Player Matchup

Artemis
Artemis
FakkuDaddy
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 1
Cthulhu
Cthulhu
Judoman20
Cthulhu
Level 85
God Stats
0W - 1L
1,492 SR
Queue Stats
64W - 65L
1,511 Elo+
Party 1
The Morrigan
The Morrigan
Paddleboarder7
The Morrigan
Level 28
God Stats
6W - 3L
1,687 SR
Queue Stats
76W - 62L
1,640 Elo+
Party 3
Loki
Loki
Soydogg123
Loki
Level 25
God Stats
13W - 19L
1,467 SR
Queue Stats
138W - 118L
1,600 Elo+
Party 3
Hercules
Hercules
TheChaosKnght
Hercules
Level 29
God Stats
11W - 16L
1,353 SR
Queue Stats
276W - 255L
1,585 Elo+
Solo
Team Averages
Level 34
1,500 SR
1,563 Elo+

VS

Team Averages
Level 43
1,631 SR
1,610 Elo+
Sobek
Sobek
Bobswarly
Sobek
Level 14
God Stats
1W - 0L
1,683 SR
Queue Stats
5W - 2L
1,552 Elo+
Solo
Olorun
Olorun
GayToiletMan
Olorun
Level 2
God Stats
2W - 0L
1,763 SR
Queue Stats
3W - 5L
1,708 Elo+
Party 2
Aphrodite
Aphrodite
NamiSwaaaaaan
Aphrodite
Level 28
God Stats
5W - 3L
1,576 SR
Queue Stats
51W - 41L
1,621 Elo+
Solo
Horus
Horus
WaterGodF
Horus
Level 27
God Stats
11W - 7L
1,531 SR
Queue Stats
93W - 69L
1,566 Elo+
Solo
Cernunnos
Cernunnos
mullyyy
Cernunnos
Level 144
God Stats
1W - 0L
1,600 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FakkuDaddy
Artemis
19
3 / 12 / 8
12,234
874
29,220
24,384
9,002
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
Judoman20
Cthulhu
19
4 / 8 / 6
12,924
923
21,943
31,138
31,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
Paddleboarder7
The Morrigan
19
5 / 8 / 9
13,501
964
19,075
16,930
6,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 4 / 6
12,543
896
7,620
10,346
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
TheChaosKnght
Hercules
19
1 / 1 / 12
12,458
890
15,853
23,014
27,857
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bobswarly
Sobek
20
4 / 5 / 23
13,233
945
19,571
25,610
39,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
18
0 / 7 / 13
11,608
829
5,223
11,994
6,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
NamiSwaaaaaan
Aphrodite
20
12 / 0 / 20
15,822
1,130
31,979
14,693
9,452
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
WaterGodF
Horus
20
9 / 2 / 20
15,885
1,135
8,935
27,239
47,186
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
mullyyy
Cernunnos
20
8 / 3 / 24
14,453
1,032
35,467
22,914
11,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
133
17
Kills
33
33
Deaths
17
41
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Sobek
Bobswarly
Sobek
4
5
23
3.1
L
Artemis
FakkuDaddy
Artemis
3
12
8
0.58
W
Olorun
0
7
13
0.93
L
Cthulhu
Judoman20
Cthulhu
4
8
6
0.88
W
Aphrodite
NamiSwaaaaaan
Aphrodite
12
0
20
22
L
The Morrigan
Paddleboarder7
The Morrigan
5
8
9
1.19
L
4
4
6
1.75
L
Hercules
TheChaosKnght
Hercules
1
1
12
7
W
Horus
WaterGodF
Horus
9
2
20
9.5
W
Cernunnos
mullyyy
Cernunnos
8
3
24
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,711
Damage
101,175
105,812
Taken
102,450
78,010
Mitigated
113,454
14,468
Healing
55,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Bobswarly
Sobek
19,571
1,426
0
3,400
25,610
39,490
0
7,108
18,063
43,857
0
L
Artemis
FakkuDaddy
Artemis
29,220
15,964
0
100
24,384
9,002
0
12,163
12,221
281
47,198
W
Olorun
5,223
4,572
579
2,080
11,994
6,141
0
3,426
8,508
15,385
0
L
Cthulhu
Judoman20
Cthulhu
21,943
1,175
1,384
3,291
31,138
31,165
0
15,110
15,975
44,766
0
W
Aphrodite
NamiSwaaaaaan
Aphrodite
31,979
3,850
17,369
10,948
14,693
9,452
0
6,005
8,224
83,170
0
L
The Morrigan
Paddleboarder7
The Morrigan
19,075
5,515
0
936
16,930
6,494
0
10,097
6,820
41,587
10,233
L
7,620
2,097
0
1,874
10,346
3,492
0
6,353
3,993
0
20,935
L
Hercules
TheChaosKnght
Hercules
15,853
4,074
0
6,883
23,014
27,857
0
13,047
9,967
0
28,322
W
Horus
WaterGodF
Horus
8,935
3,806
5,203
7,617
27,239
47,186
0
5,823
20,962
0
20,020
W
Cernunnos
mullyyy
Cernunnos
35,467
23,029
0
8,004
22,914
11,185
0
9,260
13,308
0
65,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,660
Gold Earned
71,001
256
Minions Killed
286
13
Camps Cleared
4
1,187,188
Distance Traveled
1,264,361
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,233
945
35
3
0
254,440
0
L
Artemis
12,234
874
36
3
0
203,380
0
W
Olorun
11,608
829
35
3
1
208,835
0
L
Cthulhu
12,924
923
79
6
0
263,766
0
W
Aphrodite
15,822
1,130
130
9
1
273,842
0
L
The Morrigan
13,501
964
93
7
4
229,069
0
L
Loki
12,543
896
20
1
9
198,247
0
L
Hercules
12,458
890
28
2
0
292,726
0
W
Horus
15,885
1,135
23
2
1
291,091
2
W
Cernunnos
14,453
1,032
63
5
1
236,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role