Player Matchup

Pele
Pele
GL33PGL0P
Pele
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
IGodSpeedXXIII
Scylla
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
LSxUNDEAD
Cthulhu
Level 96
God Stats
12W - 5L
1,689 SR
Queue Stats
107W - 86L
1,519 Elo+
Party 2
Team Averages
Level 89
1,563 SR
1,506 Elo+

VS

Team Averages
Level 20
1,489 SR
1,268 Elo+
Cerberus
Cerberus
Aulu
Cerberus
Level 21
God Stats
4W - 6L
1,453 SR
Queue Stats
7W - 22L
1,207 Elo+
Party 1
Artemis
Artemis
MrCambo978
Artemis
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
dddbddddddddbbdb
Gilgamesh
Level 20
God Stats
3W - 8L
1,515 SR
Queue Stats
7W - 21L
1,096 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 1 / 8
9,394
723
10,325
6,169
1,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
9 / 1 / 5
10,795
830
13,477
7,030
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
LSxUNDEAD
Cthulhu
13
2 / 1 / 10
10,277
791
5,707
11,843
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aulu
Cerberus
11
0 / 5 / 2
8,753
673
6,294
18,611
12,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
MrCambo978
Artemis
10
0 / 5 / 1
7,522
579
4,692
8,543
3,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
11
2 / 4 / 0
8,381
645
5,280
9,551
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aulu
Cerberus
0
5
2
0.2
W
Pele
3
1
8
7
W
9
1
5
11.5
W
Cthulhu
LSxUNDEAD
Cthulhu
2
1
10
7
L
Artemis
MrCambo978
Artemis
0
5
1
0.1
L
Gilgamesh
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,509
Damage
16,266
25,042
Taken
36,705
11,348
Mitigated
20,212
10,484
Healing
6,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aulu
Cerberus
6,294
35
0
4,629
18,611
12,625
0
8,916
9,695
31,423
0
W
Pele
10,325
2,818
0
1,216
6,169
1,831
1,694
1,996
4,173
0
46,328
W
13,477
1,433
115
3,234
7,030
1,934
1,386
2,953
4,077
58,656
0
W
Cthulhu
LSxUNDEAD
Cthulhu
5,707
98
109
5,810
11,843
7,583
336
1,449
10,394
24,635
0
L
Artemis
MrCambo978
Artemis
4,692
1,079
0
1,412
8,543
3,289
0
4,507
4,036
0
32,518
L
Gilgamesh
5,280
1,127
0
559
9,551
4,298
0
5,845
3,706
0
19,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,466
Gold Earned
24,656
173
Minions Killed
132
0
Camps Cleared
0
784,451
Distance Traveled
707,647
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,753
673
44
3
0
241,360
5
W
Pele
9,394
723
72
6
0
293,913
4
W
Scylla
10,795
830
71
5
0
251,184
4
W
Cthulhu
10,277
791
30
2
0
239,354
2
L
Artemis
7,522
579
57
4
0
205,432
2
L
Gilgamesh
8,381
645
31
2
0
260,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role