Player Matchup

Merlin
Merlin
EpicEcllipse
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,510 Elo+
Party 1
Khepri
Khepri
PartyCaboose
Khepri
Level 62
God Stats
8W - 9L
1,458 SR
Queue Stats
146W - 151L
1,526 Elo+
Party 1
Achilles
Achilles
ZetaProioxis
Achilles
Level 56
God Stats
0W - 4L
1,110 SR
Queue Stats
61W - 69L
1,478 Elo+
Party 1
Team Averages
Level 75
1,356 SR
1,505 Elo+

VS

Team Averages
Level 70
1,615 SR
1,791 Elo+
Medusa
Medusa
FeetGod
Medusa
Level 98
God Stats
11W - 1L
1,651 SR
Queue Stats
16W - 1L
1,911 Elo+
Party 2
Mulan
Mulan
YaBoySenpai
Mulan
Level 68
God Stats
6W - 0L
1,662 SR
Queue Stats
6W - 0L
1,731 Elo+
Party 2
Hel
Hel
yaboyburtt
Hel
Level 43
God Stats
8W - 1L
1,532 SR
Queue Stats
9W - 1L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
2 / 2 / 1
6,932
630
7,908
6,237
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
10
1 / 4 / 1
7,124
648
1,890
10,016
7,305
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
ZetaProioxis
Achilles
8
0 / 5 / 3
6,452
587
4,306
9,591
6,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FeetGod
Medusa
12
8 / 0 / 3
9,142
831
10,906
6,353
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

10
2 / 2 / 6
7,351
668
5,639
8,275
5,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 1 / 10
7,815
710
6,450
5,021
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
11
11
Deaths
3
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
2
1
1.25
W
Medusa
FeetGod
Medusa
8
0
3
9.5
L
Khepri
1
4
1
0.38
W
2
2
6
2.5
L
Achilles
ZetaProioxis
Achilles
0
5
3
0.3
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,104
Damage
22,995
25,844
Taken
19,649
16,371
Mitigated
8,858
4,199
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,908
278
0
851
6,237
2,319
0
962
5,185
30,848
0
W
Medusa
FeetGod
Medusa
10,906
6,444
0
328
6,353
2,163
1,102
3,064
2,915
0
42,527
L
Khepri
1,890
297
675
1,874
10,016
7,305
0
2,263
7,573
13,470
0
W
5,639
909
0
719
8,275
5,044
140
3,756
3,967
0
17,216
L
Achilles
ZetaProioxis
Achilles
4,306
1,774
0
799
9,591
6,747
0
3,253
6,218
0
10,782
W
6,450
353
6,620
3,124
5,021
1,651
162
2,348
2,493
21,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,508
Gold Earned
24,308
94
Minions Killed
130
0
Camps Cleared
0
565,921
Distance Traveled
639,352
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,932
630
50
5
0
189,904
1
W
Medusa
9,142
831
75
7
0
212,548
3
L
Khepri
7,124
648
28
3
0
185,653
2
W
Mulan
7,351
668
12
1
0
210,734
3
L
Achilles
6,452
587
16
1
0
190,364
0
W
Hel
7,815
710
43
4
0
216,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role