
1,294
4,278
1,468
1,013
128
4,132
0
28,809
L
2,381
1,117
96
1,154
3,106
1,026
1,083
1,308
1,798
29,742
0
L
Cu Chulainn
RANDOMHATE
Cu Chulainn
4,760
590
0
682
7,052
2,483
0
1,876
5,176
0
24,823
W
Kumbhakarna
Shimakazee
Kumbhakarna
2,470
257
135
1,054
6,397
3,417
0
0
6,397
22,688
0
L
1,117
72
165
227
4,808
1,301
0
300
4,508
0
27,546
W
3,201
1,635
0
1,116
2,661
855
712
0
2,661
0
26,560
W
2,484
359
0
2,322
5,467
1,811
561
1,802
3,469
20,745
1,904
L
Gilgamesh
iitzUzi
Gilgamesh
1,348
663
0
736
4,293
2,255
0
1,423
2,870
0
17,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,236
Gold Earned
28,174
247
Minions Killed
287
0
Camps Cleared
0
780,846
Distance Traveled
939,495
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,417
442
35
4
0
91,395
1
W
Loki
5,664
566
58
6
0
207,192
0
W
Gilgamesh
5,970
597
73
7
0
179,686
4
L
Olorun
6,032
603
76
8
0
183,310
1
L
Cu Chulainn
5,077
508
38
4
0
177,749
0
W
Kumbhakarna
5,659
566
45
5
0
200,336
3
L
Susano
5,103
510
61
6
0
169,856
2
W
Neith
5,562
556
62
6
0
175,824
3
W
Sol
5,319
532
49
5
0
176,457
1
L
Gilgamesh
4,607
461
37
4
0
158,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role