Player Matchup

Mercury
Mercury
DixiNormus131
Mercury
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
172W - 128L
1,649 Elo+
Party 1
Danzaburou
Danzaburou
Gearhead63
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 29L
1,805 Elo+
Party 1
Sylvanus
Sylvanus
MrChrispyBoi
Sylvanus
Level 44
God Stats
3W - 3L
1,884 SR
Queue Stats
127W - 106L
1,600 Elo+
Party 1
Guan Yu
Guan Yu
N3grxian
Guan Yu
Level 25
God Stats
1W - 1L
1,825 SR
Queue Stats
118W - 105L
1,638 Elo+
Solo
Persephone
Persephone
SimplyDre
Persephone
Level 14
God Stats
7W - 5L
2,021 SR
Queue Stats
179W - 161L
1,750 Elo+
Party 1
Team Averages
Level 24
1,746 SR
1,689 Elo+

VS

Team Averages
Level 20
1,589 SR
1,682 Elo+
Chiron
Chiron
Hugs4Drugs2
Chiron
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
151W - 83L
1,722 Elo+
Party 2
Guan Yu
Guan Yu
SoloDiff1337
Guan Yu
Level 8
God Stats
1W - 2L
1,275 SR
Queue Stats
46W - 46L
1,654 Elo+
Party 2
Zeus
Zeus
Susano96
Zeus
Level 25
God Stats
4W - 1L
1,672 SR
Queue Stats
117W - 77L
1,683 Elo+
Solo
Sol
Sol
UnderwaterAlien
Sol
Level 29
God Stats
12W - 5L
1,690 SR
Queue Stats
386W - 238L
1,719 Elo+
Solo
Fenrir
Fenrir
tyrgamerman
Fenrir
Level 13
God Stats
4W - 0L
1,806 SR
Queue Stats
22W - 17L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
13
4 / 6 / 0
8,007
534
6,522
11,613
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Gearhead63
Danzaburou
10
1 / 3 / 2
6,559
437
1,722
5,615
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MrChrispyBoi
Sylvanus
10
1 / 3 / 2
6,110
407
4,047
8,910
5,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
N3grxian
Guan Yu
13
1 / 4 / 0
7,842
523
9,671
13,327
11,865
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
SimplyDre
Persephone
11
0 / 7 / 4
7,273
485
4,360
8,491
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
8 / 3 / 7
9,982
665
12,042
11,597
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
SoloDiff1337
Guan Yu
15
2 / 0 / 3
8,527
568
5,962
10,958
7,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
5 / 2 / 5
9,080
605
8,111
6,324
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 0 / 1
9,473
632
4,533
8,344
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
13
5 / 2 / 10
8,538
569
7,934
12,376
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
23
23
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
4
6
0
0.67
L
Danzaburou
Gearhead63
Danzaburou
1
3
2
0.67
W
Chiron
8
3
7
3.83
L
Sylvanus
MrChrispyBoi
Sylvanus
1
3
2
0.67
L
Guan Yu
N3grxian
Guan Yu
1
4
0
0.25
L
Persephone
SimplyDre
Persephone
0
7
4
0.29
W
Guan Yu
SoloDiff1337
Guan Yu
2
0
3
3.5
W
Zeus
5
2
5
3.75
W
3
0
1
3.5
W
Fenrir
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
38,582
47,956
Taken
49,599
25,798
Mitigated
24,907
8,761
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
6,522
3,132
0
500
11,613
4,195
0
2,222
9,391
0
42,221
L
Danzaburou
Gearhead63
Danzaburou
1,722
406
0
328
5,615
1,812
0
1,977
3,638
0
20,929
W
Chiron
12,042
6,151
475
2,705
11,597
4,176
45
3,424
8,152
0
69,842
L
Sylvanus
MrChrispyBoi
Sylvanus
4,047
1,418
368
1,376
8,910
5,449
0
4,155
4,755
21,318
4,021
L
Guan Yu
N3grxian
Guan Yu
9,671
2,109
89
4,595
13,327
11,865
109
1,170
12,157
0
48,802
L
Persephone
SimplyDre
Persephone
4,360
218
0
1,505
8,491
2,477
0
3,117
5,367
35,085
0
W
Guan Yu
SoloDiff1337
Guan Yu
5,962
1,097
275
5,299
10,958
7,956
0
0
10,958
0
43,240
W
Zeus
8,111
1,014
0
1,506
6,324
1,893
567
1,688
4,636
68,213
0
W
4,533
1,647
0
6,475
8,344
2,642
1,710
807
7,537
89,550
0
W
Fenrir
7,934
2,168
0
3,404
12,376
8,240
0
2,063
10,313
0
24,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,791
Gold Earned
45,600
345
Minions Killed
517
0
Camps Cleared
0
1,429,049
Distance Traveled
1,478,307
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,007
534
70
5
0
310,115
5
L
Danzaburou
6,559
437
43
3
0
259,687
1
W
Chiron
9,982
665
110
7
0
278,190
5
L
Sylvanus
6,110
407
48
3
0
273,661
4
L
Guan Yu
7,842
523
101
7
0
274,678
3
L
Persephone
7,273
485
83
6
0
310,908
5
W
Guan Yu
8,527
568
98
7
0
338,975
2
W
Zeus
9,080
605
130
9
0
271,876
4
W
Sol
9,473
632
150
10
0
259,562
4
W
Fenrir
8,538
569
29
2
0
329,704
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role