Player Matchup

Izanami
Izanami
Metrical Hero
Izanami
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 91L
1,364 Elo+
Party 1
Kukulkan
Kukulkan
NotACroissant0
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,110 Elo+
Party 1
Agni
Agni
SKY007DF
Agni
Level 8
God Stats
1W - 4L
1,407 SR
Queue Stats
1W - 8L
1,240 Elo+
Party 2
Persephone
Persephone
toppyping
Persephone
Level 28
God Stats
5W - 3L
1,861 SR
Queue Stats
14W - 15L
1,471 Elo+
Solo
Ra
Ra
腻是枕漂酿
Ra
Level 7
God Stats
0W - 4L
1,112 SR
Queue Stats
1W - 8L
1,240 Elo+
Party 2
Team Averages
Level 13
1,476 SR
1,285 Elo+

VS

Team Averages
Level 22
1,511 SR
1,395 Elo+
Vamana
Vamana
Carrillo
Vamana
Level 24
God Stats
12W - 5L
1,733 SR
Queue Stats
65W - 52L
1,492 Elo+
Solo
Xing Tian
Xing Tian
CobDoEn
Xing Tian
Level 17
God Stats
16W - 12L
1,594 SR
Queue Stats
156W - 147L
1,453 Elo+
Solo
Nox
Nox
Lock713
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,231 Elo+
Solo
Neith
Neith
Modse
Neith
Level 26
God Stats
29W - 39L
1,230 SR
Queue Stats
254W - 278L
1,425 Elo+
Solo
Anhur
Anhur
SKIRYN
Anhur
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
228W - 238L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
0 / 12 / 4
12,412
827
11,903
24,932
8,328
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
19
0 / 4 / 4
12,504
834
5,535
12,594
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
18
2 / 4 / 2
13,108
874
13,920
14,363
6,024
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Persephone
toppyping
Persephone
20
2 / 5 / 4
14,369
958
23,240
16,021
6,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 3 / 0
14,614
974
19,921
13,057
5,458
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Carrillo
Vamana
20
5 / 2 / 10
14,291
953
12,193
20,797
20,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
CobDoEn
Xing Tian
20
2 / 2 / 14
13,010
867
11,594
15,647
12,001
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nox
20
2 / 3 / 14
13,432
895
10,428
13,025
4,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Modse
Neith
20
9 / 1 / 12
14,898
993
24,470
15,475
6,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
SKIRYN
Anhur
20
10 / 1 / 5
14,719
981
15,799
14,632
5,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
9
Kills
28
28
Deaths
9
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vamana
Carrillo
Vamana
5
2
10
5
W
Xing Tian
CobDoEn
Xing Tian
2
2
14
4.5
W
Nox
2
3
14
3
L
Izanami
0
12
4
0.17
W
Neith
Modse
Neith
9
1
12
15
L
Kukulkan
0
4
4
0.5
W
Anhur
SKIRYN
Anhur
10
1
5
12.5
L
Agni
2
4
2
0.75
L
Persephone
toppyping
Persephone
2
5
4
0.8
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,519
Damage
74,484
80,967
Taken
79,576
32,710
Mitigated
48,936
10,718
Healing
13,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Carrillo
Vamana
12,193
6,980
0
4,852
20,797
20,192
0
16,374
4,423
373
40,641
W
Xing Tian
CobDoEn
Xing Tian
11,594
495
0
718
15,647
12,001
0
13,616
2,031
22,860
0
W
Nox
10,428
143
0
918
13,025
4,776
0
11,160
1,865
28,905
0
L
Izanami
11,903
7,300
0
0
24,932
8,328
0
4,652
17,255
0
20,725
W
Neith
Modse
Neith
24,470
11,206
0
4,792
15,475
6,268
0
10,377
5,098
0
53,853
L
Kukulkan
5,535
1,111
0
0
12,594
6,458
0
2,293
10,211
8,369
300
W
Anhur
SKIRYN
Anhur
15,799
9,362
1,514
957
14,632
5,699
0
10,909
3,723
0
48,873
L
Agni
13,920
684
219
1,895
14,363
6,024
0
4,380
9,923
35,297
0
L
Persephone
toppyping
Persephone
23,240
1,102
0
1,467
16,021
6,442
0
5,904
9,962
54,833
0
L
19,921
1,246
2,853
4,284
13,057
5,458
0
5,165
7,742
68,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,007
Gold Earned
70,350
284
Minions Killed
290
6
Camps Cleared
4
1,299,529
Distance Traveled
1,501,223
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,291
953
50
3
2
338,892
1
W
Xing Tian
13,010
867
15
1
0
342,339
0
W
Nox
13,432
895
47
3
1
244,537
0
L
Izanami
12,412
827
15
1
3
231,928
1
W
Neith
14,898
993
79
5
0
275,624
1
L
Kukulkan
12,504
834
9
1
0
212,155
1
W
Anhur
14,719
981
99
7
1
299,831
0
L
Agni
13,108
874
59
4
0
256,875
0
L
Persephone
14,369
958
77
5
3
279,937
0
L
Ra
14,614
974
124
8
0
318,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role