Player Matchup

Chang'e
Chang'e
DrachoXTB
Chang'e
Level 127
God Stats
7W - 3L
1,526 SR
Queue Stats
125W - 74L
1,598 Elo+
Party 2
Nike
Nike
Rdlool014
Nike
Level 38
God Stats
14W - 9L
1,605 SR
Queue Stats
103W - 48L
1,621 Elo+
Party 2
Gilgamesh
Gilgamesh
TaiisukeTB
Gilgamesh
Level 152
God Stats
3W - 2L
1,646 SR
Queue Stats
84W - 58L
1,631 Elo+
Party 2
Team Averages
Level 106
1,592 SR
1,616 Elo+

VS

Team Averages
Level 81
1,535 SR
1,529 Elo+
Cthulhu
Cthulhu
GAMC POWER
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,218 Elo+
Solo
Nu Wa
Nu Wa
Rodo3470
Nu Wa
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 101L
1,684 Elo+
Party 1
Gilgamesh
Gilgamesh
iLuvCrazy
Gilgamesh
Level 147
God Stats
2W - 1L
1,605 SR
Queue Stats
184W - 125L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrachoXTB
Chang'e
9
4 / 0 / 6
6,225
1,038
1,665
3,096
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nike
8
1 / 0 / 8
5,578
930
3,088
2,875
1,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
TaiisukeTB
Gilgamesh
9
6 / 1 / 3
6,581
1,097
3,810
5,715
2,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GAMC POWER
Cthulhu
4
0 / 2 / 0
3,956
659
232
1,805
553
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Rodo3470
Nu Wa
7
0 / 5 / 0
4,257
710
2,019
4,274
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iLuvCrazy
Gilgamesh
7
1 / 4 / 0
5,066
844
1,785
5,009
1,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
11
Kills
1
1
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DrachoXTB
Chang'e
4
0
6
7
L
Cthulhu
GAMC POWER
Cthulhu
0
2
0
0
W
Nike
1
0
8
5
L
Nu Wa
Rodo3470
Nu Wa
0
5
0
0
W
Gilgamesh
TaiisukeTB
Gilgamesh
6
1
3
7.5
L
Gilgamesh
iLuvCrazy
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,563
Damage
4,036
11,686
Taken
11,088
4,677
Mitigated
3,182
4,316
Healing
967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DrachoXTB
Chang'e
1,665
329
1,245
2,694
3,096
908
374
623
2,333
20,220
0
L
Cthulhu
GAMC POWER
Cthulhu
232
232
0
0
1,805
553
0
4
1,711
1,057
0
W
Nike
3,088
547
0
249
2,875
1,314
791
535
2,292
0
16,747
L
Nu Wa
Rodo3470
Nu Wa
2,019
533
0
0
4,274
1,099
0
805
3,379
5,998
0
W
Gilgamesh
TaiisukeTB
Gilgamesh
3,810
1,423
0
128
5,715
2,455
28
859
4,718
0
17,435
L
Gilgamesh
iLuvCrazy
Gilgamesh
1,785
268
0
967
5,009
1,530
0
948
4,001
0
10,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,384
Gold Earned
13,279
95
Minions Killed
35
0
Camps Cleared
0
369,675
Distance Traveled
231,310
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,225
1,038
34
6
0
112,596
2
L
Cthulhu
3,956
659
1
0
0
52,841
0
W
Nike
5,578
930
35
6
0
133,750
2
L
Nu Wa
4,257
710
14
2
0
88,402
1
W
Gilgamesh
6,581
1,097
26
4
0
123,329
2
L
Gilgamesh
5,066
844
20
3
0
90,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role