Player Matchup

Hachiman
Hachiman
Bawlsack
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,542 Elo+
Solo
Danzaburou
Danzaburou
IronSide99
Danzaburou
Level 25
God Stats
2W - 8L
1,163 SR
Queue Stats
275W - 313L
1,325 Elo+
Solo
The Morrigan
The Morrigan
Kopiko50
The Morrigan
Level 28
God Stats
6W - 12L
1,412 SR
Queue Stats
549W - 677L
1,302 Elo+
Solo
Cthulhu
Cthulhu
SusCommie
Cthulhu
Level 13
God Stats
2W - 2L
1,483 SR
Queue Stats
119W - 119L
1,461 Elo+
Solo
Pele
Pele
Vinceman123
Pele
Level 25
God Stats
4W - 3L
1,622 SR
Queue Stats
52W - 56L
1,384 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,403 Elo+

VS

Team Averages
Level 29
1,530 SR
1,579 Elo+
Amaterasu
Amaterasu
Astroxnaut
Amaterasu
Level 77
God Stats
3W - 7L
1,412 SR
Queue Stats
316W - 345L
1,436 Elo+
Party 1
Loki
Loki
CrimsonKnight808
Loki
Level 6
God Stats
2W - 0L
1,525 SR
Queue Stats
2W - 0L
1,653 Elo+
Party 1
Poseidon
Poseidon
ItsyaboiBigChef
Poseidon
Level 55
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Olorun
Olorun
Mini Senshi
Olorun
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,653 Elo+
Party 1
Kuzenbo
Kuzenbo
SumoSlamYourJam
Kuzenbo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bawlsack
Hachiman
10
1 / 4 / 1
6,551
437
6,617
7,131
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
IronSide99
Danzaburou
10
0 / 4 / 0
5,970
398
1,361
6,449
1,879
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Kopiko50
The Morrigan
9
1 / 8 / 1
6,142
409
4,486
8,574
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SusCommie
Cthulhu
11
2 / 3 / 3
6,966
464
6,280
9,399
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 7 / 2
7,021
468
6,909
11,889
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Astroxnaut
Amaterasu
13
3 / 3 / 4
7,998
533
5,123
10,672
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
5 / 3 / 1
7,461
497
3,135
7,331
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
13
7 / 0 / 8
8,144
543
9,636
6,068
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
16
6 / 0 / 2
9,428
629
5,905
8,786
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 2 / 11
8,134
542
5,222
10,503
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
26
26
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Astroxnaut
Amaterasu
3
3
4
1.67
L
Hachiman
Bawlsack
Hachiman
1
4
1
0.38
W
5
3
1
1.83
L
Danzaburou
IronSide99
Danzaburou
0
4
0
0
W
Poseidon
7
0
8
11
L
The Morrigan
Kopiko50
The Morrigan
1
8
1
0.19
W
Olorun
6
0
2
7
W
5
2
11
5.25
L
Cthulhu
SusCommie
Cthulhu
2
3
3
1.17
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,653
Damage
29,021
43,442
Taken
43,360
17,557
Mitigated
23,171
7,676
Healing
18,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Astroxnaut
Amaterasu
5,123
1,711
0
4,000
10,672
6,094
0
3,797
6,366
0
39,160
L
Hachiman
Bawlsack
Hachiman
6,617
3,747
0
1,624
7,131
2,309
220
5,067
1,978
0
37,184
W
3,135
665
0
2,216
7,331
2,050
0
767
6,479
0
27,160
L
Danzaburou
IronSide99
Danzaburou
1,361
436
0
428
6,449
1,879
0
2,516
3,849
0
29,044
W
Poseidon
9,636
1,781
0
2,365
6,068
1,979
415
2,281
3,717
46,075
0
L
The Morrigan
Kopiko50
The Morrigan
4,486
850
0
1,420
8,574
2,585
0
5,685
2,468
26,869
0
W
Olorun
5,905
2,446
92
6,626
8,786
3,398
1,734
646
8,110
70,544
0
W
5,222
1,644
0
2,720
10,503
9,650
111
2,521
7,922
19,224
0
L
Cthulhu
SusCommie
Cthulhu
6,280
585
0
1,955
9,399
7,199
0
2,901
6,445
32,279
0
L
6,909
2,145
0
2,249
11,889
3,585
0
3,839
7,906
0
33,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
41,165
309
Minions Killed
398
0
Camps Cleared
0
1,185,451
Distance Traveled
1,413,275
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,998
533
85
6
0
298,486
5
L
Hachiman
6,551
437
72
5
0
230,226
0
W
Loki
7,461
497
66
4
0
270,690
0
L
Danzaburou
5,970
398
60
4
0
216,924
0
W
Poseidon
8,144
543
89
6
0
295,322
2
L
The Morrigan
6,142
409
48
3
0
216,097
3
W
Olorun
9,428
629
130
9
0
256,599
5
W
Kuzenbo
8,134
542
28
2
0
292,178
4
L
Cthulhu
6,966
464
59
4
0
254,873
1
L
Pele
7,021
468
70
5
0
267,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role