Player Matchup

Guan Yu
Guan Yu
ARKAELGRK
Guan Yu
Level 19
God Stats
10W - 7L
1,545 SR
Queue Stats
148W - 201L
1,544 Elo+
Party 2
Loki
Loki
Ecos321
Loki
Level 27
God Stats
27W - 22L
1,560 SR
Queue Stats
183W - 171L
1,452 Elo+
Party 2
Neith
Neith
Ezzzzzzzzzzzzzzz
Neith
Level 2
God Stats
10W - 1L
1,500 SR
Queue Stats
16W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
SmiteBlowsWeinor
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,500 Elo+
Party 3
Bacchus
Bacchus
gfbautista
Bacchus
Level 28
God Stats
29W - 38L
1,629 SR
Queue Stats
222W - 240L
1,436 Elo+
Party 2
Team Averages
Level 15
1,547 SR
1,487 Elo+

VS

Team Averages
Level 41
1,322 SR
1,515 Elo+
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
DayeraAC1
Hachiman
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,539 Elo+
Party 1
Khepri
Khepri
LeoXplay
Khepri
Level 143
God Stats
0W - 3L
1,081 SR
Queue Stats
482W - 500L
1,478 Elo+
Party 1
Mercury
Mercury
Neo357
Mercury
Level 15
God Stats
12W - 17L
1,500 SR
Queue Stats
285W - 311L
1,660 Elo+
Solo
Poseidon
Poseidon
philanselmo234
Poseidon
Level 14
God Stats
1W - 8L
1,030 SR
Queue Stats
113W - 121L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ARKAELGRK
Guan Yu
18
1 / 3 / 9
11,900
496
3,445
11,839
12,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
Ecos321
Loki
20
10 / 2 / 5
14,936
622
14,652
17,595
8,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
17 / 4 / 5
16,816
701
25,023
26,642
12,465
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 4 / 6
12,306
513
12,697
20,362
8,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
gfbautista
Bacchus
12
0 / 5 / 2
9,226
384
2,486
8,797
4,905
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
4
1 / 2 / 0
6,945
289
392
3,049
1,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
DayeraAC1
Hachiman
20
12 / 4 / 0
13,744
573
21,229
16,801
7,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
LeoXplay
Khepri
15
3 / 7 / 6
10,812
451
9,534
19,213
13,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Neo357
Mercury
18
1 / 7 / 6
11,505
479
13,837
22,058
10,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
14
0 / 12 / 1
9,093
379
7,790
15,252
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
32
Kills
17
18
Deaths
32
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
2
0
0.5
W
Guan Yu
ARKAELGRK
Guan Yu
1
3
9
1.83
L
Hachiman
DayeraAC1
Hachiman
12
4
0
3
W
Loki
Ecos321
Loki
10
2
5
6.25
W
17
4
5
4.88
L
Khepri
LeoXplay
Khepri
3
7
6
0.86
L
Mercury
Neo357
Mercury
1
7
6
0.57
W
4
4
6
1.75
W
Bacchus
gfbautista
Bacchus
0
5
2
0.2
L
Poseidon
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,303
Damage
52,782
85,235
Taken
76,373
45,885
Mitigated
39,480
41,081
Healing
10,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
392
108
0
175
3,049
1,663
0
0
2,899
0
4,529
W
Guan Yu
ARKAELGRK
Guan Yu
3,445
420
2,517
5,657
11,839
12,241
1,279
1,956
9,793
0
44,969
L
Hachiman
DayeraAC1
Hachiman
21,229
10,465
0
6,914
16,801
7,574
966
1,655
15,116
0
92,629
W
Loki
Ecos321
Loki
14,652
3,062
0
6,823
17,595
8,199
2,239
1,892
15,703
0
120,150
W
25,023
18,458
0
16,445
26,642
12,465
6,818
6,723
19,919
0
144,013
L
Khepri
LeoXplay
Khepri
9,534
1,668
0
1,906
19,213
13,414
511
831
18,382
48,524
0
L
Mercury
Neo357
Mercury
13,837
4,230
0
750
22,058
10,893
0
0
21,908
0
83,346
W
12,697
6,240
0
8,169
20,362
8,075
1,987
5,437
14,925
0
92,831
W
Bacchus
gfbautista
Bacchus
2,486
255
0
1,470
8,797
4,905
0
1,965
6,832
11,185
0
L
Poseidon
7,790
1,163
0
687
15,252
5,936
856
0
15,222
48,704
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,184
Gold Earned
52,099
595
Minions Killed
452
0
Camps Cleared
0
1,996,577
Distance Traveled
1,741,047
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,945
289
5
0
0
91,141
1
W
Guan Yu
11,900
496
83
3
0
488,024
2
L
Hachiman
13,744
573
162
7
0
406,957
7
W
Loki
14,936
622
183
8
0
465,773
6
W
Neith
16,816
701
196
8
0
412,374
2
L
Khepri
10,812
451
61
3
0
370,047
5
L
Mercury
11,505
479
133
6
0
492,364
5
W
Artemis
12,306
513
112
5
0
408,144
2
W
Bacchus
9,226
384
21
1
0
222,262
2
L
Poseidon
9,093
379
91
4
0
380,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role