Player Matchup

Ares
Ares
BanditMon
Ares
Level 14
God Stats
1W - 6L
1,164 SR
Queue Stats
37W - 44L
1,101 Elo+
Party 3
Merlin
Merlin
Deyelit
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 67L
1,242 Elo+
Party 3
Anhur
Anhur
Metrical Hero
Anhur
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 91L
1,408 Elo+
Party 1
Loki
Loki
NotACroissant0
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,141 Elo+
Party 1
Medusa
Medusa
转起来的一给我里GiaoGiao
Medusa
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 67L
1,312 Elo+
Solo
Team Averages
Level 13
1,433 SR
1,241 Elo+

VS

Team Averages
Level 35
1,402 SR
1,455 Elo+
Izanami
Izanami
DeucalionCG
Izanami
Level 6
God Stats
1W - 3L
1,066 SR
Queue Stats
7W - 10L
1,300 Elo+
Solo
Ymir
Ymir
JohnSantos1
Ymir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,445 Elo+
Party 2
Neith
Neith
KEIDY1418
Neith
Level 15
God Stats
145W - 152L
1,387 SR
Queue Stats
196W - 208L
1,385 Elo+
Solo
Medusa
Medusa
SanReex
Medusa
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 15L
1,425 Elo+
Party 2
Hera
Hera
kaoruSeijuro
Hera
Level 132
God Stats
1W - 0L
1,556 SR
Queue Stats
31W - 18L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 9 / 3
9,579
1,064
4,959
20,773
22,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Deyelit
Merlin
13
2 / 12 / 0
8,391
932
6,959
12,871
4,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 13 / 5
9,161
1,018
4,058
18,030
6,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 8 / 2
7,981
887
2,601
11,678
4,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
4 / 7 / 4
10,053
1,117
16,591
18,415
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeucalionCG
Izanami
18
12 / 2 / 28
12,033
1,337
23,131
10,066
4,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 2 / 24
10,339
1,149
10,927
9,242
10,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
KEIDY1418
Neith
16
2 / 2 / 19
9,365
1,041
5,656
7,153
3,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
SanReex
Medusa
18
12 / 1 / 26
12,077
1,342
16,802
6,618
2,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 2 / 26
12,224
1,358
18,761
6,749
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
172
9
Kills
49
49
Deaths
9
14
Assists
123
Player
Kills
Deaths
Assists
KDA
L
Ares
2
9
3
0.39
W
Izanami
DeucalionCG
Izanami
12
2
28
13
L
Merlin
Deyelit
Merlin
2
12
0
0.17
W
8
2
24
10
W
Neith
KEIDY1418
Neith
2
2
19
5.75
L
1
13
5
0.27
L
0
8
2
0.13
W
Medusa
SanReex
Medusa
12
1
26
25
W
15
2
26
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,168
Damage
75,277
81,767
Taken
39,828
46,831
Mitigated
23,283
1,335
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,959
181
0
0
20,773
22,082
0
8,054
12,719
22,353
0
W
Izanami
DeucalionCG
Izanami
23,131
18,082
0
2,323
10,066
4,517
0
3,123
6,943
0
39,622
L
Merlin
Deyelit
Merlin
6,959
688
0
0
12,871
4,985
0
4,826
8,045
18,838
0
W
10,927
2,468
0
0
9,242
10,370
0
3,294
5,948
20,473
0
W
Neith
KEIDY1418
Neith
5,656
2,508
0
693
7,153
3,025
0
1,185
5,968
0
15,112
L
4,058
1,704
0
0
18,030
6,958
0
5,935
12,095
0
12,782
L
2,601
517
0
30
11,678
4,795
0
3,985
7,693
0
9,396
W
Medusa
SanReex
Medusa
16,802
10,476
0
1,652
6,618
2,785
0
2,339
4,279
0
26,427
W
18,761
4,919
0
496
6,749
2,586
0
1,977
4,772
33,889
0
L
16,591
8,826
0
1,305
18,415
8,011
0
6,888
11,527
0
42,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,165
Gold Earned
56,038
133
Minions Killed
153
3
Camps Cleared
2
663,034
Distance Traveled
757,520
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,579
1,064
25
3
1
168,516
0
W
Izanami
12,033
1,337
33
4
0
142,019
1
L
Merlin
8,391
932
27
3
0
93,504
1
W
Ymir
10,339
1,149
30
3
1
146,800
0
W
Neith
9,365
1,041
29
3
0
132,089
0
L
Anhur
9,161
1,018
10
1
0
123,337
1
L
Loki
7,981
887
6
1
2
130,424
0
W
Medusa
12,077
1,342
21
2
1
178,204
0
W
Hera
12,224
1,358
40
4
0
158,408
0
L
Medusa
10,053
1,117
65
7
0
147,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role