Player Matchup

Terra
Terra
Silver IV
DonRybal
Terra
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,210 MMR
Party 1
Achilles
Achilles
Gold IV
FlokiTheBuilder
Achilles
Gold IV
Level 123
God Stats
24W - 15L
1,728 SR
Queue Stats
161W - 165L
1,452 MMR
Solo
Ullr
Ullr
Diamond V
KilllerFear
Ullr
Diamond V
Level 147
God Stats
2W - 1L
1,243 SR
Queue Stats
59W - 67L
2,143 MMR
Solo
Scylla
Scylla
Silver I
Lakucaratcha
Scylla
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver V
Sirgk
Tyr
Silver V
Level 129
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 13L
1,161 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,533 SR
1,493 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,589 SR
1,443 MMR
Neith
Neith
Silver IV
AHSSCREAM
Neith
Silver IV
Level 78
God Stats
1W - 3L
1,633 SR
Queue Stats
4W - 7L
1,356 MMR
Solo
Fenrir
Fenrir
Silver IV
KYMYOUNGSO
Fenrir
Silver IV
Level 152
God Stats
43W - 33L
1,607 SR
Queue Stats
269W - 272L
680 MMR
Solo
Yemoja
Yemoja
Gold IV
NeedBackup99
Yemoja
Gold IV
Level 122
God Stats
17W - 7L
1,852 SR
Queue Stats
175W - 174L
1,237 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Panchitox
Sun Wukong
Gold IV
Level 108
God Stats
7W - 9L
1,593 SR
Queue Stats
35W - 34L
1,649 MMR
Solo
Poseidon
Poseidon
Diamond III
fernaaa
Poseidon
Diamond III
Level 146
God Stats
0W - 5L
1,257 SR
Queue Stats
440W - 419L
2,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
DonRybal
Terra
14
1 / 0 / 8
8,973
499
4,846
13,374
10,434
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
16
4 / 2 / 8
9,861
548
9,452
15,010
9,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 0 / 0
10,116
562
8,163
8,528
3,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
15
6 / 3 / 5
9,557
531
10,704
9,366
3,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyr
Sirgk
Tyr
17
2 / 1 / 4
10,367
576
7,818
12,016
10,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
SetTiamatTsukuyomiAthenaApollo

VS

Bans
GilgameshGebGaneshaNemesisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AHSSCREAM
Neith
12
0 / 2 / 1
7,465
415
2,301
6,768
2,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
KYMYOUNGSO
Fenrir
14
1 / 5 / 4
8,822
490
7,039
14,753
8,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
10
0 / 3 / 0
7,588
422
2,971
10,971
6,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Panchitox
Sun Wukong
15
2 / 3 / 0
9,314
517
9,819
15,861
9,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
fernaaa
Poseidon
16
3 / 4 / 1
9,902
550
9,424
8,483
3,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
17
Kills
6
6
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
AHSSCREAM
Neith
0
2
1
0.25
W
Terra
DonRybal
Terra
1
0
8
5
W
Achilles
4
2
8
4
L
Fenrir
KYMYOUNGSO
Fenrir
1
5
4
0.6
W
4
0
0
4
W
Scylla
6
3
5
2.83
L
Yemoja
0
3
0
0
L
Sun Wukong
Panchitox
Sun Wukong
2
3
0
0.67
W
Tyr
Sirgk
Tyr
2
1
4
4
L
Poseidon
fernaaa
Poseidon
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,983
Damage
31,554
58,294
Taken
56,836
37,127
Mitigated
30,126
18,865
Healing
17,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AHSSCREAM
Neith
2,301
388
0
2,744
6,768
2,084
0
157
6,611
0
41,070
W
Terra
DonRybal
Terra
4,846
676
1,433
3,806
13,374
10,434
0
3,912
9,373
24,956
0
W
Achilles
9,452
3,487
0
3,255
15,010
9,584
0
3,115
11,670
0
70,750
L
Fenrir
KYMYOUNGSO
Fenrir
7,039
2,033
0
4,746
14,753
8,528
0
3,501
10,904
0
56,925
W
8,163
3,531
0
2,136
8,528
3,304
3,451
1,922
6,530
0
84,494
W
Scylla
10,704
662
0
2,800
9,366
3,583
0
2,172
6,958
58,903
0
L
Yemoja
2,971
659
524
1,185
10,971
6,343
0
4,491
6,292
11,865
0
L
Sun Wukong
Panchitox
Sun Wukong
9,819
1,004
0
6,166
15,861
9,987
0
3,535
12,006
0
66,617
W
Tyr
Sirgk
Tyr
7,818
1,171
0
5,435
12,016
10,222
0
624
11,368
0
75,683
L
Poseidon
fernaaa
Poseidon
9,424
734
0
1,945
8,483
3,184
0
2,851
5,473
74,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,874
Gold Earned
43,091
569
Minions Killed
498
0
Camps Cleared
0
1,794,584
Distance Traveled
1,575,098
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,465
415
76
4
0
311,818
10
W
Terra
8,973
499
26
1
0
378,146
7
W
Achilles
9,861
548
113
6
0
384,703
5
L
Fenrir
8,822
490
98
5
0
338,721
3
W
Ullr
10,116
562
138
8
0
337,586
5
W
Scylla
9,557
531
120
7
0
306,107
7
L
Yemoja
7,588
422
23
1
0
253,256
5
L
Sun Wukong
9,314
517
138
8
0
351,240
8
W
Tyr
10,367
576
172
10
0
388,042
6
L
Poseidon
9,902
550
163
9
0
320,063
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role