Player Matchup

King Arthur
King Arthur
BeamyMarrow6380
King Arthur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 11L
1,169 Elo+
Solo
Thor
Thor
Madunreliable
Thor
Level 143
God Stats
1W - 0L
1,311 SR
Queue Stats
53W - 44L
1,582 Elo+
Party 2
Anhur
Anhur
SkizzFPS_TTV
Anhur
Level 17
God Stats
7W - 4L
1,652 SR
Queue Stats
67W - 55L
1,407 Elo+
Solo
Neith
Neith
StPP Snipes
Neith
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
random wet fart
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Team Averages
Level 43
1,493 SR
1,432 Elo+

VS

Team Averages
Level 22
1,522 SR
1,401 Elo+
Nemesis
Nemesis
Epycenter
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,330 Elo+
Solo
Thanatos
Thanatos
LiterallyWavy
Thanatos
Level 27
God Stats
2W - 3L
1,682 SR
Queue Stats
76W - 80L
1,396 Elo+
Solo
Scylla
Scylla
MWheeler27
Scylla
Level 26
God Stats
3W - 4L
1,462 SR
Queue Stats
19W - 14L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
SeCoNdBrEkFeSt
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,425 Elo+
Party 1
Janus
Janus
TravTiddys
Janus
Level 29
God Stats
1W - 2L
1,464 SR
Queue Stats
94W - 83L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeamyMarrow6380
King Arthur
14
8 / 2 / 2
8,774
585
11,110
15,638
10,570
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 0 / 4
8,210
547
3,619
6,592
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 1 / 5
7,799
520
4,859
10,570
4,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
5 / 1 / 2
7,960
531
3,788
5,650
1,855
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
7 / 0 / 7
8,792
586
6,664
11,893
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Epycenter
Nemesis
8
0 / 4 / 1
5,541
369
3,919
8,881
2,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thanatos
LiterallyWavy
Thanatos
11
0 / 5 / 1
6,450
430
4,461
11,193
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MWheeler27
Scylla
11
2 / 6 / 0
6,940
463
7,771
8,021
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
SeCoNdBrEkFeSt
Cu Chulainn
10
1 / 6 / 1
6,266
418
4,171
8,506
5,747
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
13
1 / 4 / 0
7,656
510
7,087
5,010
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
25
Kills
4
4
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeamyMarrow6380
King Arthur
8
2
2
4.5
L
Nemesis
Epycenter
Nemesis
0
4
1
0.13
L
Thanatos
LiterallyWavy
Thanatos
0
5
1
0.1
L
Scylla
MWheeler27
Scylla
2
6
0
0.33
W
4
0
4
6
L
Cu Chulainn
SeCoNdBrEkFeSt
Cu Chulainn
1
6
1
0.25
W
1
1
5
3.5
W
5
1
2
6
L
Janus
1
4
0
0.25
W
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
27,409
50,343
Taken
41,611
26,731
Mitigated
15,223
19,444
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeamyMarrow6380
King Arthur
11,110
1,629
0
4,841
15,638
10,570
103
1,293
14,251
0
47,262
L
Nemesis
Epycenter
Nemesis
3,919
1,172
0
999
8,881
2,213
0
608
8,213
0
17,380
L
Thanatos
LiterallyWavy
Thanatos
4,461
1,719
0
6,539
11,193
3,604
0
1,004
10,099
0
34,877
L
Scylla
MWheeler27
Scylla
7,771
267
0
1,056
8,021
2,265
0
2,183
5,530
26,265
0
W
3,619
1,043
0
4,196
6,592
2,218
0
257
6,295
0
50,452
L
Cu Chulainn
SeCoNdBrEkFeSt
Cu Chulainn
4,171
1,881
0
198
8,506
5,747
902
1,295
7,151
0
22,947
W
4,859
2,120
0
4,427
10,570
4,756
1,464
4,517
5,505
0
40,375
W
3,788
1,549
0
1,434
5,650
1,855
0
3,248
2,186
0
38,831
L
Janus
7,087
361
0
0
5,010
1,394
275
1,476
3,534
47,527
0
W
6,664
1,598
317
4,229
11,893
7,332
0
4,262
7,248
45,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,535
Gold Earned
32,853
434
Minions Killed
293
0
Camps Cleared
0
1,425,373
Distance Traveled
1,211,228
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,774
585
97
6
0
290,127
4
L
Nemesis
5,541
369
38
3
0
250,731
0
L
Thanatos
6,450
430
72
5
0
266,522
1
L
Scylla
6,940
463
42
3
0
211,690
0
W
Thor
8,210
547
103
7
0
318,650
1
L
Cu Chulainn
6,266
418
42
3
0
248,632
0
W
Anhur
7,799
520
84
6
0
263,130
1
W
Neith
7,960
531
76
5
0
270,575
0
L
Janus
7,656
510
99
7
0
233,653
0
W
Ymir
8,792
586
74
5
0
282,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role