Player Matchup

Ah Puch
Ah Puch
CruzArtS
Ah Puch
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Yemoja
Yemoja
FROST_Brunox
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Anubis
Anubis
KirbyClassic
Anubis
Level 29
God Stats
20W - 37L
1,340 SR
Queue Stats
37W - 54L
1,304 Elo+
Solo
Chernobog
Chernobog
WildCatDiG13
Chernobog
Level 16
God Stats
2W - 7L
1,316 SR
Queue Stats
12W - 33L
1,199 Elo+
Solo
Nemesis
Nemesis
jazzy_308b
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 10
1,431 SR
1,400 Elo+

VS

Team Averages
Level 21
1,332 SR
1,204 Elo+
Hera
Hera
AbdielHoulston29
Hera
Level 47
God Stats
4W - 12L
1,143 SR
Queue Stats
32W - 57L
1,230 Elo+
Party 1
Pele
Pele
JL-1204
Pele
Level 24
God Stats
3W - 4L
1,259 SR
Queue Stats
33W - 56L
1,227 Elo+
Party 1
Danzaburou
Danzaburou
PumpkinRocket6
Danzaburou
Level 8
God Stats
4W - 3L
1,322 SR
Queue Stats
22W - 26L
1,193 Elo+
Solo
Medusa
Medusa
bloodyportrait
Medusa
Level 23
God Stats
80W - 78L
1,437 SR
Queue Stats
172W - 196L
1,244 Elo+
Solo
Cupid
Cupid
dylan-507_figue
Cupid
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CruzArtS
Ah Puch
10
0 / 7 / 5
6,026
430
4,083
8,096
2,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
3
1 / 3 / 0
4,687
335
150
2,595
853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
11
5 / 6 / 0
7,162
512
6,256
9,241
3,644
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
WildCatDiG13
Chernobog
11
3 / 7 / 1
6,883
492
7,545
10,966
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
jazzy_308b
Nemesis
2
0 / 2 / 0
4,249
304
471
1,559
299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 5
8,474
605
5,333
5,399
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
JL-1204
Pele
11
6 / 3 / 7
7,739
553
4,931
7,815
2,686
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
PumpkinRocket6
Danzaburou
14
8 / 2 / 6
8,993
642
8,106
9,569
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 1
7,931
567
4,198
7,089
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 1 / 5
5,975
427
956
3,881
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
9
Kills
24
25
Deaths
9
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Ah Puch
CruzArtS
Ah Puch
0
7
5
0.36
L
Yemoja
1
3
0
0.33
W
Pele
JL-1204
Pele
6
3
7
3.17
L
Anubis
5
6
0
0.83
W
Danzaburou
PumpkinRocket6
Danzaburou
8
2
6
5.5
L
Chernobog
WildCatDiG13
Chernobog
3
7
1
0.5
W
1
2
1
0.75
W
0
1
5
2.5
L
Nemesis
jazzy_308b
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,505
Damage
23,524
32,457
Taken
33,753
10,904
Mitigated
11,626
5,094
Healing
6,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,333
1,106
0
644
5,399
1,736
2,642
1,413
3,986
30,253
0
L
Ah Puch
CruzArtS
Ah Puch
4,083
1,231
0
854
8,096
2,315
0
2,081
5,869
19,142
0
L
Yemoja
150
150
67
192
2,595
853
264
239
2,236
2,469
0
W
Pele
JL-1204
Pele
4,931
1,497
0
346
7,815
2,686
1,266
2,652
5,163
0
21,781
L
Anubis
6,256
567
0
1,988
9,241
3,644
302
1,403
7,752
29,919
0
W
Danzaburou
PumpkinRocket6
Danzaburou
8,106
4,167
0
4,817
9,569
3,613
1,534
5,052
4,517
0
48,057
L
Chernobog
WildCatDiG13
Chernobog
7,545
3,840
0
1,887
10,966
3,793
22
930
9,982
0
39,551
W
4,198
1,610
0
867
7,089
2,268
3,545
327
6,762
0
44,899
W
956
808
24
234
3,881
1,323
532
1,045
2,836
0
11,113
L
Nemesis
jazzy_308b
Nemesis
471
83
0
106
1,559
299
75
232
1,285
0
2,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,007
Gold Earned
39,112
138
Minions Killed
317
0
Camps Cleared
0
756,691
Distance Traveled
1,169,900
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,474
605
76
5
0
222,061
0
L
Ah Puch
6,026
430
27
2
0
211,343
0
L
Yemoja
4,687
335
7
1
0
65,251
0
W
Pele
7,739
553
43
3
0
295,305
0
L
Anubis
7,162
512
32
2
0
199,035
0
W
Danzaburou
8,993
642
90
6
0
237,610
0
L
Chernobog
6,883
492
68
5
0
206,681
1
W
Medusa
7,931
567
82
6
0
230,774
0
W
Cupid
5,975
427
26
2
0
184,150
0
L
Nemesis
4,249
304
4
0
0
74,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role