Player Matchup

Chiron
Chiron
ExcessiveForce7
Chiron
Level 143
God Stats
9W - 14L
1,536 SR
Queue Stats
603W - 647L
1,562 Elo+
Solo
Cabrakan
Cabrakan
FaSe Miza
Cabrakan
Level 129
God Stats
2W - 1L
1,286 SR
Queue Stats
131W - 129L
1,485 Elo+
Solo
Bellona
Bellona
Sandvik5
Bellona
Level 125
God Stats
0W - 3L
1,392 SR
Queue Stats
146W - 132L
1,537 Elo+
Party 2
Chaac
Chaac
THEROBOTGOD
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Xenorith
Odin
Level 123
God Stats
3W - 3L
1,697 SR
Queue Stats
317W - 368L
1,442 Elo+
Solo
Team Averages
Level 127
1,482 SR
1,505 Elo+

VS

Team Averages
Level 92
1,600 SR
1,575 Elo+
Neith
Neith
JheDai
Neith
Level 125
God Stats
10W - 9L
1,590 SR
Queue Stats
1,078W - 1,089L
1,503 Elo+
Solo
Tyr
Tyr
Juandavg74
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,500 Elo+
Solo
Hera
Hera
Matasion
Hera
Level 126
God Stats
2W - 1L
1,528 SR
Queue Stats
113W - 116L
1,525 Elo+
Solo
Khepri
Khepri
PrimeAnxiety
Khepri
Level 43
God Stats
1W - 0L
1,708 SR
Queue Stats
9W - 7L
1,617 Elo+
Party 1
Skadi
Skadi
TylersSux
Skadi
Level 17
God Stats
1W - 0L
1,674 SR
Queue Stats
4W - 1L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
9,878
760
15,411
12,502
5,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
FaSe Miza
Cabrakan
16
4 / 6 / 6
9,427
725
14,907
25,329
24,759
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Sandvik5
Bellona
14
2 / 7 / 3
8,264
636
8,572
16,067
12,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
5 / 6 / 6
10,074
775
14,373
19,754
21,365
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
15
0 / 8 / 6
8,592
661
6,660
18,806
16,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JheDai
Neith
20
11 / 2 / 18
11,947
919
18,189
13,152
7,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
2 / 4 / 16
9,295
715
7,984
16,720
23,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
18
4 / 2 / 21
10,771
829
17,873
8,786
7,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
18
4 / 2 / 20
10,411
801
10,180
16,259
21,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
TylersSux
Skadi
18
11 / 3 / 17
11,515
886
29,746
13,592
7,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
124
13
Kills
32
32
Deaths
13
27
Assists
92
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Cabrakan
FaSe Miza
Cabrakan
4
6
6
1.17
W
Neith
JheDai
Neith
11
2
18
10
W
2
4
16
2.5
W
Hera
4
2
21
7.25
W
Khepri
4
2
20
7
L
Bellona
Sandvik5
Bellona
2
7
3
0.5
L
5
6
6
1.33
W
Skadi
TylersSux
Skadi
11
3
17
6.5
L
Odin
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,923
Damage
83,972
92,458
Taken
68,509
81,081
Mitigated
67,734
31,553
Healing
24,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,411
5,303
4,125
3,823
12,502
5,794
0
3,166
9,336
0
40,352
L
Cabrakan
FaSe Miza
Cabrakan
14,907
1,155
1,113
7,535
25,329
24,759
0
9,525
15,804
22,956
0
W
Neith
JheDai
Neith
18,189
6,199
0
3,653
13,152
7,773
845
2,899
10,253
0
42,177
W
7,984
1,567
1,916
1,909
16,720
23,378
243
3,566
13,154
0
9,748
W
Hera
17,873
2,715
3,384
1,464
8,786
7,380
597
669
8,117
40,365
0
W
Khepri
10,180
678
3,292
3,099
16,259
21,669
328
4,720
11,539
18,415
0
L
Bellona
Sandvik5
Bellona
8,572
1,934
1,260
2,667
16,067
12,514
0
4,314
11,753
0
15,899
L
14,373
1,523
1,383
7,923
19,754
21,365
0
6,387
13,367
0
21,025
W
Skadi
TylersSux
Skadi
29,746
15,846
1,550
4,267
13,592
7,534
2,477
3,248
10,344
0
49,652
L
Odin
6,660
328
230
1,494
18,806
16,649
0
4,661
14,145
195
15,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
53,939
117
Minions Killed
157
0
Camps Cleared
0
1,082,580
Distance Traveled
1,257,773
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,878
760
62
5
0
219,461
1
L
Cabrakan
9,427
725
12
1
0
206,188
2
W
Neith
11,947
919
52
4
0
245,231
4
W
Tyr
9,295
715
0
0
0
252,352
0
W
Hera
10,771
829
48
4
0
267,564
4
W
Khepri
10,411
801
22
2
0
264,919
0
L
Bellona
8,264
636
9
1
0
228,794
0
L
Chaac
10,074
775
8
1
0
244,763
0
W
Skadi
11,515
886
35
3
0
227,707
0
L
Odin
8,592
661
26
2
0
183,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role