Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
ChoBlyat
Ah Muzen Cab
Silver III
Level 143
God Stats
6W - 2L
1,708 SR
Queue Stats
254W - 267L
924 MMR
Solo
Raijin
Raijin
Gold V
Choppadown
Raijin
Gold V
Level 83
God Stats
3W - 12L
1,138 SR
Queue Stats
201W - 207L
1,181 MMR
Solo
Khepri
Khepri
Silver II
Kabragan
Khepri
Silver II
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
edfranco
Sun Wukong
Silver I
Level 143
God Stats
85W - 78L
1,602 SR
Queue Stats
386W - 386L
1,120 MMR
Solo
Set
Set
Silver IV
yukiknowss
Set
Silver IV
Level 39
God Stats
11W - 12L
1,667 SR
Queue Stats
169W - 178L
1,279 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,523 SR
1,201 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 82
1,609 SR
1,213 MMR
Fafnir
Fafnir
Silver III
CRUZEROS
Fafnir
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
DarkAppelz
Pele
Bronze III
Level 49
God Stats
0W - 3L
1,479 SR
Queue Stats
23W - 32L
1,081 MMR
Solo
Anhur
Anhur
Silver III
FkedUrDad
Anhur
Silver III
Level 65
God Stats
8W - 4L
1,757 SR
Queue Stats
37W - 38L
1,049 MMR
Party 1
Sobek
Sobek
Bronze I
KittyCatsGO
Sobek
Bronze I
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 61L
1,143 MMR
Party 1
He Bo
He Bo
Silver V
TheLaraLegacy
He Bo
Silver V
Level 110
God Stats
5W - 8L
1,811 SR
Queue Stats
236W - 245L
1,293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ChoBlyat
Ah Muzen Cab
15
0 / 0 / 1
8,375
558
3,719
3,234
1,123
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Choppadown
Raijin
15
6 / 0 / 5
8,639
576
8,065
5,788
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Kabragan
Khepri
10
1 / 0 / 9
6,989
466
4,634
6,314
4,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
edfranco
Sun Wukong
13
4 / 0 / 4
8,456
564
8,674
9,003
6,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
8 / 2 / 5
8,898
593
7,368
9,393
3,651
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bans
ScyllaGilgameshTiamatAthenaAres

VS

Bans
CthulhuKing ArthurCu ChulainnIzanamiTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CRUZEROS
Fafnir
10
0 / 4 / 1
6,190
413
3,944
9,461
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 4 / 0
6,561
437
4,804
11,605
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anhur
FkedUrDad
Anhur
14
0 / 1 / 1
7,890
526
1,538
7,516
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
6,206
414
2,767
12,048
6,822
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 0
7,036
469
3,789
9,056
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
2
2
Deaths
19
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
CRUZEROS
Fafnir
0
4
1
0.13
W
Ah Muzen Cab
ChoBlyat
Ah Muzen Cab
0
0
1
0.5
W
Raijin
Choppadown
Raijin
6
0
5
8.5
L
1
4
0
0.25
L
Anhur
FkedUrDad
Anhur
0
1
1
0.5
W
Khepri
Kabragan
Khepri
1
0
9
5.5
L
0
4
2
0.25
L
1
6
0
0.17
W
Sun Wukong
edfranco
Sun Wukong
4
0
4
6
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
16,842
33,732
Taken
49,686
17,124
Mitigated
24,729
11,944
Healing
14,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
CRUZEROS
Fafnir
3,944
869
0
1,419
9,461
9,834
0
1,440
7,965
22,586
0
W
Ah Muzen Cab
ChoBlyat
Ah Muzen Cab
3,719
1,230
0
1,662
3,234
1,123
0
165
3,069
0
66,224
W
Raijin
Choppadown
Raijin
8,065
1,316
0
2,895
5,788
2,075
0
1,780
3,854
61,114
0
L
4,804
1,152
0
4,315
11,605
3,303
0
947
10,626
0
45,949
L
Anhur
FkedUrDad
Anhur
1,538
734
0
3,734
7,516
2,333
0
783
6,695
0
61,144
W
Khepri
Kabragan
Khepri
4,634
569
171
2,680
6,314
4,124
0
2,147
4,017
11,142
0
L
2,767
626
0
3,725
12,048
6,822
0
5,664
6,118
10,174
0
L
3,789
521
36
1,617
9,056
2,437
0
3,283
5,583
38,215
0
W
Sun Wukong
edfranco
Sun Wukong
8,674
1,914
0
2,766
9,003
6,151
16
3,070
5,513
0
44,128
W
7,368
3,200
0
1,770
9,393
3,651
0
2,490
6,779
0
66,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,357
Gold Earned
33,883
464
Minions Killed
386
0
Camps Cleared
0
1,468,470
Distance Traveled
1,418,854
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,190
413
48
3
0
288,794
4
W
Ah Muzen Cab
8,375
558
137
9
0
290,611
5
W
Raijin
8,639
576
130
9
0
272,293
4
L
Pele
6,561
437
90
6
0
312,005
3
L
Anhur
7,890
526
157
10
0
272,685
2
W
Khepri
6,989
466
14
1
0
299,942
6
L
Sobek
6,206
414
19
1
0
300,504
7
L
He Bo
7,036
469
72
5
0
244,866
5
W
Sun Wukong
8,456
564
81
5
0
295,092
2
W
Set
8,898
593
102
7
0
310,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role