Player Matchup

Neith
Neith
CutePinkitty
Neith
Level 14
God Stats
2W - 2L
1,520 SR
Queue Stats
5W - 7L
1,352 Elo+
Solo
Horus
Horus
Kaltaz
Horus
Level 136
God Stats
17W - 12L
1,631 SR
Queue Stats
279W - 244L
1,718 Elo+
Party 2
Poseidon
Poseidon
OneSmol_Bean
Poseidon
Level 16
God Stats
4W - 3L
1,647 SR
Queue Stats
9W - 17L
1,418 Elo+
Party 2
Team Averages
Level 55
1,599 SR
1,496 Elo+

VS

Team Averages
Level 18
1,533 SR
1,434 Elo+
Sylvanus
Sylvanus
CoolMane
Sylvanus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,722 Elo+
Party 1
Sun Wukong
Sun Wukong
MobBasher7
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 26L
1,124 Elo+
Party 1
Raijin
Raijin
WhiskeySavant
Raijin
Level 15
God Stats
5W - 5L
1,598 SR
Queue Stats
52W - 53L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 6
10,391
742
13,107
8,410
3,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Kaltaz
Horus
12
2 / 1 / 5
9,991
714
3,211
10,925
8,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
OneSmol_Bean
Poseidon
12
4 / 4 / 4
9,472
677
7,029
7,741
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CoolMane
Sylvanus
12
1 / 4 / 3
8,234
588
4,686
12,544
5,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
MobBasher7
Sun Wukong
11
2 / 3 / 2
8,515
608
3,616
11,973
15,096
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 3 / 2
8,247
589
6,000
4,998
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
10
Kills
5
5
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CoolMane
Sylvanus
1
4
3
0.63
W
4
0
6
7
W
Horus
Kaltaz
Horus
2
1
5
4.5
L
Sun Wukong
MobBasher7
Sun Wukong
2
3
2
1
W
Poseidon
OneSmol_Bean
Poseidon
4
4
4
1.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,347
Damage
14,302
27,076
Taken
29,515
13,901
Mitigated
21,702
9,953
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CoolMane
Sylvanus
4,686
1,182
817
2,945
12,544
5,064
0
3,371
8,927
16,650
0
W
13,107
4,306
0
3,142
8,410
3,177
1,976
2,735
5,489
0
73,792
W
Horus
Kaltaz
Horus
3,211
1,610
1,683
4,293
10,925
8,465
736
4,228
6,427
0
18,727
L
Sun Wukong
MobBasher7
Sun Wukong
3,616
304
0
659
11,973
15,096
0
1,555
10,164
0
22,890
W
Poseidon
OneSmol_Bean
Poseidon
7,029
1,143
263
572
7,741
2,259
330
3,281
4,352
25,008
0
L
6,000
306
0
254
4,998
1,542
0
1,479
3,371
26,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
24,996
177
Minions Killed
112
0
Camps Cleared
0
737,827
Distance Traveled
616,131
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,234
588
27
2
0
207,299
0
W
Neith
10,391
742
125
9
0
234,486
3
W
Horus
9,991
714
21
2
0
276,785
4
L
Sun Wukong
8,515
608
26
2
0
237,803
1
W
Poseidon
9,472
677
31
2
0
226,556
0
L
Raijin
8,247
589
59
4
0
171,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role