Player Matchup

Cthulhu
Cthulhu
Chixonbrix
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,554 Elo+
Party 1
Heimdallr
Heimdallr
Kronour
Heimdallr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,518 Elo+
Party 1
Raijin
Raijin
Stebenz
Raijin
Level 103
God Stats
0W - 1L
1,512 SR
Queue Stats
22W - 30L
1,490 Elo+
Party 1
Team Averages
Level 55
1,504 SR
1,521 Elo+

VS

Team Averages
Level 16
1,643 SR
1,359 Elo+
Persephone
Persephone
TRAIN438
Persephone
Level 7
God Stats
3W - 4L
1,525 SR
Queue Stats
16W - 16L
1,324 Elo+
Party 2
Cthulhu
Cthulhu
Train438
Cthulhu
Level 13
God Stats
6W - 7L
1,513 SR
Queue Stats
11W - 14L
1,324 Elo+
Party 2
Cupid
Cupid
WCGooseWC
Cupid
Level 29
God Stats
8W - 3L
1,892 SR
Queue Stats
22W - 23L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chixonbrix
Cthulhu
14
0 / 7 / 8
10,745
566
6,626
24,104
25,363
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Kronour
Heimdallr
15
1 / 7 / 9
11,411
601
12,306
17,748
6,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Stebenz
Raijin
17
15 / 4 / 1
14,312
753
22,637
16,319
7,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
TRAIN438
Persephone
17
7 / 4 / 6
13,269
698
20,733
14,235
6,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Train438
Cthulhu
16
5 / 5 / 8
12,644
665
12,037
17,526
19,186
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
WCGooseWC
Cupid
16
5 / 7 / 8
12,989
684
16,484
16,895
5,604
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
16
Kills
17
18
Deaths
16
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Chixonbrix
Cthulhu
0
7
8
0.57
L
Heimdallr
Kronour
Heimdallr
1
7
9
0.79
L
Raijin
Stebenz
Raijin
15
4
1
3.88
W
Persephone
TRAIN438
Persephone
7
4
6
2.5
W
Cthulhu
Train438
Cthulhu
5
5
8
1.8
W
Cupid
WCGooseWC
Cupid
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,569
Damage
49,254
58,171
Taken
48,656
39,542
Mitigated
30,919
6,990
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Chixonbrix
Cthulhu
6,626
538
0
240
24,104
25,363
90
11,174
12,561
14,358
0
L
Heimdallr
Kronour
Heimdallr
12,306
6,558
490
2,683
17,748
6,919
926
10,453
6,881
0
39,299
L
Raijin
Stebenz
Raijin
22,637
2,151
0
3,577
16,319
7,260
1,090
9,948
5,911
73,061
0
W
Persephone
TRAIN438
Persephone
20,733
1,162
0
4,263
14,235
6,129
0
8,496
5,473
53,907
0
W
Cthulhu
Train438
Cthulhu
12,037
1,660
110
3,260
17,526
19,186
198
8,957
8,061
32,841
0
W
Cupid
WCGooseWC
Cupid
16,484
11,013
1,384
6,871
16,895
5,604
1,138
10,598
5,825
0
62,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
38,902
178
Minions Killed
187
0
Camps Cleared
0
965,725
Distance Traveled
1,062,197
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,745
566
24
1
0
354,296
0
L
Heimdallr
11,411
601
51
3
0
316,262
2
L
Raijin
14,312
753
103
5
0
295,167
1
W
Persephone
13,269
698
59
3
0
346,862
3
W
Cthulhu
12,644
665
50
3
0
391,539
0
W
Cupid
12,989
684
78
4
0
323,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role