Player Matchup

Hel
Hel
PhillisBrownDICC
Hel
Level 105
God Stats
7W - 3L
1,630 SR
Queue Stats
984W - 1,029L
1,550 Elo+
Party 1
Ravana
Ravana
SAINTS__SQUAD
Ravana
Level 109
God Stats
9W - 10L
1,533 SR
Queue Stats
416W - 398L
1,523 Elo+
Party 1
Neith
Neith
SwollenCyst
Neith
Level 17
God Stats
13W - 7L
1,740 SR
Queue Stats
13W - 8L
1,629 Elo+
Party 1
Team Averages
Level 77
1,634 SR
1,567 Elo+

VS

Team Averages
Level 55
1,627 SR
1,581 Elo+
Skadi
Skadi
AKRAPOVIC 10
Skadi
Level 135
God Stats
3W - 3L
1,496 SR
Queue Stats
134W - 137L
1,573 Elo+
Party 2
Tiamat
Tiamat
evolutionation
Tiamat
Level 25
God Stats
1W - 2L
1,886 SR
Queue Stats
7W - 8L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
gregorbevers
Gilgamesh
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 31L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 9
11,360
811
9,825
10,883
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
7 / 3 / 9
10,326
738
11,549
13,647
8,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 3 / 10
9,448
675
7,316
8,438
3,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 2
9,004
643
12,457
11,402
4,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 4 / 4
8,398
600
6,004
11,648
5,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
gregorbevers
Gilgamesh
11
1 / 7 / 4
8,057
576
4,680
11,944
8,152
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
6
6
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
8
0
9
12.5
W
7
3
9
3.83
W
3
3
10
2.67
L
1
4
4
0.75
L
Gilgamesh
gregorbevers
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,690
Damage
23,141
32,968
Taken
34,994
24,163
Mitigated
17,956
14,678
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,457
5,340
0
1,070
11,402
4,621
28
2,008
9,394
0
44,102
W
9,825
221
6,328
5,467
10,883
12,050
255
2,793
8,090
28,182
0
W
11,549
2,728
571
960
13,647
8,425
1,117
1,478
12,169
0
35,768
W
7,316
2,774
0
1,352
8,438
3,688
1,130
1,784
6,654
0
42,429
L
6,004
826
70
4,162
11,648
5,183
0
3,188
8,460
24,906
0
L
Gilgamesh
gregorbevers
Gilgamesh
4,680
1,464
713
951
11,944
8,152
0
4,684
7,260
0
14,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,134
Gold Earned
25,459
150
Minions Killed
103
0
Camps Cleared
0
762,432
Distance Traveled
644,882
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,004
643
48
3
0
200,028
1
W
Hel
11,360
811
35
3
0
266,245
5
W
Ravana
10,326
738
32
2
0
260,831
0
W
Neith
9,448
675
83
6
0
235,356
0
L
Tiamat
8,398
600
38
3
0
227,359
1
L
Gilgamesh
8,057
576
17
1
0
217,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role