Player Matchup

Pele
Pele
DarkHope570
Pele
Level 16
God Stats
9W - 11L
1,527 SR
Queue Stats
68W - 53L
1,229 Elo+
Solo
Hel
Hel
Nivekk_3
Hel
Level 83
God Stats
1W - 0L
1,300 SR
Queue Stats
19W - 19L
1,310 Elo+
Party 2
Guan Yu
Guan Yu
NutSweat1156
Guan Yu
Level 10
God Stats
25W - 24L
1,429 SR
Queue Stats
28W - 39L
1,303 Elo+
Solo
Nemesis
Nemesis
TheMilton_
Nemesis
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
10W - 6L
1,357 Elo+
Party 2
Olorun
Olorun
nictric_YT
Olorun
Level 22
God Stats
4W - 3L
1,715 SR
Queue Stats
99W - 119L
1,270 Elo+
Solo
Team Averages
Level 28
1,494 SR
1,294 Elo+

VS

Team Averages
Level 16
1,348 SR
1,214 Elo+
Pele
Pele
A0R0
Pele
Level 26
God Stats
6W - 8L
1,173 SR
Queue Stats
31W - 35L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Jos_Fxndx
Sun Wukong
Level 4
God Stats
1W - 2L
1,184 SR
Queue Stats
1W - 2L
1,151 Elo+
Solo
Ra
Ra
Meemsftw 12
Ra
Level 21
God Stats
11W - 15L
1,310 SR
Queue Stats
21W - 27L
1,254 Elo+
Party 1
Hou Yi
Hou Yi
XxD4RK1CExX
Hou Yi
Level 26
God Stats
19W - 12L
1,573 SR
Queue Stats
43W - 47L
1,316 Elo+
Solo
Guan Yu
Guan Yu
alexnht
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
992 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 4 / 8
12,857
495
30,038
30,443
12,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 4 / 15
13,151
506
15,185
19,143
11,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
NutSweat1156
Guan Yu
17
6 / 2 / 8
11,049
425
11,805
22,008
23,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
TheMilton_
Nemesis
17
3 / 2 / 9
11,105
427
9,275
19,126
13,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
nictric_YT
Olorun
16
4 / 10 / 7
10,625
409
17,668
23,445
9,994
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
A0R0
Pele
15
9 / 7 / 4
11,156
429
20,764
25,620
8,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Sun Wukong
Jos_Fxndx
Sun Wukong
12
1 / 8 / 11
9,092
350
6,634
22,872
18,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 5 / 9
10,546
406
25,731
15,149
5,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
17
7 / 5 / 2
11,527
443
23,633
22,652
8,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
alexnht
Guan Yu
15
2 / 7 / 6
10,093
388
7,750
19,221
19,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
54
31
Kills
22
22
Deaths
32
47
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
A0R0
Pele
9
7
4
1.57
W
15
4
8
4.75
L
Sun Wukong
Jos_Fxndx
Sun Wukong
1
8
11
0.81
L
3
5
9
1.5
W
3
4
15
2.63
W
Guan Yu
NutSweat1156
Guan Yu
6
2
8
5
W
Nemesis
TheMilton_
Nemesis
3
2
9
3.75
L
Hou Yi
7
5
2
1.6
L
Guan Yu
alexnht
Guan Yu
2
7
6
0.71
W
Olorun
nictric_YT
Olorun
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,971
Damage
84,512
114,165
Taken
105,514
70,787
Mitigated
59,527
55,281
Healing
24,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
A0R0
Pele
20,764
7,114
0
4,678
25,620
8,152
1,062
4,877
20,593
0
71,833
W
30,038
7,809
0
12,065
30,443
12,654
2,058
4,067
25,976
0
80,984
L
Sun Wukong
Jos_Fxndx
Sun Wukong
6,634
2,379
0
296
22,872
18,259
419
5,364
17,298
0
19,897
L
25,731
713
2,672
797
15,149
5,302
789
8,788
6,241
80,738
0
W
15,185
1,666
11,390
8,772
19,143
11,122
908
4,065
14,828
59,048
0
W
Guan Yu
NutSweat1156
Guan Yu
11,805
1,308
6,183
6,834
22,008
23,614
1,305
5,992
15,490
0
41,613
W
Nemesis
TheMilton_
Nemesis
9,275
4,471
0
3,946
19,126
13,403
1,728
2,393
16,411
0
58,269
L
Hou Yi
23,633
13,177
1,785
5,987
22,652
8,213
1,692
7,635
14,747
0
78,334
L
Guan Yu
alexnht
Guan Yu
7,750
399
3,906
4,132
19,221
19,601
706
6,189
12,762
0
37,954
W
Olorun
nictric_YT
Olorun
17,668
7,203
1,489
4,602
23,445
9,994
1,698
7,698
14,979
57,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,787
Gold Earned
52,414
414
Minions Killed
414
0
Camps Cleared
0
2,441,589
Distance Traveled
2,263,345
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,156
429
79
3
0
456,143
1
W
Pele
12,857
495
87
3
0
489,572
0
L
Sun Wukong
9,092
350
25
1
0
429,392
1
L
Ra
10,546
406
135
5
0
510,098
1
W
Hel
13,151
506
97
4
0
442,881
0
W
Guan Yu
11,049
425
58
2
0
542,354
0
W
Nemesis
11,105
427
102
4
0
532,008
0
L
Hou Yi
11,527
443
110
4
0
404,374
0
L
Guan Yu
10,093
388
65
3
0
463,338
0
W
Olorun
10,625
409
70
3
0
434,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role