Player Matchup

Guan Yu
Guan Yu
FlamaBlanca43
Guan Yu
Level 24
God Stats
12W - 6L
1,557 SR
Queue Stats
218W - 200L
1,493 Elo+
Party 2
Danzaburou
Danzaburou
Longabear
Danzaburou
Level 25
God Stats
29W - 17L
1,589 SR
Queue Stats
293W - 312L
1,479 Elo+
Party 2
Ymir
Ymir
RoameyRoam
Ymir
Level 23
God Stats
8W - 16L
1,320 SR
Queue Stats
37W - 55L
1,299 Elo+
Party 1
Scylla
Scylla
Roobahh
Scylla
Level 17
God Stats
2W - 1L
1,518 SR
Queue Stats
30W - 38L
1,388 Elo+
Party 1
Anubis
Anubis
niqqaflvcko
Anubis
Level 27
God Stats
40W - 49L
1,452 SR
Queue Stats
81W - 90L
1,448 Elo+
Party 2
Team Averages
Level 23
1,487 SR
1,421 Elo+

VS

Team Averages
Level 17
1,503 SR
1,380 Elo+
Bellona
Bellona
Bipolarbear1221
Bellona
Level 4
God Stats
0W - 1L
1,328 SR
Queue Stats
0W - 2L
1,177 Elo+
Solo
Scylla
Scylla
Guhdersh
Scylla
Level 17
God Stats
17W - 13L
1,191 SR
Queue Stats
333W - 296L
1,385 Elo+
Solo
Jormungandr
Jormungandr
Trippy3
Jormungandr
Level 23
God Stats
4W - 1L
1,727 SR
Queue Stats
316W - 351L
1,336 Elo+
Solo
Bakasura
Bakasura
aarranz
Bakasura
Level 25
God Stats
5W - 8L
1,578 SR
Queue Stats
16W - 17L
1,438 Elo+
Solo
Hou Yi
Hou Yi
iGloski
Hou Yi
Level 18
God Stats
1W - 1L
1,690 SR
Queue Stats
19W - 13L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
9 / 3 / 8
13,219
551
14,781
19,842
21,309
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
Longabear
Danzaburou
19
10 / 5 / 10
14,311
596
18,380
18,922
7,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 6 / 7
12,459
519
6,382
20,579
9,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Roobahh
Scylla
14
2 / 10 / 12
10,206
425
6,965
13,185
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
18
6 / 11 / 15
12,772
532
16,419
21,908
10,378
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 9 / 7
8,785
366
5,611
15,237
10,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Guhdersh
Scylla
19
9 / 5 / 8
12,242
510
21,442
15,688
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Trippy3
Jormungandr
16
3 / 7 / 8
10,469
436
7,140
22,241
19,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
aarranz
Bakasura
20
9 / 5 / 11
12,898
537
16,603
20,514
9,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
iGloski
Hou Yi
20
12 / 6 / 9
13,266
553
18,729
22,077
7,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
78
32
Kills
35
35
Deaths
32
52
Assists
43
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Guan Yu
9
3
8
4.33
L
Scylla
Guhdersh
Scylla
9
5
8
2.6
W
Danzaburou
Longabear
Danzaburou
10
5
10
3
W
5
6
7
1.42
W
Scylla
Roobahh
Scylla
2
10
12
0.8
L
Jormungandr
Trippy3
Jormungandr
3
7
8
1
L
Bakasura
aarranz
Bakasura
9
5
11
2.9
L
Hou Yi
iGloski
Hou Yi
12
6
9
2.75
W
Anubis
6
11
15
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,927
Damage
69,525
94,436
Taken
95,757
52,603
Mitigated
52,067
32,491
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,611
1,835
0
292
15,237
10,420
744
5,356
9,881
0
15,331
W
Guan Yu
14,781
2,053
3,365
8,697
19,842
21,309
725
5,801
12,994
0
65,936
L
Scylla
Guhdersh
Scylla
21,442
1,220
0
4,826
15,688
5,234
2,011
8,174
7,514
72,358
0
W
Danzaburou
Longabear
Danzaburou
18,380
10,283
0
7,473
18,922
7,202
2,851
3,583
14,020
0
74,630
W
6,382
1,046
0
5,011
20,579
9,222
1,231
6,287
13,427
76,608
0
W
Scylla
Roobahh
Scylla
6,965
596
0
844
13,185
4,492
840
5,877
6,588
32,513
0
L
Jormungandr
Trippy3
Jormungandr
7,140
684
393
757
22,241
19,144
1,155
6,766
15,475
47,604
0
L
Bakasura
aarranz
Bakasura
16,603
10,402
0
6,146
20,514
9,759
0
4,594
15,920
0
92,164
L
Hou Yi
iGloski
Hou Yi
18,729
9,671
0
7,521
22,077
7,510
730
4,876
17,201
0
97,943
W
Anubis
16,419
513
0
7,101
21,908
10,378
1,121
5,962
15,101
66,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,967
Gold Earned
57,660
488
Minions Killed
475
0
Camps Cleared
0
1,998,384
Distance Traveled
1,968,620
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,785
366
22
1
0
391,924
4
W
Guan Yu
13,219
551
106
4
0
435,963
1
L
Scylla
12,242
510
118
5
0
387,381
5
W
Danzaburou
14,311
596
112
5
0
423,072
1
W
Ymir
12,459
519
137
6
0
402,494
3
W
Scylla
10,206
425
45
2
0
371,582
0
L
Jormungandr
10,469
436
69
3
0
403,034
1
L
Bakasura
12,898
537
135
6
0
416,034
3
L
Hou Yi
13,266
553
131
5
0
370,247
0
W
Anubis
12,772
532
88
4
0
365,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role