Player Matchup

Kuzenbo
Kuzenbo
Gold III
Borklet
Kuzenbo
Gold III
Level 148
God Stats
23W - 21L
1,598 SR
Queue Stats
416W - 412L
1,588 MMR
Party 2
Hachiman
Hachiman
Silver II
PiLL780
Hachiman
Silver II
Level 146
God Stats
2W - 2L
1,266 SR
Queue Stats
172W - 164L
1,587 MMR
Party 4
Tsukuyomi
Tsukuyomi
Bronze III
david_auriazul
Tsukuyomi
Bronze III
Level 58
God Stats
0W - 1L
1,582 SR
Queue Stats
3W - 3L
1,599 MMR
Solo
Janus
Janus
Gold IV
getmeout808
Janus
Gold IV
Level 129
God Stats
11W - 16L
1,732 SR
Queue Stats
241W - 234L
1,628 MMR
Party 4
Arachne
Arachne
Gold I
mikespike3313
Arachne
Gold I
Level 143
God Stats
19W - 25L
1,552 SR
Queue Stats
407W - 397L
1,627 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,546 SR
1,606 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,650 SR
1,605 MMR
Mulan
Mulan
Silver I
Canelita nwn
Mulan
Silver I
Level 158
God Stats
3W - 0L
1,585 SR
Queue Stats
9W - 3L
1,588 MMR
Solo
Awilix
Awilix
Gold IV
EtherealGift
Awilix
Gold IV
Level 132
God Stats
9W - 9L
1,780 SR
Queue Stats
93W - 91L
1,638 MMR
Party 1
Apollo
Apollo
Gold IV
HerausPosTrunC
Apollo
Gold IV
Level 147
God Stats
4W - 3L
1,471 SR
Queue Stats
113W - 89L
1,638 MMR
Party 1
Ganesha
Ganesha
Gold II
ItzM0rphinTIme15
Ganesha
Gold II
Level 104
God Stats
10W - 6L
1,749 SR
Queue Stats
64W - 67L
1,440 MMR
Party 3
Agni
Agni
Gold I
XvWolfvX5
Agni
Gold I
Level 127
God Stats
13W - 8L
1,664 SR
Queue Stats
168W - 173L
1,724 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Borklet
Kuzenbo
11
1 / 4 / 4
8,248
458
3,970
11,329
12,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
PiLL780
Hachiman
16
1 / 0 / 2
9,236
513
6,420
9,230
2,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
david_auriazul
Tsukuyomi
13
1 / 7 / 0
8,029
446
7,685
12,938
5,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 1
8,564
476
4,253
4,984
1,689
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
13
3 / 5 / 2
8,107
450
6,032
14,585
6,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
TiamatSetGilgameshAthenaLoki

VS

Bans
DanzaburouCthulhuYmirGebRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 3
11,003
611
10,693
15,352
14,468
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
14
3 / 2 / 4
8,571
476
5,232
9,245
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
4 / 1 / 4
10,198
567
8,755
11,444
4,109
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 3 / 10
8,730
485
3,334
12,238
8,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
15
2 / 1 / 4
9,111
506
5,743
7,563
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Borklet
Kuzenbo
1
4
4
0.75
W
8
0
3
9.5
W
Awilix
3
2
4
2.5
W
4
1
4
6
W
0
3
10
1.67
L
Hachiman
PiLL780
Hachiman
1
0
2
2
W
Agni
2
1
4
4
L
Tsukuyomi
david_auriazul
Tsukuyomi
1
7
0
0.14
L
1
1
1
1.5
L
Arachne
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,360
Damage
33,757
53,066
Taken
55,842
28,079
Mitigated
33,608
12,698
Healing
24,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Borklet
Kuzenbo
3,970
1,646
0
500
11,329
12,313
422
4,540
6,654
16,564
0
W
10,693
1,175
0
8,494
15,352
14,468
348
1,973
13,379
0
77,719
W
Awilix
5,232
1,232
0
3,032
9,245
3,686
0
2,743
6,502
0
44,977
W
8,755
6,394
0
6,819
11,444
4,109
1,140
1,068
10,376
0
87,708
W
3,334
485
0
2,713
12,238
8,791
0
3,172
9,066
33,161
0
L
Hachiman
PiLL780
Hachiman
6,420
2,531
0
5,836
9,230
2,916
0
166
9,024
0
68,080
W
Agni
5,743
329
0
3,148
7,563
2,554
1,112
2,275
5,288
66,302
0
L
Tsukuyomi
david_auriazul
Tsukuyomi
7,685
1,567
0
1,612
12,938
5,067
0
967
11,927
0
54,306
L
4,253
131
0
857
4,984
1,689
0
336
4,608
61,320
0
L
Arachne
6,032
3,261
0
3,893
14,585
6,094
0
2,673
11,776
0
48,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,184
Gold Earned
47,613
449
Minions Killed
591
0
Camps Cleared
0
1,688,292
Distance Traveled
1,760,899
29
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,248
458
29
2
0
355,760
7
W
Mulan
11,003
611
167
9
0
355,988
3
W
Awilix
8,571
476
86
5
0
391,507
1
W
Apollo
10,198
567
168
9
0
321,524
6
W
Ganesha
8,730
485
18
1
0
339,205
11
L
Hachiman
9,236
513
128
7
0
314,175
5
W
Agni
9,111
506
152
8
0
352,675
4
L
Tsukuyomi
8,029
446
93
5
0
297,510
3
L
Janus
8,564
476
116
6
0
335,809
9
L
Arachne
8,107
450
83
5
0
385,038
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role