Player Matchup

Ares
Ares
Cpt KuNuckles87
Ares
Level 26
God Stats
90W - 56L
1,526 SR
Queue Stats
186W - 174L
1,475 Elo+
Party 3
Sun Wukong
Sun Wukong
D-_agon567_
Sun Wukong
Level 8
God Stats
0W - 1L
1,510 SR
Queue Stats
7W - 13L
1,203 Elo+
Party 1
Set
Set
D_ank567
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,067 Elo+
Party 1
Scylla
Scylla
WhiteAsPaste
Scylla
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 18L
1,500 Elo+
Party 3
Da Ji
Da Ji
XeRoXCg
Da Ji
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 55L
1,411 Elo+
Solo
Team Averages
Level 12
1,507 SR
1,331 Elo+

VS

Team Averages
Level 19
1,387 SR
1,377 Elo+
Bellona
Bellona
Dinamickk14
Bellona
Level 16
God Stats
10W - 11L
1,534 SR
Queue Stats
29W - 27L
1,433 Elo+
Solo
Scylla
Scylla
Vezul94
Scylla
Level 28
God Stats
14W - 25L
1,302 SR
Queue Stats
109W - 135L
1,402 Elo+
Solo
Osiris
Osiris
huntergdg
Osiris
Level 13
God Stats
1W - 3L
1,231 SR
Queue Stats
15W - 10L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
matrix120700
Kukulkan
Level 29
God Stats
38W - 23L
1,556 SR
Queue Stats
217W - 232L
1,451 Elo+
Solo
Pele
Pele
moejo209
Pele
Level 11
God Stats
1W - 1L
1,314 SR
Queue Stats
2W - 2L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 17
15,892
1,222
17,082
26,318
39,744
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
D-_agon567_
Sun Wukong
19
8 / 2 / 9
13,783
1,060
19,597
21,316
21,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 8 / 7
12,283
945
13,973
22,096
8,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
19
1 / 7 / 12
12,532
964
15,128
14,155
4,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
XeRoXCg
Da Ji
19
8 / 11 / 7
14,023
1,079
20,945
23,649
9,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dinamickk14
Bellona
20
7 / 2 / 19
14,897
1,146
19,537
20,690
16,447
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Vezul94
Scylla
19
1 / 5 / 13
12,498
961
7,721
12,894
6,280
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
huntergdg
Osiris
20
6 / 7 / 18
14,235
1,095
15,818
26,949
20,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
matrix120700
Kukulkan
20
17 / 2 / 16
17,126
1,317
40,557
14,146
9,183
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
19
5 / 11 / 13
12,406
954
11,894
19,099
8,824
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
115
27
Kills
36
36
Deaths
27
52
Assists
79
Player
Kills
Deaths
Assists
KDA
L
5
8
17
1.69
L
Sun Wukong
D-_agon567_
Sun Wukong
8
2
9
6.25
L
5
8
7
1.06
W
Bellona
Dinamickk14
Bellona
7
2
19
8.25
W
Scylla
Vezul94
Scylla
1
5
13
1.5
L
Scylla
1
7
12
1
L
Da Ji
XeRoXCg
Da Ji
8
11
7
1.05
W
Osiris
huntergdg
Osiris
6
7
18
2.14
W
Kukulkan
matrix120700
Kukulkan
17
2
16
12.5
W
Pele
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,725
Damage
95,527
107,534
Taken
93,778
83,918
Mitigated
61,005
3,555
Healing
8,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,082
351
0
1,503
26,318
39,744
0
10,036
16,282
51,237
0
L
Sun Wukong
D-_agon567_
Sun Wukong
19,597
2,705
0
1,477
21,316
21,541
0
7,687
13,629
101
39,508
L
13,973
6,378
0
204
22,096
8,850
0
11,210
10,886
0
20,533
W
Bellona
Dinamickk14
Bellona
19,537
6,724
0
2,671
20,690
16,447
0
9,943
10,747
266
47,688
W
Scylla
Vezul94
Scylla
7,721
1,338
0
180
12,894
6,280
0
2,825
10,069
33,265
0
L
Scylla
15,128
1,883
0
0
14,155
4,568
0
8,467
5,688
44,353
0
L
Da Ji
XeRoXCg
Da Ji
20,945
6,660
0
371
23,649
9,215
0
11,124
12,525
0
36,303
W
Osiris
huntergdg
Osiris
15,818
7,345
0
3,594
26,949
20,271
0
7,394
19,555
0
24,708
W
Kukulkan
matrix120700
Kukulkan
40,557
4,309
0
1,491
14,146
9,183
0
5,440
8,706
81,132
0
W
Pele
11,894
2,980
0
362
19,099
8,824
0
6,709
12,390
0
21,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,513
Gold Earned
71,162
213
Minions Killed
260
6
Camps Cleared
4
1,293,031
Distance Traveled
1,219,416
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,892
1,222
42
3
0
237,470
0
L
Sun Wukong
13,783
1,060
47
4
1
302,645
3
L
Set
12,283
945
23
2
0
269,805
0
W
Bellona
14,897
1,146
72
6
3
276,733
3
W
Scylla
12,498
961
58
4
1
232,409
2
L
Scylla
12,532
964
77
6
1
228,014
0
L
Da Ji
14,023
1,079
24
2
4
255,097
0
W
Osiris
14,235
1,095
19
1
0
247,543
0
W
Kukulkan
17,126
1,317
94
7
0
262,619
0
W
Pele
12,406
954
17
1
0
200,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role