Player Matchup

Sun Wukong
Sun Wukong
GOLEMGEAR83
Sun Wukong
Level 17
God Stats
70W - 48L
1,595 SR
Queue Stats
98W - 72L
1,546 Elo+
Party 1
Hun Batz
Hun Batz
Lasswell2557
Hun Batz
Level 160
God Stats
1W - 1L
1,217 SR
Queue Stats
202W - 108L
1,687 Elo+
Party 3
Izanami
Izanami
danieljml
Izanami
Level 64
God Stats
80W - 65L
1,611 SR
Queue Stats
427W - 362L
1,577 Elo+
Party 1
Kumbhakarna
Kumbhakarna
yaboichad93
Kumbhakarna
Level 7
God Stats
10W - 6L
1,926 SR
Queue Stats
294W - 150L
1,778 Elo+
Party 3
Cthulhu
Cthulhu
zunkerbolt
Cthulhu
Level 23
God Stats
51W - 25L
1,337 SR
Queue Stats
188W - 148L
1,410 Elo+
Party 1
Team Averages
Level 54
1,537 SR
1,600 Elo+

VS

Team Averages
Level 37
1,589 SR
1,501 Elo+
Ymir
Ymir
B1UnTtRaUmA9985
Ymir
Level 13
God Stats
2W - 1L
1,527 SR
Queue Stats
30W - 22L
1,607 Elo+
Solo
Ao Kuang
Ao Kuang
Blazeddonuts
Ao Kuang
Level 29
God Stats
19W - 7L
1,909 SR
Queue Stats
376W - 270L
1,654 Elo+
Solo
Gilgamesh
Gilgamesh
CJR1009
Gilgamesh
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Sol
Sol
LuCudi_
Sol
Level 5
God Stats
1W - 2L
1,324 SR
Queue Stats
6W - 6L
1,226 Elo+
Party 2
Danzaburou
Danzaburou
SWAVEYBby
Danzaburou
Level 107
God Stats
2W - 4L
1,683 SR
Queue Stats
98W - 80L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GOLEMGEAR83
Sun Wukong
19
5 / 4 / 18
12,651
1,054
14,627
19,646
15,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Lasswell2557
Hun Batz
20
15 / 5 / 18
14,794
1,233
26,409
18,680
8,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
danieljml
Izanami
20
9 / 5 / 15
13,827
1,152
28,709
14,079
5,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
yaboichad93
Kumbhakarna
20
10 / 4 / 18
13,664
1,139
13,460
19,828
9,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
zunkerbolt
Cthulhu
20
6 / 5 / 22
13,119
1,093
14,995
17,789
24,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

125

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 12 / 14
12,539
1,045
12,453
27,381
28,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Blazeddonuts
Ao Kuang
19
13 / 9 / 5
15,241
1,270
29,015
25,788
11,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
CJR1009
Gilgamesh
19
4 / 7 / 9
12,448
1,037
8,659
18,821
8,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
18
0 / 9 / 15
11,085
924
8,716
15,326
5,280
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
SWAVEYBby
Danzaburou
19
3 / 8 / 13
12,982
1,082
23,199
18,202
7,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
79
45
Kills
23
23
Deaths
45
91
Assists
56
Player
Kills
Deaths
Assists
KDA
L
3
12
14
0.83
L
Ao Kuang
Blazeddonuts
Ao Kuang
13
9
5
1.72
L
Gilgamesh
CJR1009
Gilgamesh
4
7
9
1.21
W
Sun Wukong
GOLEMGEAR83
Sun Wukong
5
4
18
3.5
W
Hun Batz
Lasswell2557
Hun Batz
15
5
18
4.8
L
Sol
0
9
15
0.83
L
Danzaburou
SWAVEYBby
Danzaburou
3
8
13
1.19
W
Izanami
danieljml
Izanami
9
5
15
3.3
W
Kumbhakarna
yaboichad93
Kumbhakarna
10
4
18
4.75
W
Cthulhu
zunkerbolt
Cthulhu
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,200
Damage
82,042
90,022
Taken
105,518
63,285
Mitigated
61,317
6,536
Healing
10,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,453
1,819
0
82
27,381
28,199
0
5,460
21,199
30,796
0
L
Ao Kuang
Blazeddonuts
Ao Kuang
29,015
7,694
0
7,160
25,788
11,281
0
7,581
18,031
50,893
0
L
Gilgamesh
CJR1009
Gilgamesh
8,659
2,068
7
1,080
18,821
8,734
0
5,271
13,421
0
28,451
W
Sun Wukong
GOLEMGEAR83
Sun Wukong
14,627
3,357
0
861
19,646
15,646
0
9,783
9,863
397
28,186
W
Hun Batz
Lasswell2557
Hun Batz
26,409
16,161
0
2,156
18,680
8,002
0
10,212
7,441
0
44,900
L
Sol
8,716
2,477
0
499
15,326
5,280
0
6,147
8,532
17,247
0
L
Danzaburou
SWAVEYBby
Danzaburou
23,199
9,565
0
1,207
18,202
7,823
0
3,415
14,727
0
62,430
W
Izanami
danieljml
Izanami
28,709
24,121
0
0
14,079
5,978
0
9,358
4,721
0
64,161
W
Kumbhakarna
yaboichad93
Kumbhakarna
13,460
454
351
1,735
19,828
9,498
0
10,810
9,018
21,952
0
W
Cthulhu
zunkerbolt
Cthulhu
14,995
842
1,433
0
17,789
24,161
0
10,021
7,768
28,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,055
Gold Earned
64,295
213
Minions Killed
227
7
Camps Cleared
9
1,094,448
Distance Traveled
1,074,602
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,539
1,045
53
4
0
199,037
1
L
Ao Kuang
15,241
1,270
45
4
4
234,390
0
L
Gilgamesh
12,448
1,037
45
4
3
245,935
0
W
Sun Wukong
12,651
1,054
31
3
1
233,619
0
W
Hun Batz
14,794
1,233
39
3
3
229,566
0
L
Sol
11,085
924
14
1
0
185,641
0
L
Danzaburou
12,982
1,082
70
6
2
209,599
0
W
Izanami
13,827
1,152
94
8
0
184,846
0
W
Kumbhakarna
13,664
1,139
14
1
3
219,768
1
W
Cthulhu
13,119
1,093
35
3
0
226,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role