Player Matchup

Sobek
Sobek
AllahboutBuddha
Sobek
Level 27
God Stats
2W - 0L
1,988 SR
Queue Stats
15W - 0L
2,058 Elo+
Party 2
Chiron
Chiron
Dc210
Chiron
Level 141
God Stats
1W - 0L
1,812 SR
Queue Stats
8W - 0L
1,959 Elo+
Party 2
Terra
Terra
Gnoultap
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,933 Elo+
Party 2
Team Averages
Level 97
1,767 SR
1,983 Elo+

VS

Team Averages
Level 91
1,603 SR
1,571 Elo+
Artemis
Artemis
 
Artemis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Killýkillz
Ymir
Level 28
God Stats
0W - 2L
1,809 SR
Queue Stats
40W - 31L
1,595 Elo+
Party 1
Janus
Janus
Sålem
Janus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 9
10,697
764
6,443
9,738
9,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Dc210
Chiron
13
5 / 3 / 8
9,949
711
9,384
8,585
2,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Terra
Gnoultap
Terra
14
6 / 2 / 7
10,300
736
9,703
10,484
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 7 / 4
8,077
577
7,339
9,885
3,227
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 6 / 3
9,057
647
5,628
13,133
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Sålem
Janus
12
3 / 2 / 1
8,867
633
6,885
8,695
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
15
Kills
5
5
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
7
4
0.29
W
4
0
9
8.5
W
Chiron
Dc210
Chiron
5
3
8
3
W
Terra
Gnoultap
Terra
6
2
7
4.75
L
2
6
3
0.58
L
Janus
Sålem
Janus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,530
Damage
19,852
28,807
Taken
31,713
17,340
Mitigated
15,700
11,598
Healing
3,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,339
3,214
0
1,167
9,885
3,227
0
4,607
5,278
0
33,789
W
6,443
1,193
0
2,630
9,738
9,841
248
4,631
5,107
17,299
0
W
Chiron
Dc210
Chiron
9,384
4,312
1,349
2,623
8,585
2,993
1,048
4,204
4,381
0
59,514
W
Terra
Gnoultap
Terra
9,703
799
1,852
3,144
10,484
4,506
236
4,559
5,925
43,061
0
L
5,628
884
0
1,086
13,133
9,916
0
6,644
6,489
16,401
0
L
Janus
Sålem
Janus
6,885
238
0
842
8,695
2,557
0
4,999
3,696
33,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
26,001
173
Minions Killed
136
0
Camps Cleared
0
745,384
Distance Traveled
639,847
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,077
577
49
4
0
213,001
3
W
Sobek
10,697
764
22
2
0
257,578
8
W
Chiron
9,949
711
97
7
0
215,414
3
W
Terra
10,300
736
54
4
0
272,392
1
L
Ymir
9,057
647
43
3
0
181,697
4
L
Janus
8,867
633
44
3
0
245,149
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role