Player Matchup

Anubis
Anubis
Chef Nastyy
Anubis
Level 22
God Stats
11W - 12L
1,365 SR
Queue Stats
71W - 93L
1,074 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GoodOldButters
Tsukuyomi
Level 8
God Stats
34W - 29L
1,082 SR
Queue Stats
130W - 149L
1,143 Elo+
Party 1
Cabrakan
Cabrakan
Quiefin
Cabrakan
Level 3
God Stats
1W - 2L
1,565 SR
Queue Stats
27W - 23L
1,370 Elo+
Party 1
Artemis
Artemis
TheYheah
Artemis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 49L
1,500 Elo+
Solo
Thor
Thor
thegaychef
Thor
Level 10
God Stats
0W - 2L
1,239 SR
Queue Stats
95W - 118L
1,074 Elo+
Party 1
Team Averages
Level 11
1,350 SR
1,232 Elo+

VS

Team Averages
Level 21
1,534 SR
1,379 Elo+
Mercury
Mercury
Maxnumz
Mercury
Level 13
God Stats
2W - 3L
1,324 SR
Queue Stats
11W - 17L
1,398 Elo+
Party 3
Gilgamesh
Gilgamesh
Sdiousx
Gilgamesh
Level 13
God Stats
3W - 3L
1,308 SR
Queue Stats
6W - 13L
1,241 Elo+
Party 3
Neith
Neith
Tarkalark
Neith
Level 27
God Stats
9W - 3L
1,783 SR
Queue Stats
373W - 241L
1,659 Elo+
Solo
Raijin
Raijin
lord zhaxx
Raijin
Level 47
God Stats
4W - 2L
1,755 SR
Queue Stats
51W - 62L
1,391 Elo+
Party 2
Cthulhu
Cthulhu
manymontiel
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 10 / 0
5,480
457
3,746
10,932
4,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
GoodOldButters
Tsukuyomi
11
0 / 5 / 0
5,928
494
2,014
8,451
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Quiefin
Cabrakan
8
2 / 9 / 1
5,704
475
4,248
12,933
9,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
TheYheah
Artemis
1
0 / 1 / 0
3,877
323
0
528
110
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 5 / 0
5,955
496
4,005
8,990
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Maxnumz
Mercury
13
1 / 0 / 1
7,509
626
1,720
5,880
2,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Sdiousx
Gilgamesh
12
3 / 0 / 2
7,279
607
1,683
4,206
1,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Tarkalark
Neith
15
17 / 0 / 3
9,714
810
19,291
9,241
3,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
lord zhaxx
Raijin
12
5 / 1 / 0
7,932
661
3,921
4,652
1,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
manymontiel
Cthulhu
11
2 / 4 / 10
6,862
572
3,347
7,424
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
5
Kills
28
30
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
10
0
0.1
L
Tsukuyomi
GoodOldButters
Tsukuyomi
0
5
0
0
W
Mercury
Maxnumz
Mercury
1
0
1
1.5
L
Cabrakan
Quiefin
Cabrakan
2
9
1
0.28
W
Gilgamesh
Sdiousx
Gilgamesh
3
0
2
4
W
Neith
Tarkalark
Neith
17
0
3
18.5
L
Artemis
TheYheah
Artemis
0
1
0
0
W
Raijin
lord zhaxx
Raijin
5
1
0
5
W
Cthulhu
manymontiel
Cthulhu
2
4
10
1.75
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,013
Damage
29,962
41,834
Taken
31,403
19,628
Mitigated
13,528
5,038
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
3,746
728
0
1,991
10,932
4,682
52
2,582
8,126
25,251
0
L
Tsukuyomi
GoodOldButters
Tsukuyomi
2,014
430
0
2,174
8,451
2,615
96
422
7,979
0
30,825
W
Mercury
Maxnumz
Mercury
1,720
667
0
0
5,880
2,016
850
750
5,130
0
44,920
L
Cabrakan
Quiefin
Cabrakan
4,248
1,079
0
660
12,933
9,650
0
2,499
10,164
17,989
0
W
Gilgamesh
Sdiousx
Gilgamesh
1,683
134
0
912
4,206
1,992
1,012
37
4,169
0
21,379
W
Neith
Tarkalark
Neith
19,291
10,311
0
3,111
9,241
3,091
2,872
3,584
5,657
0
64,056
L
Artemis
TheYheah
Artemis
0
0
0
0
528
110
0
0
528
0
0
W
Raijin
lord zhaxx
Raijin
3,921
554
0
1,079
4,652
1,263
1,786
1,046
3,606
36,633
0
W
Cthulhu
manymontiel
Cthulhu
3,347
270
147
537
7,424
5,166
592
2,577
4,847
18,286
0
L
4,005
1,607
0
213
8,990
2,571
24
1,103
7,769
0
20,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,944
Gold Earned
39,296
197
Minions Killed
378
0
Camps Cleared
0
958,465
Distance Traveled
1,185,074
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,480
457
55
5
0
217,800
1
L
Tsukuyomi
5,928
494
77
6
0
271,017
0
W
Mercury
7,509
626
103
9
0
278,268
1
L
Cabrakan
5,704
475
25
2
0
227,165
1
W
Gilgamesh
7,279
607
53
4
0
290,639
3
W
Neith
9,714
810
122
10
0
197,931
2
L
Artemis
3,877
323
0
0
0
19,708
0
W
Raijin
7,932
661
77
6
0
228,701
3
W
Cthulhu
6,862
572
23
2
0
189,535
2
L
Thor
5,955
496
40
3
0
222,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role