Player Matchup

Sun Wukong
Sun Wukong
D2Trappy1275
Sun Wukong
Level 21
God Stats
2W - 3L
1,200 SR
Queue Stats
151W - 120L
1,632 Elo+
Solo
Anubis
Anubis
Littynippys
Anubis
Level 14
God Stats
3W - 1L
1,702 SR
Queue Stats
19W - 9L
1,642 Elo+
Party 1
Arachne
Arachne
Loosetoots
Arachne
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 11L
1,668 Elo+
Party 1
Ra
Ra
LooseyGoosey531
Ra
Level 13
God Stats
3W - 1L
1,769 SR
Queue Stats
35W - 15L
1,628 Elo+
Party 1
Nu Wa
Nu Wa
YouTube-Polarver
Nu Wa
Level 13
God Stats
2W - 3L
1,674 SR
Queue Stats
82W - 80L
1,510 Elo+
Solo
Team Averages
Level 15
1,569 SR
1,616 Elo+

VS

Team Averages
Level 10
1,443 SR
1,584 Elo+
Achilles
Achilles
BubblieBetch
Achilles
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 12L
1,663 Elo+
Solo
Danzaburou
Danzaburou
DevilDog883574
Danzaburou
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 157L
1,587 Elo+
Solo
Vulcan
Vulcan
KeeganR049572
Vulcan
Level 6
God Stats
2W - 3L
1,268 SR
Queue Stats
19W - 17L
1,640 Elo+
Solo
Zeus
Zeus
RiverCurve85358
Zeus
Level 6
God Stats
3W - 4L
1,551 SR
Queue Stats
9W - 15L
1,454 Elo+
Solo
Nemesis
Nemesis
TypeGoated
Nemesis
Level 26
God Stats
2W - 3L
1,396 SR
Queue Stats
154W - 137L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D2Trappy1275
Sun Wukong
19
4 / 4 / 5
12,975
590
11,990
18,545
12,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
20
12 / 2 / 3
14,112
641
19,816
16,752
10,423
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Loosetoots
Arachne
18
11 / 1 / 6
12,120
551
10,604
18,396
13,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 1 / 9
12,791
581
8,219
10,622
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
3 / 1 / 2
13,783
627
13,008
15,011
5,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BubblieBetch
Achilles
20
5 / 5 / 2
12,132
551
13,531
27,307
25,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
DevilDog883574
Danzaburou
16
3 / 6 / 0
10,827
492
8,098
14,375
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 1
7,344
334
1,565
9,877
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 14 / 1
8,768
399
6,705
15,082
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
TypeGoated
Nemesis
10
0 / 5 / 1
7,460
339
1,755
13,790
3,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
36
Kills
9
9
Deaths
36
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Achilles
BubblieBetch
Achilles
5
5
2
1.2
W
Sun Wukong
D2Trappy1275
Sun Wukong
4
4
5
1.63
L
Danzaburou
DevilDog883574
Danzaburou
3
6
0
0.5
L
0
6
1
0.08
W
Anubis
12
2
3
6.75
W
Arachne
Loosetoots
Arachne
11
1
6
14
W
6
1
9
10.5
L
1
14
1
0.11
L
Nemesis
TypeGoated
Nemesis
0
5
1
0.1
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,637
Damage
31,654
79,326
Taken
80,431
46,503
Mitigated
40,000
41,475
Healing
10,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BubblieBetch
Achilles
13,531
2,518
0
5,660
27,307
25,735
183
10,854
16,453
640
88,189
W
Sun Wukong
D2Trappy1275
Sun Wukong
11,990
1,393
0
7,401
18,545
12,074
103
1,725
16,646
0
85,993
L
Danzaburou
DevilDog883574
Danzaburou
8,098
2,649
0
3,174
14,375
4,961
0
7,183
7,192
0
49,233
L
1,565
638
0
855
9,877
2,274
132
8,608
1,269
23,723
0
W
Anubis
19,816
983
0
12,141
16,752
10,423
4,140
3,240
13,144
130,793
0
W
Arachne
Loosetoots
Arachne
10,604
6,735
0
5,833
18,396
13,607
3,282
1,252
17,114
3,417
43,836
W
8,219
209
2,012
4,525
10,622
4,606
3,201
1,543
8,975
90,005
0
L
6,705
1,529
0
427
15,082
3,869
63
6,588
8,494
40,180
0
L
Nemesis
TypeGoated
Nemesis
1,755
708
0
592
13,790
3,161
0
8,360
5,430
0
29,108
W
13,008
1,545
0
9,563
15,011
5,793
4,238
205
14,806
114,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,781
Gold Earned
46,531
781
Minions Killed
440
0
Camps Cleared
0
1,972,478
Distance Traveled
1,502,542
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,132
551
161
7
0
422,851
3
W
Sun Wukong
12,975
590
158
7
0
433,260
3
L
Danzaburou
10,827
492
90
4
0
343,690
6
L
Vulcan
7,344
334
44
2
0
184,620
1
W
Anubis
14,112
641
207
9
0
352,242
4
W
Arachne
12,120
551
70
3
0
417,827
3
W
Ra
12,791
581
159
7
0
411,818
1
L
Zeus
8,768
399
82
4
0
340,730
0
L
Nemesis
7,460
339
63
3
0
210,651
1
W
Nu Wa
13,783
627
187
9
0
357,331
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role