Player Matchup

Sylvanus
Sylvanus
FunkyGoblins
Sylvanus
Level 122
God Stats
2W - 2L
1,726 SR
Queue Stats
87W - 85L
1,410 Elo+
Solo
Ymir
Ymir
PE-Paul
Ymir
Level 123
God Stats
2W - 1L
1,136 SR
Queue Stats
162W - 204L
1,459 Elo+
Solo
Zeus
Zeus
Shadow Dragon M
Zeus
Level 156
God Stats
73W - 48L
1,593 SR
Queue Stats
403W - 403L
1,430 Elo+
Solo
Chaac
Chaac
TwistedEndeavors
Chaac
Level 135
God Stats
318W - 270L
1,534 SR
Queue Stats
1,346W - 1,301L
1,464 Elo+
Solo
Anhur
Anhur
WannaRunTheFade2
Anhur
Level 63
God Stats
6W - 6L
1,373 SR
Queue Stats
133W - 155L
1,380 Elo+
Solo
Team Averages
Level 120
1,472 SR
1,429 Elo+

VS

Team Averages
Level 69
1,542 SR
1,390 Elo+
Nike
Nike
 
Nike
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BumperLemming3
Nemesis
Level 62
God Stats
8W - 5L
1,698 SR
Queue Stats
74W - 103L
1,287 Elo+
Party 1
Danzaburou
Danzaburou
Ninjaman Ace
Danzaburou
Level 74
God Stats
13W - 13L
1,457 SR
Queue Stats
53W - 68L
1,349 Elo+
Party 1
Janus
Janus
Schweaninator
Janus
Level 87
God Stats
5W - 9L
1,514 SR
Queue Stats
433W - 432L
1,467 Elo+
Solo
Loki
Loki
cookieslayer43
Loki
Level 56
God Stats
0W - 1L
1,544 SR
Queue Stats
36W - 49L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FunkyGoblins
Sylvanus
9
1 / 1 / 2
5,356
536
3,560
6,056
2,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
PE-Paul
Ymir
11
7 / 1 / 1
6,743
674
6,008
7,286
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 0 / 3
6,566
657
5,662
3,240
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 0 / 0
6,521
652
3,636
4,481
2,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 1 / 5
5,456
546
2,473
6,257
1,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
7
0 / 3 / 2
4,609
461
2,765
5,753
975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,209
521
1,630
6,132
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Ninjaman Ace
Danzaburou
8
2 / 2 / 0
5,482
548
4,629
6,357
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 0
5,158
516
1,355
6,779
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 0
4,384
438
1,505
6,339
1,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
2
0.33
L
1
1
0
1
W
Sylvanus
FunkyGoblins
Sylvanus
1
1
2
2
L
Danzaburou
Ninjaman Ace
Danzaburou
2
2
0
1
W
Ymir
PE-Paul
Ymir
7
1
1
7.5
L
0
4
0
0
W
4
0
3
5.5
W
0
0
0
0
W
1
1
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,339
Damage
11,884
27,320
Taken
31,360
10,787
Mitigated
9,186
12,560
Healing
9,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
2,765
246
187
540
5,753
975
0
1,930
3,715
0
11,396
L
1,630
406
0
2,995
6,132
2,400
0
817
5,315
0
22,836
W
Sylvanus
FunkyGoblins
Sylvanus
3,560
1,371
850
2,659
6,056
2,619
351
0
6,056
19,678
4,624
L
Danzaburou
Ninjaman Ace
Danzaburou
4,629
2,154
0
2,930
6,357
1,674
0
2,942
3,381
0
26,741
W
Ymir
PE-Paul
Ymir
6,008
1,464
0
1,595
7,286
3,484
0
579
6,707
34,954
0
L
1,355
561
0
1,388
6,779
2,236
0
5,014
1,501
27,285
0
W
5,662
357
0
2,041
3,240
905
396
492
2,748
36,821
0
W
3,636
151
0
3,202
4,481
2,292
866
128
4,353
0
38,037
W
2,473
1,426
453
1,760
6,257
1,487
0
156
6,101
0
14,004
L
1,505
530
0
1,636
6,339
1,901
0
3,662
2,591
0
12,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
24,842
311
Minions Killed
218
0
Camps Cleared
0
911,437
Distance Traveled
959,073
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,609
461
17
2
0
211,171
3
L
Nemesis
5,209
521
48
5
0
194,788
4
W
Sylvanus
5,356
536
45
5
0
185,552
2
L
Danzaburou
5,482
548
58
6
0
178,261
2
W
Ymir
6,743
674
65
7
0
200,018
3
L
Janus
5,158
516
63
6
0
180,960
2
W
Zeus
6,566
657
80
8
0
169,512
2
W
Chaac
6,521
652
87
9
0
173,764
3
W
Anhur
5,456
546
34
3
0
182,591
1
L
Loki
4,384
438
32
3
0
193,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role