Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold II
KidProQuo79
Yemoja
Gold II
Level 100
God Stats
6W - 0L
1,970 SR
Queue Stats
350W - 351L
1,510 MMR
Solo
Mulan
Mulan
Gold III
RICK_A_SAW__97
Mulan
Gold III
Level 143
God Stats
74W - 59L
1,610 SR
Queue Stats
166W - 163L
1,567 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Shimba32
Ao Kuang
Gold III
Level 151
God Stats
16W - 13L
1,600 SR
Queue Stats
686W - 701L
1,466 MMR
Party 1
Neith
Neith
Gold III
alejoganoza
Neith
Gold III
Level 158
God Stats
36W - 30L
1,497 SR
Queue Stats
586W - 595L
1,514 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,635 SR
1,511 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 92
1,595 SR
1,517 MMR
Thanatos
Thanatos
Bronze III
Arturito8a
Thanatos
Bronze III
Level 37
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
HSchmedlapp2
Sobek
Gold IV
Level 67
God Stats
1W - 2L
1,588 SR
Queue Stats
40W - 25L
1,720 MMR
Party 2
Chaac
Chaac
Gold IV
Lyruil
Chaac
Gold IV
Level 107
God Stats
17W - 10L
1,581 SR
Queue Stats
98W - 85L
1,454 MMR
Solo
Apollo
Apollo
Gold III
Mastertwinkee123
Apollo
Gold III
Level 119
God Stats
7W - 4L
1,774 SR
Queue Stats
67W - 63L
1,455 MMR
Party 2
Janus
Janus
Gold III
satternuts8
Janus
Gold III
Level 129
God Stats
9W - 1L
1,777 SR
Queue Stats
166W - 170L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
2 / 1 / 5
10,210
537
9,774
7,455
2,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
14
0 / 2 / 8
9,443
497
5,026
11,824
7,380
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 2 / 1
12,348
650
15,145
14,563
11,682
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Shimba32
Ao Kuang
18
8 / 0 / 0
10,860
572
8,727
12,526
5,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 1 / 3
9,884
520
7,420
8,489
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetAthenaDanzaburouCu ChulainnGilgamesh

VS

Bans
TiamatTsukuyomiChang'eRavanaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arturito8a
Thanatos
12
1 / 5 / 2
7,694
405
3,840
11,052
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 0
9,061
477
6,584
18,347
13,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Lyruil
Chaac
17
1 / 7 / 1
9,789
515
8,794
17,563
14,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 0
9,688
510
5,926
13,352
5,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 2
9,209
485
4,174
8,507
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
6
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
5
4.5
L
Thanatos
Arturito8a
Thanatos
1
5
2
0.4
L
2
2
0
1
W
Yemoja
0
2
8
2
L
Chaac
Lyruil
Chaac
1
7
1
0.21
L
1
3
0
0.33
W
9
2
1
4.75
W
Ao Kuang
Shimba32
Ao Kuang
8
0
0
8
W
0
1
3
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,092
Damage
29,318
54,857
Taken
68,821
29,791
Mitigated
40,599
19,876
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,774
496
0
2,396
7,455
2,488
590
2,835
4,556
74,044
0
L
Thanatos
Arturito8a
Thanatos
3,840
656
0
5,596
11,052
3,987
0
4,377
6,675
0
43,059
L
6,584
506
0
5,953
18,347
13,951
0
9,529
8,636
27,736
0
W
Yemoja
5,026
521
616
1,085
11,824
7,380
24
3,830
7,788
30,297
0
L
Chaac
Lyruil
Chaac
8,794
2,588
0
6,965
17,563
14,531
444
1,388
16,175
261
74,332
L
5,926
3,551
0
5,381
13,352
5,111
0
5,104
8,248
0
70,421
W
15,145
3,110
0
5,919
14,563
11,682
622
679
13,884
8,770
73,412
W
Ao Kuang
Shimba32
Ao Kuang
8,727
2,143
0
6,758
12,526
5,226
0
1,973
10,493
87,399
0
W
7,420
2,630
0
3,102
8,489
3,015
1,394
1,318
7,131
0
72,640
L
4,174
212
0
2,284
8,507
3,019
0
4,440
3,926
76,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
45,441
603
Minions Killed
583
0
Camps Cleared
0
1,831,303
Distance Traveled
1,801,623
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,210
537
139
7
0
389,627
2
L
Thanatos
7,694
405
68
4
0
385,371
6
L
Sobek
9,061
477
20
1
0
395,531
8
W
Yemoja
9,443
497
44
2
0
357,354
1
L
Chaac
9,789
515
163
9
0
310,280
1
L
Apollo
9,688
510
155
8
0
340,650
2
W
Mulan
12,348
650
169
9
0
349,035
5
W
Ao Kuang
10,860
572
135
7
0
406,387
9
W
Neith
9,884
520
116
6
0
328,900
6
L
Janus
9,209
485
177
9
0
369,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role