Player Matchup

Ra
Ra
BalerionAlmighty
Ra
Level 127
God Stats
2W - 1L
1,191 SR
Queue Stats
76W - 62L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
Solar-Skies15
Ne Zha
Level 143
God Stats
11W - 8L
1,902 SR
Queue Stats
113W - 135L
1,474 Elo+
Party 1
Ymir
Ymir
yerscrap
Ymir
Level 21
God Stats
64W - 43L
1,532 SR
Queue Stats
121W - 86L
1,455 Elo+
Party 1
Team Averages
Level 97
1,542 SR
1,480 Elo+

VS

Team Averages
Level 14
1,519 SR
1,427 Elo+
Izanami
Izanami
Buckskeit
Izanami
Level 18
God Stats
14W - 10L
1,509 SR
Queue Stats
31W - 51L
1,290 Elo+
Solo
Cerberus
Cerberus
CaveMann2349
Cerberus
Level 6
God Stats
2W - 3L
1,528 SR
Queue Stats
3W - 6L
1,537 Elo+
Solo
Scylla
Scylla
TheRealestEb
Scylla
Level 17
God Stats
11W - 15L
1,519 SR
Queue Stats
94W - 84L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 7
11,263
866
13,481
7,563
3,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 1 / 13
9,684
745
11,140
8,919
4,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
2 / 2 / 14
10,219
786
1,702
12,656
12,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Buckskeit
Izanami
10
1 / 7 / 1
8,157
627
4,557
9,977
3,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
CaveMann2349
Cerberus
10
0 / 9 / 4
7,827
602
2,647
15,931
10,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
12
2 / 2 / 2
8,480
652
6,075
5,791
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
17
Kills
3
5
Deaths
18
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
11
2
7
7.25
L
Izanami
Buckskeit
Izanami
1
7
1
0.21
L
Cerberus
CaveMann2349
Cerberus
0
9
4
0.22
W
4
1
13
10.5
L
Scylla
2
2
2
1.5
W
Ymir
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,323
Damage
13,279
29,138
Taken
31,699
20,561
Mitigated
15,292
12,136
Healing
2,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,481
2,102
3,547
3,855
7,563
3,178
632
2,158
5,159
71,906
0
L
Izanami
Buckskeit
Izanami
4,557
1,998
0
624
9,977
3,151
0
3,330
6,317
0
30,675
L
Cerberus
CaveMann2349
Cerberus
2,647
91
0
1,954
15,931
10,709
0
9,406
6,315
13,337
0
W
11,140
2,183
0
3,091
8,919
4,834
327
1,905
6,852
0
40,182
L
Scylla
6,075
404
0
0
5,791
1,432
123
2,455
3,126
31,179
0
W
Ymir
1,702
387
0
1,643
12,656
12,549
376
4,293
7,753
12,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,166
Gold Earned
24,464
171
Minions Killed
129
0
Camps Cleared
0
690,661
Distance Traveled
583,312
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,263
866
113
9
0
226,977
2
L
Izanami
8,157
627
51
4
0
167,798
0
L
Cerberus
7,827
602
29
2
0
171,117
0
W
Ne Zha
9,684
745
40
3
0
247,656
1
L
Scylla
8,480
652
49
4
0
244,397
0
W
Ymir
10,219
786
18
1
0
216,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role