Player Matchup

Medusa
Medusa
Silver III
Darrk194
Medusa
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
NissixGG
Ganesha
Gold II
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
279W - 283L
1,562 MMR
Solo
Chang'e
Chang'e
Gold V
Toffe3man
Chang'e
Gold V
Level 128
God Stats
4W - 1L
1,455 SR
Queue Stats
221W - 219L
1,328 MMR
Solo
King Arthur
King Arthur
Gold II
aresXIV
King Arthur
Gold II
Level 129
God Stats
28W - 26L
1,446 SR
Queue Stats
273W - 260L
1,319 MMR
Solo
Mercury
Mercury
Bronze III
丶TuTou
Mercury
Bronze III
Level 33
God Stats
12W - 13L
1,674 SR
Queue Stats
150W - 141L
1,561 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,515 SR
1,454 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,540 SR
1,465 MMR
Serqet
Serqet
Gold III
Crustyt0ny
Serqet
Gold III
Level 160
God Stats
2W - 2L
1,645 SR
Queue Stats
46W - 33L
1,537 MMR
Solo
Agni
Agni
Silver I
IceBlue11
Agni
Silver I
Level 124
God Stats
1W - 1L
1,697 SR
Queue Stats
31W - 31L
1,498 MMR
Solo
Artemis
Artemis
Bronze III
Kroonos76
Artemis
Bronze III
Level 35
God Stats
0W - 3L
1,356 SR
Queue Stats
4W - 10L
1,289 MMR
Solo
Thanatos
Thanatos
Bronze III
RaXeLGroSo
Thanatos
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 MMR
Solo
Artio
Artio
Gold IV
XxFrancxX
Artio
Gold IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Darrk194
Medusa
7
3 / 2 / 1
4,780
598
3,267
3,940
938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
NissixGG
Ganesha
7
0 / 1 / 5
4,405
551
828
3,674
1,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chang'e
Toffe3man
Chang'e
8
3 / 2 / 1
4,964
621
3,357
4,528
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

King Arthur
aresXIV
King Arthur
8
0 / 3 / 0
4,413
552
1,990
5,409
1,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
丶TuTou
Mercury
10
5 / 0 / 4
5,933
742
4,049
5,120
1,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TsukuyomiSetTiamatGilgameshJanus

VS

Bans
AthenaAresGuan YuGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Crustyt0ny
Serqet
9
3 / 0 / 1
4,877
610
3,176
4,516
1,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
8
0 / 2 / 1
4,672
584
2,360
4,207
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Kroonos76
Artemis
7
3 / 4 / 0
4,724
591
3,134
4,272
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
RaXeLGroSo
Thanatos
6
2 / 2 / 1
4,267
533
1,101
3,129
803
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
XxFrancxX
Artio
5
0 / 3 / 2
4,055
507
1,585
6,152
1,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
8
8
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
Crustyt0ny
Serqet
3
0
1
3.5
W
Medusa
Darrk194
Medusa
3
2
1
1.75
L
Agni
0
2
1
0.25
L
Artemis
Kroonos76
Artemis
3
4
0
0.75
W
Ganesha
NissixGG
Ganesha
0
1
5
2.5
L
Thanatos
RaXeLGroSo
Thanatos
2
2
1
1.25
W
Chang'e
Toffe3man
Chang'e
3
2
1
1.75
L
Artio
XxFrancxX
Artio
0
3
2
0.33
W
King Arthur
aresXIV
King Arthur
0
3
0
0
W
Mercury
丶TuTou
Mercury
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,491
Damage
11,356
22,671
Taken
22,276
6,763
Mitigated
6,808
6,951
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Crustyt0ny
Serqet
3,176
783
0
1,490
4,516
1,336
0
0
4,516
0
18,907
W
Medusa
Darrk194
Medusa
3,267
1,335
0
500
3,940
938
0
519
3,421
0
15,728
L
Agni
2,360
472
0
481
4,207
1,280
0
2,159
1,892
29,332
0
L
Artemis
Kroonos76
Artemis
3,134
1,453
0
100
4,272
1,491
0
207
4,065
0
16,921
W
Ganesha
NissixGG
Ganesha
828
247
0
974
3,674
1,216
331
1,012
2,662
6,895
0
L
Thanatos
RaXeLGroSo
Thanatos
1,101
208
0
2,113
3,129
803
275
227
2,854
0
10,835
W
Chang'e
Toffe3man
Chang'e
3,357
547
425
1,828
4,528
1,270
420
1,792
2,736
20,424
0
L
Artio
XxFrancxX
Artio
1,585
391
60
1,440
6,152
1,898
0
1,315
4,764
6,860
0
W
King Arthur
aresXIV
King Arthur
1,990
374
0
1,378
5,409
1,832
0
15
5,238
0
19,240
W
Mercury
丶TuTou
Mercury
4,049
1,849
0
1,846
5,120
1,507
0
607
4,513
0
29,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,495
Gold Earned
22,595
200
Minions Killed
190
0
Camps Cleared
0
768,454
Distance Traveled
730,338
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,877
610
53
7
0
178,857
2
W
Medusa
4,780
598
42
5
0
149,865
1
L
Agni
4,672
584
66
8
0
146,536
4
L
Artemis
4,724
591
42
5
0
125,058
2
W
Ganesha
4,405
551
4
1
0
153,420
4
L
Thanatos
4,267
533
18
2
0
120,476
2
W
Chang'e
4,964
621
38
5
0
137,737
1
L
Artio
4,055
507
11
1
0
159,411
3
W
King Arthur
4,413
552
52
7
0
149,569
1
W
Mercury
5,933
742
64
8
0
177,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role