Player Matchup

Bacchus
Bacchus
Booyoudead
Bacchus
Level 18
God Stats
4W - 2L
1,533 SR
Queue Stats
32W - 25L
1,392 Elo+
Solo
Bellona
Bellona
Dizzydude23
Bellona
Level 15
God Stats
0W - 3L
1,264 SR
Queue Stats
2W - 3L
1,292 Elo+
Party 1
Sol
Sol
DracoMun
Sol
Level 15
God Stats
8W - 4L
1,397 SR
Queue Stats
12W - 15L
1,292 Elo+
Party 1
Da Ji
Da Ji
Godzillabc
Da Ji
Level 29
God Stats
9W - 12L
1,575 SR
Queue Stats
68W - 75L
1,530 Elo+
Party 1
Artemis
Artemis
bubbles8103
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 16
1,454 SR
1,401 Elo+

VS

Team Averages
Level 15
1,457 SR
1,348 Elo+
Janus
Janus
Noc0ut
Janus
Level 20
God Stats
11W - 7L
1,472 SR
Queue Stats
59W - 56L
1,405 Elo+
Solo
Neith
Neith
drakocervero
Neith
Level 13
God Stats
7W - 4L
1,500 SR
Queue Stats
39W - 42L
1,283 Elo+
Solo
Awilix
Awilix
kittenish
Awilix
Level 29
God Stats
3W - 3L
1,313 SR
Queue Stats
42W - 45L
1,390 Elo+
Solo
Ymir
Ymir
laricne
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 33L
1,375 Elo+
Solo
Achilles
Achilles
sprtanos9
Achilles
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 162L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Booyoudead
Bacchus
16
2 / 5 / 9
11,124
484
9,481
18,587
23,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
Dizzydude23
Bellona
13
0 / 10 / 1
8,674
377
3,987
16,831
9,736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 13 / 3
11,857
516
20,823
21,405
6,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Da Ji
19
14 / 4 / 1
13,373
581
16,705
15,172
9,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
bubbles8103
Artemis
13
1 / 10 / 0
8,384
365
3,415
10,984
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Noc0ut
Janus
19
17 / 7 / 2
13,321
579
22,740
15,208
5,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
4 / 7 / 8
11,061
481
7,714
15,560
6,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
kittenish
Awilix
20
19 / 1 / 5
14,318
623
25,263
18,098
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
laricne
Ymir
10
0 / 11 / 6
7,863
342
0
13,414
7,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
sprtanos9
Achilles
14
1 / 4 / 9
9,660
420
4,101
12,753
11,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
71
28
Kills
41
42
Deaths
30
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Booyoudead
Bacchus
2
5
9
1.3
L
Bellona
Dizzydude23
Bellona
0
10
1
0.05
L
11
13
3
0.96
L
Da Ji
14
4
1
3.63
W
Janus
Noc0ut
Janus
17
7
2
2.57
L
Artemis
bubbles8103
Artemis
1
10
0
0.1
W
4
7
8
1.14
W
Awilix
kittenish
Awilix
19
1
5
21.5
W
Ymir
laricne
Ymir
0
11
6
0.27
W
Achilles
sprtanos9
Achilles
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,411
Damage
59,818
82,979
Taken
75,033
53,386
Mitigated
38,737
10,543
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Booyoudead
Bacchus
9,481
1,452
414
2,802
18,587
23,420
374
3,719
14,501
39,948
0
L
Bellona
Dizzydude23
Bellona
3,987
1,942
0
1,634
16,831
9,736
685
5,435
11,085
0
38,004
L
20,823
11,886
0
2,884
21,405
6,312
2,744
4,078
16,885
65,040
0
L
Da Ji
16,705
5,202
0
2,796
15,172
9,682
700
4,673
10,322
0
69,862
W
Janus
Noc0ut
Janus
22,740
1,900
0
2,853
15,208
5,625
554
4,584
10,624
71,577
0
L
Artemis
bubbles8103
Artemis
3,415
1,724
0
13
10,984
4,236
929
3,924
6,841
0
28,342
W
7,714
3,116
0
6,127
15,560
6,119
4,151
3,191
12,369
0
68,105
W
Awilix
kittenish
Awilix
25,263
10,384
0
4,161
18,098
8,236
0
5,267
12,831
0
108,641
W
Ymir
laricne
Ymir
0
0
0
0
13,414
7,350
0
9,438
3,976
0
0
W
Achilles
sprtanos9
Achilles
4,101
743
0
456
12,753
11,407
577
7,824
4,929
0
32,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,412
Gold Earned
56,223
419
Minions Killed
476
0
Camps Cleared
0
1,813,141
Distance Traveled
1,643,293
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,124
484
56
2
0
354,234
9
L
Bellona
8,674
377
64
3
0
384,021
0
L
Sol
11,857
516
116
5
0
347,168
0
L
Da Ji
13,373
581
112
5
0
405,181
0
W
Janus
13,321
579
131
6
0
391,867
0
L
Artemis
8,384
365
71
3
0
322,537
0
W
Neith
11,061
481
122
5
0
351,949
1
W
Awilix
14,318
623
162
7
0
465,242
1
W
Ymir
7,863
342
0
0
0
88,405
0
W
Achilles
9,660
420
61
3
0
345,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role