Player Matchup

Horus
Horus
Da-L1NK
Horus
Level 24
God Stats
1W - 0L
1,321 SR
Queue Stats
66W - 54L
1,567 Elo+
Solo
Chang'e
Chang'e
Greenholic7908
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,838 Elo+
Party 2
Loki
Loki
Jesuriiwn__
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 43L
1,646 Elo+
Solo
Nu Wa
Nu Wa
NINELIVES2516
Nu Wa
Level 19
God Stats
4W - 6L
1,652 SR
Queue Stats
220W - 235L
1,455 Elo+
Party 2
Merlin
Merlin
Ultimowhale8485
Merlin
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 35L
1,604 Elo+
Party 2
Team Averages
Level 16
1,495 SR
1,622 Elo+

VS

Team Averages
Level 25
1,553 SR
1,563 Elo+
Hel
Hel
CSG_Oblivious
Hel
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 31L
1,597 Elo+
Party 1
Izanami
Izanami
ChessGod24
Izanami
Level 14
God Stats
3W - 3L
1,484 SR
Queue Stats
7W - 7L
1,496 Elo+
Party 1
Amaterasu
Amaterasu
CselvaJr27
Amaterasu
Level 27
God Stats
4W - 4L
1,502 SR
Queue Stats
4W - 4L
1,657 Elo+
Solo
Zhong Kui
Zhong Kui
Io Thanos oI
Zhong Kui
Level 25
God Stats
3W - 1L
1,751 SR
Queue Stats
118W - 104L
1,527 Elo+
Solo
Tiamat
Tiamat
idonthelprandom2
Tiamat
Level 17
God Stats
5W - 2L
1,529 SR
Queue Stats
66W - 54L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Da-L1NK
Horus
15
3 / 5 / 13
10,569
480
9,451
20,399
16,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 0 / 5
13,071
594
12,556
13,261
4,573
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
10 / 3 / 6
12,237
556
11,892
13,961
4,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 6 / 4
10,909
496
4,251
8,955
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 3 / 8
12,369
562
13,915
11,320
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
10,325
469
8,215
15,627
7,885
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
ChessGod24
Izanami
14
0 / 7 / 4
8,443
384
4,891
12,205
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
CselvaJr27
Amaterasu
16
2 / 4 / 4
9,583
436
4,142
15,070
6,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
Io Thanos oI
Zhong Kui
19
9 / 5 / 2
12,086
549
17,407
18,596
14,047
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
1 / 5 / 2
11,168
508
10,584
15,318
8,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
28
Kills
17
17
Deaths
28
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
L
Izanami
ChessGod24
Izanami
0
7
4
0.29
L
Amaterasu
CselvaJr27
Amaterasu
2
4
4
1
W
Horus
Da-L1NK
Horus
3
5
13
1.9
W
5
0
5
7.5
L
Zhong Kui
Io Thanos oI
Zhong Kui
9
5
2
2
W
10
3
6
4.33
W
1
6
4
0.5
W
9
3
8
4.33
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,065
Damage
45,239
67,896
Taken
76,816
32,799
Mitigated
40,136
15,030
Healing
26,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,215
528
2,900
5,390
15,627
7,885
459
7,865
7,674
40,363
0
L
Izanami
ChessGod24
Izanami
4,891
4,152
0
536
12,205
3,759
1,425
4,462
7,743
0
56,062
L
Amaterasu
CselvaJr27
Amaterasu
4,142
1,071
0
4,958
15,070
6,237
1,125
7,290
7,659
0
44,596
W
Horus
Da-L1NK
Horus
9,451
4,748
1,897
4,216
20,399
16,595
79
10,658
9,741
0
32,436
W
12,556
1,445
1,113
6,290
13,261
4,573
306
7,534
5,504
90,944
0
L
Zhong Kui
Io Thanos oI
Zhong Kui
17,407
1,458
0
7,528
18,596
14,047
0
3,496
14,978
88,786
0
W
11,892
3,503
0
265
13,961
4,872
61
6,834
7,039
0
91,666
W
4,251
1,417
0
783
8,955
2,874
1,779
5,493
3,422
56,227
0
W
13,915
713
0
466
11,320
3,885
449
5,311
5,984
88,580
0
L
10,584
2,504
0
4,839
15,318
8,208
0
7,238
8,040
86,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,155
Gold Earned
51,605
601
Minions Killed
590
0
Camps Cleared
0
1,940,556
Distance Traveled
1,993,512
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,325
469
58
3
0
390,626
4
L
Izanami
8,443
384
118
5
0
392,135
1
L
Amaterasu
9,583
436
85
4
0
427,679
0
W
Horus
10,569
480
33
2
0
401,209
2
W
Chang'e
13,071
594
176
8
0
350,719
5
L
Zhong Kui
12,086
549
148
7
0
409,143
2
W
Loki
12,237
556
131
6
0
440,755
2
W
Nu Wa
10,909
496
123
6
0
346,295
0
W
Merlin
12,369
562
138
6
0
401,578
5
L
Tiamat
11,168
508
181
8
0
373,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role