Player Matchup

Hercules
Hercules
BigCoopCoop
Hercules
Level 7
God Stats
5W - 4L
1,455 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Sol
Sol
SmilinMilan
Sol
Level 3
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Timmaaayyy
Fenrir
Level 4
God Stats
2W - 1L
1,743 SR
Queue Stats
9W - 7L
1,194 Elo+
Party 1
Neith
Neith
WagglesOMG
Neith
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,296 Elo+
Party 1
Cthulhu
Cthulhu
Zapp35
Cthulhu
Level 3
God Stats
4W - 2L
1,225 SR
Queue Stats
8W - 6L
1,194 Elo+
Party 1
Team Averages
Level 17
1,533 SR
1,337 Elo+

VS

Team Averages
Level 10
1,467 SR
1,448 Elo+
Tsukuyomi
Tsukuyomi
HyuugaBTK
Tsukuyomi
Level 14
God Stats
15W - 19L
1,333 SR
Queue Stats
239W - 295L
1,325 Elo+
Solo
Chaac
Chaac
Kucherator48
Chaac
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,413 Elo+
Solo
Chang'e
Chang'e
lilypichuuuuu
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Agni
Agni
rendolph1234
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
stepehnbensolan
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigCoopCoop
Hercules
12
7 / 1 / 3
7,470
534
5,734
6,994
6,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
13 / 2 / 5
8,778
627
10,762
8,042
2,355
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Timmaaayyy
Fenrir
11
5 / 3 / 6
7,040
503
4,256
8,129
2,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
14
10 / 1 / 2
8,573
612
10,962
8,665
3,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zapp35
Cthulhu
11
1 / 1 / 5
6,135
438
3,370
6,265
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HyuugaBTK
Tsukuyomi
11
3 / 4 / 0
7,094
507
4,776
9,985
3,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 1
6,965
498
5,925
11,084
6,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
9
1 / 10 / 1
6,284
449
5,746
10,427
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 9 / 2
5,519
394
1,442
7,764
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 9 / 1
5,179
370
2,703
10,021
2,581
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
36
Kills
8
8
Deaths
37
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigCoopCoop
Hercules
7
1
3
8.5
L
Tsukuyomi
HyuugaBTK
Tsukuyomi
3
4
0
0.75
L
3
5
1
0.7
W
13
2
5
7.75
W
Fenrir
Timmaaayyy
Fenrir
5
3
6
2.67
W
Neith
10
1
2
11
W
Cthulhu
Zapp35
Cthulhu
1
1
5
3.5
L
Chang'e
1
10
1
0.15
L
1
9
2
0.22
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,084
Damage
20,592
38,095
Taken
49,281
19,227
Mitigated
19,554
12,874
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigCoopCoop
Hercules
5,734
1,497
0
1,933
6,994
6,416
395
890
6,094
0
24,505
L
Tsukuyomi
HyuugaBTK
Tsukuyomi
4,776
974
0
2,559
9,985
3,237
0
3,120
6,721
0
31,375
L
5,925
382
0
3,407
11,084
6,666
272
2,175
8,356
0
32,336
W
10,762
5,119
0
3,820
8,042
2,355
1,693
2,874
4,994
39,200
0
W
Fenrir
Timmaaayyy
Fenrir
4,256
1,058
0
1,440
8,129
2,563
0
579
7,518
0
33,087
W
Neith
10,962
8,091
0
5,044
8,665
3,166
1,950
4,493
3,932
0
54,002
W
Cthulhu
Zapp35
Cthulhu
3,370
369
0
637
6,265
4,727
188
564
5,666
19,731
0
L
Chang'e
5,746
1,765
116
1,560
10,427
5,492
758
2,291
8,046
28,109
0
L
1,442
446
0
576
7,764
1,578
242
2,613
5,091
12,353
0
L
2,703
1,101
129
1,116
10,021
2,581
206
3,500
6,431
17,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,996
Gold Earned
31,041
300
Minions Killed
243
0
Camps Cleared
0
1,318,341
Distance Traveled
1,083,346
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,470
534
46
3
0
289,633
0
L
Tsukuyomi
7,094
507
71
5
0
226,304
1
L
Chaac
6,965
498
59
4
0
241,859
0
W
Sol
8,778
627
73
5
0
251,720
0
W
Fenrir
7,040
503
59
4
0
269,876
3
W
Neith
8,573
612
98
7
0
236,245
3
W
Cthulhu
6,135
438
24
2
0
270,867
3
L
Chang'e
6,284
449
56
4
0
201,982
0
L
Agni
5,519
394
25
2
0
195,019
1
L
Olorun
5,179
370
32
2
0
218,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role